pokecrystal/engine/events/battle_tower/battle_tower.asm

1619 lines
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NASM
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2018-06-24 14:09:41 +00:00
BattleTowerRoomMenu:
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; special
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call InitBattleTowerChallengeRAM
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farcall _BattleTowerRoomMenu
ret
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Function1700ba:
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call InitBattleTowerChallengeRAM
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farcall Function11811a
ret
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Function1700c4:
ld a, [rSVBK]
push af
ld a, $3
ld [rSVBK], a
call Function17042c
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ld a, $5
call GetSRAMBank
ld a, $1
ld [$be45], a
xor a
ld [$be46], a
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ld hl, w3_dffc
ld de, $aa41
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ld bc, 4
call CopyBytes
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ld hl, w3_d202Name
ld de, $aa8e
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ld bc, 7 * $cc ; length of battle tower struct from japanese games?
call CopyBytes
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ld hl, $aa5d ; some sort of count
ld a, [hl]
inc [hl]
inc hl
sla a
sla a
ld e, a
ld d, $0
add hl, de
ld e, l
ld d, h
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ld hl, w3_dffc
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ld bc, 4
call CopyBytes
call CloseSRAM
pop af
ld [rSVBK], a
ret
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Function170114:
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call InitBattleTowerChallengeRAM
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call .Function170121
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farcall Function11805f
ret
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.Function170121:
ld a, $5
call GetSRAMBank
ld hl, $a948
ld de, wc608
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ld bc, $f6 ; 246
call CopyBytes
call CloseSRAM
call Function170c8b
ret
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Function170139:
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; Convert the 4-digit decimal number at 5:aa41 into binary
ld a, $5
call GetSRAMBank
ld de, $aa41
ld h, $0
ld l, h
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ld bc, 1000
call .DecToBin
ld bc, 100
call .DecToBin
ld bc, 10
call .DecToBin
ld a, [de]
ld c, a
ld b, $0
add hl, bc
call CloseSRAM
; Store that number in wc608
ld a, h
ld [wc608], a
ld a, l
ld [wc608 + 1], a
ld hl, wBT_OTTempMon1DVs
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ld a, [wPlayerID]
ld [hli], a
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ld a, [wPlayerID + 1]
ld [hli], a
ld a, [wSecretID]
ld [hli], a
ld a, [wSecretID + 1]
ld [hli], a
ld e, l
ld d, h
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ld hl, wPlayerName
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ld bc, NAME_LENGTH_JAPANESE - 1
call CopyBytes
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ld bc, wPlayerID
ld de, wPlayerGender
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farcall GetMobileOTTrainerClass
ld de, wBT_OTTempMon1CaughtGender
ld a, c
ld [de], a
inc de
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ld a, LOW(wPartyMons)
ld [wcd49], a
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ld a, HIGH(wPartyMons)
ld [wcd4a], a
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ld a, LOW(wPartyMonNicknames)
ld [wcd4b], a
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ld a, HIGH(wPartyMonNicknames)
ld [wcd4c], a
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ld a, 3
.CopyLoop:
push af
ld a, [wcd49]
ld l, a
ld a, [wcd4a]
ld h, a
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ld bc, PARTYMON_STRUCT_LENGTH
call CopyBytes
ld a, l
ld [wcd49], a
ld a, h
ld [wcd4a], a
ld a, [wcd4b]
ld l, a
ld a, [wcd4c]
ld h, a
ld bc, $0006
call CopyBytes
ld a, l
ld [wcd4b], a
ld a, h
ld [wcd4c], a
pop af
dec a
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jr nz, .CopyLoop
ld a, $4
call GetSRAMBank
ld hl, $a013
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ld bc, $24
call CopyBytes
call CloseSRAM
ld a, $5
call GetSRAMBank
ld hl, $a894
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ld bc, NAME_LENGTH_JAPANESE
call CopyBytes
ld hl, wc608
ld de, $a948
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ld bc, $f6
call CopyBytes
call CloseSRAM
ret
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.DecToBin:
ld a, [de]
inc de
and a
ret z
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.digit_loop
add hl, bc
dec a
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jr nz, .digit_loop
ret
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BattleTowerBattle:
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xor a
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ld [wBattleTowerBattleEnded], a
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call _BattleTowerBattle
ret
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DummySpecial_17021d:
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ret
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InitBattleTowerChallengeRAM:
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xor a
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ld [wBattleTowerBattleEnded], a
ld [wNrOfBeatenBattleTowerTrainers], a
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ld [wcf65], a
ld [wcf66], a
ret
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_BattleTowerBattle:
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.loop
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call .do_dw
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call DelayFrame
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ld a, [wBattleTowerBattleEnded]
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cp $1
jr nz, .loop
ret
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.do_dw
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ld a, [wBattleTowerBattleEnded]
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ld e, a
ld d, 0
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ld hl, .dw
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add hl, de
add hl, de
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ld a, [hli]
ld h, [hl]
ld l, a
jp hl
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.dw
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dw RunBattleTowerTrainer
dw SkipBattleTowerTrainer
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RunBattleTowerTrainer:
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ld a, [wOptions]
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push af
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ld hl, wOptions
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set BATTLE_SHIFT, [hl] ; SET MODE
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ld a, [wInBattleTowerBattle]
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push af
or $1
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ld [wInBattleTowerBattle], a
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xor a
ld [wLinkMode], a
farcall StubbedTrainerRankings_Healings
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farcall HealParty
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call ReadBTTrainerParty
call Clears5_a89a
predef StartBattle
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farcall LoadPokemonData
farcall HealParty
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ld a, [wBattleResult]
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ld [wScriptVar], a
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and a ; WIN?
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jr nz, .lost
ld a, BANK(sNrOfBeatenBattleTowerTrainers)
call GetSRAMBank
ld a, [sNrOfBeatenBattleTowerTrainers]
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ld [wNrOfBeatenBattleTowerTrainers], a
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call CloseSRAM
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ld hl, wStringBuffer3
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ld a, [wNrOfBeatenBattleTowerTrainers]
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add "1"
ld [hli], a
ld a, "@"
ld [hl], a
.lost
pop af
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ld [wInBattleTowerBattle], a
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pop af
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ld [wOptions], a
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ld a, $1
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ld [wBattleTowerBattleEnded], a
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ret
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ReadBTTrainerParty:
; Initialise the BattleTower-Trainer and his mon
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call CopyBTTrainer_FromBT_OT_TowBT_OTTemp
; Check the nicknames for illegal characters, and replace bad nicknames
; with their species names.
ld de, wBT_OTTempMon1Name ; $c643
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ld c, MON_NAME_LENGTH
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farcall CheckStringForErrors
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jr nc, .skip_mon_1
ld a, [wBT_OTTempMon1]
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ld [wNamedObjectIndexBuffer], a
call GetPokemonName
ld l, e
ld h, d
ld de, wBT_OTTempMon1Name ; $c643
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ld bc, MON_NAME_LENGTH
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call CopyBytes
.skip_mon_1
ld de, wBT_OTTempMon2Name ; $c67e
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ld c, MON_NAME_LENGTH
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farcall CheckStringForErrors
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jr nc, .skip_mon_2
ld a, [wBT_OTTempMon2] ; [$c64e]
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ld [wNamedObjectIndexBuffer], a
call GetPokemonName
ld l, e
ld h, d
ld de, wBT_OTTempMon2Name ; $c67e
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ld bc, MON_NAME_LENGTH
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call CopyBytes
.skip_mon_2
ld de, wBT_OTTempMon3Name ; $c686 + 51 = $c6b9
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ld c, MON_NAME_LENGTH
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farcall CheckStringForErrors
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jr nc, .skip_mon_3
ld a, [wBT_OTTempMon3] ; [$c689]
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ld [wNamedObjectIndexBuffer], a
call GetPokemonName
ld l, e
ld h, d
ld de, wBT_OTTempMon3Name ; $c686 + 51 = $c6b9
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ld bc, MON_NAME_LENGTH
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call CopyBytes
.skip_mon_3
; Add the terminator character to each of these names
ld a, "@"
ld [wBT_OTTempMon1NameEnd - 1], a ; $c64d
ld [wBT_OTTempMon2NameEnd - 1], a ; $c688
ld [wBT_OTTempMon3NameEnd - 1], a ; $c68a + 57 = $c6c3
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; Fix errors in the movesets
call CheckBTMonMovesForErrors
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; Repair the trainer name if needed, then copy it to wOTPlayerName
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ld de, wBT_OTTempName
ld c, NAME_LENGTH - 1
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farcall CheckStringForErrors
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jr nc, .trainer_name_okay
ld hl, BT_ChrisName
jr .done_trainer_name
.trainer_name_okay
ld hl, wBT_OTTempName
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.done_trainer_name
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ld de, wOTPlayerName
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ld bc, NAME_LENGTH - 1
call CopyBytes
ld a, "@"
ld [de], a
ld hl, wBT_OTTempTrainerClass
ld a, [hli]
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ld [wOtherTrainerClass], a
ld a, LOW(wOTPartyMonNicknames)
ld [wBGMapBuffer], a
ld a, HIGH(wOTPartyMonNicknames)
ld [wBGMapBuffer + 1], a
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; Copy mon into Memory from the address in hl
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ld de, wOTPartyMon1Species
ld bc, wOTPartyCount
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ld a, BATTLETOWER_PARTY_LENGTH
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ld [bc], a
inc bc
.otpartymon_loop
push af
ld a, [hl]
ld [bc], a
inc bc
push bc
ld bc, PARTYMON_STRUCT_LENGTH
call CopyBytes
push de
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ld a, [wBGMapBuffer]
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ld e, a
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ld a, [wBGMapBuffer + 1]
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ld d, a
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ld bc, MON_NAME_LENGTH
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call CopyBytes
ld a, e
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ld [wBGMapBuffer], a
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ld a, d
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ld [wBGMapBuffer + 1], a
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pop de
pop bc
pop af
dec a
and a
jr nz, .otpartymon_loop
ld a, -1
ld [bc], a
ret
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ValidateBTParty:
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; Check for and fix errors in party data
ld hl, wBT_OTTempMon1Species
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ld d, BATTLETOWER_PARTY_LENGTH
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.pkmn_loop
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push de
push hl
ld b, h
ld c, l
ld a, [hl]
and a
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x = $ff
rept ($ff + -NUM_POKEMON)
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jr z, .invalid
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cp x
x = x + -1
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endr
jr nz, .valid
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.invalid
ld a, SMEARGLE
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ld [hl], a
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.valid
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ld [wCurSpecies], a
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call GetBaseData
ld a, $5
call GetSRAMBank
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ld a, [$b2fb] ; s5_b2fb ; max level?
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call CloseSRAM
ld e, a
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ld hl, MON_LEVEL
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add hl, bc
ld a, [hl]
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cp MIN_LEVEL
ld a, MIN_LEVEL
jr c, .load
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ld a, [hl]
cp e
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jr c, .dont_load
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ld a, e
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.load
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ld [hl], a
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.dont_load
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ld [wCurPartyLevel], a
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ld hl, MON_MOVES
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add hl, bc
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ld d, NUM_MOVES - 1
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ld a, [hli]
and a
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jr z, .not_move
cp NUM_ATTACKS + 1
jr nc, .not_move
jr .valid_move
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.not_move
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dec hl
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ld a, POUND
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ld [hli], a
xor a
ld [hli], a
ld [hli], a
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ld [hl], a
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jr .done_moves
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.valid_move
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ld a, [hl]
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cp NUM_ATTACKS + 1
jr c, .next
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ld [hl], $0
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.next
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inc hl
dec d
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jr nz, .valid_move
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.done_moves
ld hl, MON_MAXHP
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add hl, bc
ld d, h
ld e, l
push hl
push de
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ld hl, MON_STAT_EXP - 1
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add hl, bc
ld b, TRUE
predef CalcMonStats
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pop de
pop hl
dec de
dec de
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ld a, [hli]
ld [de], a
inc de
ld a, [hl]
ld [de], a
pop hl
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ld bc, PARTYMON_STRUCT_LENGTH + MON_NAME_LENGTH
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add hl, bc
pop de
dec d
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jp nz, .pkmn_loop
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ret
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BT_ChrisName:
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db "CHRIS@"
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Function17042c:
ld hl, w3_d202TrainerData
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ld a, BATTLETOWER_STREAK_LENGTH
.loop
push af
push hl
ld c, BATTLETOWER_TRAINERDATALENGTH / 2
.loop2
; First byte is a comparison value.
ld a, [hli]
ld b, a
; Second byte is a lookup index.
ld a, [hli]
and a
jr z, .empty
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cp 15
jr nc, .copy_data
push hl
ld hl, Unknown_170470
dec a
ld e, a
ld d, 0
add hl, de
ld a, [hl]
pop hl
; If Unknown_170470[a-1] <= b, overwrite the current trainer's data
; with Unknown17047e, and exit the inner loop.
cp b
jr c, .copy_data
jr z, .copy_data
jr .next_iteration
.empty
; If a == 0 and b >= $fc, overwrite the current trainer's data with
; Unknown17047e, and exit the inner loop.
ld a, b
cp $fc
jr nc, .copy_data
.next_iteration
dec c
jr nz, .loop2
jr .next_trainer
.copy_data
pop de
push de
ld hl, Unknown_17047e
ld bc, BATTLETOWER_TRAINERDATALENGTH
call CopyBytes
.next_trainer
pop hl
ld de, BATTLE_TOWER_STRUCT_LENGTH
add hl, de
pop af
dec a
jr nz, .loop
ret
INCLUDE "data/battle_tower/unknown_levels.asm"
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CopyBTTrainer_FromBT_OT_TowBT_OTTemp:
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; copy the BattleTower-Trainer data that lies at 'wBT_OTTrainer' to 'wBT_OTTemp'
ld a, [rSVBK]
push af
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ld a, BANK(wBT_OTTrainer)
ld [rSVBK], a
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ld hl, wBT_OTTrainer
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ld de, wBT_OTTemp
ld bc, BATTLE_TOWER_STRUCT_LENGTH
call CopyBytes
pop af
ld [rSVBK], a
ld a, BANK(sBattleTowerChallengeState)
call GetSRAMBank
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ld a, BATTLETOWER_CHALLENGE_IN_PROGESS
ld [sBattleTowerChallengeState], a
ld hl, sNrOfBeatenBattleTowerTrainers
inc [hl]
call CloseSRAM
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SkipBattleTowerTrainer:
ret
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Unreferenced_Function1704ca:
ld a, [$be46]
cp $7
jr c, .asm_1704d3
ld a, $6
.asm_1704d3
ld hl, $afce
ld de, -$e0
.asm_1704d9
and a
jr z, .asm_1704e0
add hl, de
dec a
jr .asm_1704d9
.asm_1704e0
ret
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Function1704e1:
call SpeechTextBox
call FadeToMenu
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call InitBattleTowerChallengeRAM
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call .JumptableLoop
call CloseSubmenu
ret
2018-06-24 14:09:41 +00:00
.JumptableLoop:
call ClearBGPalettes
call ClearSprites
call ClearScreen
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.loop
call JoyTextDelay
ld a, [wJumptableIndex]
bit 7, a
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jr nz, .done
call .DoJumptable
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farcall ReloadMapPart
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jr .loop
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.done
ret
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.DoJumptable:
ld a, [wJumptableIndex]
ld e, a
ld d, 0
2015-12-27 02:59:03 +00:00
ld hl, .dw
add hl, de
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
jp hl
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.dw
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dw .Jumptable_0
dw .Jumptable_1
dw .Jumptable_2
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.Jumptable_0:
ld a, $5
call GetSRAMBank
ld hl, $a89c
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ld de, wStringBuffer3
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ld bc, $16
call CopyBytes
ld hl, $a8b2
ld de, wc608
ld bc, $0096
call CopyBytes
call CloseSRAM
hlcoord 1, 1
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ld de, wStringBuffer3
call PlaceString
hlcoord 1, 3
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ld de, .String_Mail
call PlaceString
hlcoord 4, 3
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ld de, wStringBuffer4
call PlaceString
hlcoord 8, 3
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ld de, .String_PastReaders
call PlaceString
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call .DrawBorder
call .PlaceTextItems
jr .NextJumptableFunction
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.Jumptable_1:
call SetPalettes
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call .NextJumptableFunction
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.Jumptable_2:
ld hl, hJoyPressed
ld a, [hl]
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and A_BUTTON
jr nz, .pressed_a_or_b
ld a, [hl]
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and B_BUTTON
jr nz, .pressed_a_or_b
ld a, [hl]
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and D_UP
jr nz, .pressed_up
ld a, [hl]
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and D_DOWN
jr nz, .pressed_down
ret
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.pressed_up
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ld a, [wNrOfBeatenBattleTowerTrainers]
and a
ret z
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sub 15
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ld [wNrOfBeatenBattleTowerTrainers], a
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call .PlaceTextItems
ret
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.pressed_down
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ld a, [wNrOfBeatenBattleTowerTrainers]
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cp 60
ret z
2015-11-25 15:16:29 +00:00
add 15
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ld [wNrOfBeatenBattleTowerTrainers], a
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call .PlaceTextItems
ret
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.pressed_a_or_b
ld hl, wJumptableIndex
set 7, [hl]
ret
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.NextJumptableFunction:
ld hl, wJumptableIndex
inc [hl]
ret
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.DrawBorder:
hlcoord 0, 4
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ld a, "┌"
ld [hli], a
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ld c, SCREEN_WIDTH - 2
.top_border_loop
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ld a, "─"
ld [hli], a
dec c
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jr nz, .top_border_loop
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ld a, "┐"
ld [hli], a
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ld de, SCREEN_WIDTH
ld c, 12
.left_border_loop
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ld a, "│"
ld [hl], a
add hl, de
dec c
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jr nz, .left_border_loop
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ld a, "└"
ld [hli], a
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ld c, SCREEN_WIDTH - 2
.bottom_border_loop
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ld a, "─"
ld [hli], a
dec c
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jr nz, .bottom_border_loop
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ld a, "┘"
ld [hl], a
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ld de, -SCREEN_WIDTH
add hl, de
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ld c, 12
.right_border_loop
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ld a, "│"
ld [hl], a
add hl, de
dec c
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jr nz, .right_border_loop
ret
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.PlaceTextItems:
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call .ClearBox
call .PlaceUpDownArrows
ld a, $50
ld [wcd4e], a
ld hl, wc608
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ld a, [wNrOfBeatenBattleTowerTrainers]
ld c, a
xor a
ld b, a
add hl, bc
push hl
pop bc
hlcoord 1, 6
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ld a, 6
.loop1
push af
push hl
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ld a, 3
.loop2
push af
ld de, wcd49
ld a, [bc]
and a
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jr z, .fill_with_e3
; .copy
ld a, 5
.loop3a
push af
ld a, [bc]
ld [de], a
inc bc
inc de
pop af
dec a
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jr nz, .loop3a
jr .rejoin
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.fill_with_e3
ld a, 5
.loop3b
push af
ld a, $e3
ld [de], a
inc de
inc bc
pop af
dec a
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jr nz, .loop3b
2015-11-25 15:16:29 +00:00
.rejoin
ld de, wcd49
push bc
call PlaceString
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ld de, NAME_LENGTH_JAPANESE
add hl, de
pop bc
pop af
dec a
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jr nz, .loop2
pop hl
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ld de, $28
add hl, de
pop af
dec a
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jr nz, .loop1
ret
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.ClearBox:
hlcoord 1, 5
xor a
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ld b, 12
.clearbox_row
ld c, SCREEN_WIDTH - 2
.clearbox_column
ld [hli], a
dec c
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jr nz, .clearbox_column
inc hl
inc hl
dec b
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jr nz, .clearbox_row
ret
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.PlaceUpDownArrows:
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ld a, [wNrOfBeatenBattleTowerTrainers]
and a
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jr z, .nope
hlcoord 18, 5
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ld a, "▲"
ld [hl], a
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.nope
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ld a, [wNrOfBeatenBattleTowerTrainers]
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cp 60
ret z
hlcoord 18, 16
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ld a, "▼"
ld [hl], a
ret
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.String_Mail:
db "ルーム@"
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.String_PastReaders:
db "れきだいりーダーいちらん@"
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BattleTowerAction:
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ld a, [wScriptVar]
ld e, a
ld d, 0
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ld hl, .dw
add hl, de
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
jp hl
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.dw
dw BattleTowerAction_CheckExplanationRead ; 0x00
dw BattleTowerAction_SetExplanationRead ; 0x01
dw BattleTowerAction_GetChallengeState ; 0x02
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dw BattleTowerAction_SetByteToQuickSaveChallenge ; 0x03
dw BattleTowerAction_SetByteToCancelChallenge ; 0x04
dw Function1707ac ; 0x05
dw Function1707f4 ; 0x06
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dw SaveBattleTowerLevelGroup ; 0x07
dw LoadBattleTowerLevelGroup ; 0x08
dw BattleTower_CheckSaveFileExistsAndIsYours ; 0x09
dw Function1708b1 ; 0x0a
dw CheckMobileEventIndex ; 0x0b
dw Function1708c8 ; 0x0c
dw Function1708f0 ; 0x0d
dw BattleTowerAction_EggTicket ; 0x0e
dw Function1709aa ; 0x0f
dw Function1709bb ; 0x10
dw Function170a9c ; 0x11
dw Function170aa0 ; 0x12
dw Function170aaf ; 0x13
dw Function170abe ; 0x14
dw Function170ad7 ; 0x15
dw Function170807 ; 0x16
dw Function17081d ; 0x17
dw BattleTowerAction_LevelCheck ; 0x18
dw BattleTowerAction_UbersCheck ; 0x19
dw ResetBattleTowerTrainersSRAM ; 0x1a
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dw BattleTower_GiveReward ; 0x1b
dw Function17071b ; 0x1c
dw Function170729 ; 0x1d
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dw BattleTower_RandomlyChooseReward ; 0x1e
2015-12-08 21:06:13 +00:00
dw BattleTower_SaveOptions ; 0x1f
; Reset the save memory for BattleTower-Trainers (Counter and all 7 TrainerBytes)
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ResetBattleTowerTrainersSRAM: ; BattleTowerAction $1a
ld a, BANK(sBTTrainers)
call GetSRAMBank
ld a, $ff
ld hl, sBTTrainers
2018-01-20 17:25:55 +00:00
ld bc, BATTLETOWER_STREAK_LENGTH
call ByteFill
xor a
ld [sNrOfBeatenBattleTowerTrainers], a
call CloseSRAM
ret
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BattleTower_GiveReward: ; BattleTowerAction $1b
ld a, BANK(sBattleTowerReward)
call GetSRAMBank
ld a, [sBattleTowerReward]
call CloseSRAM
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ld [wScriptVar], a
ld hl, wNumItems
ld a, [hli]
cp MAX_ITEMS
ret c
ld b, MAX_ITEMS
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ld a, [wScriptVar]
ld c, a
.loop
ld a, [hli]
cp c
jr nz, .next
ld a, [hl]
cp 95
ret c
.next
inc hl
dec b
jr nz, .loop
ld a, POTION
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ld [wScriptVar], a
ret
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Function17071b: ; BattleTowerAction $1c
ld a, BANK(sBattleTowerChallengeState)
call GetSRAMBank
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ld a, BATTLETOWER_WON_CHALLENGE
ld [sBattleTowerChallengeState], a
call CloseSRAM
ret
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Function170729: ; BattleTowerAction $1d
ld a, BANK(sBattleTowerChallengeState)
call GetSRAMBank
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ld a, BATTLETOWER_RECEIVED_REWARD
ld [sBattleTowerChallengeState], a
call CloseSRAM
ret
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BattleTower_SaveOptions: ; BattleTowerAction $1f
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farcall SaveOptions
ret
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BattleTower_RandomlyChooseReward: ; BattleTowerAction $1e
; Generate a random stat boosting item.
.loop
call Random
ld a, [hRandomAdd]
and $7
cp 6
jr c, .okay
sub 6
.okay
add HP_UP
cp LUCKY_PUNCH
jr z, .loop
push af
ld a, BANK(sBattleTowerReward)
call GetSRAMBank
pop af
ld [sBattleTowerReward], a
call CloseSRAM
ret
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BattleTowerAction_CheckExplanationRead: ; BattleTowerAction $00
2015-11-27 02:05:32 +00:00
call BattleTower_CheckSaveFileExistsAndIsYours
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ld a, [wScriptVar]
and a
ret z
ld a, BANK(sBattleTowerSaveFileFlags)
call GetSRAMBank
ld a, [sBattleTowerSaveFileFlags]
and $2
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ld [wScriptVar], a
call CloseSRAM
ret
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BattleTowerAction_GetChallengeState: ; BattleTowerAction $02
ld hl, sBattleTowerChallengeState
ld a, BANK(sBattleTowerChallengeState)
call GetSRAMBank
ld a, [hl]
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ld [wScriptVar], a
call CloseSRAM
ret
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BattleTowerAction_SetExplanationRead: ; BattleTowerAction $01
ld a, BANK(sBattleTowerSaveFileFlags)
call GetSRAMBank
ld a, [sBattleTowerSaveFileFlags]
or $2
ld [sBattleTowerSaveFileFlags], a
call CloseSRAM
ret
2018-06-24 14:09:41 +00:00
BattleTowerAction_SetByteToQuickSaveChallenge: ; BattleTowerAction $03
2015-11-27 02:05:32 +00:00
ld c, BATTLETOWER_SAVED_AND_LEFT
jr asm_17079f
2018-06-24 14:09:41 +00:00
BattleTowerAction_SetByteToCancelChallenge: ; BattleTowerAction $04
2015-11-27 02:05:32 +00:00
ld c, BATTLETOWER_NO_CHALLENGE
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asm_17079f:
ld a, BANK(sBattleTowerChallengeState)
call GetSRAMBank
ld a, c
ld [sBattleTowerChallengeState], a
call CloseSRAM
ret
2018-06-24 14:09:41 +00:00
Function1707ac: ; BattleTowerAction $05
ld a, $5
call GetSRAMBank
ld a, [$aa8c]
ld b, a
ld a, [$be46]
2018-01-23 22:39:09 +00:00
ld [wScriptVar], a
call CloseSRAM
and a
ret z
ld a, b
cp $2
jr nc, .asm_1707ef
push bc
call UpdateTime
pop bc
ld a, $5
call GetSRAMBank
ld a, [$aa8b]
call CloseSRAM
ld c, a
2018-01-23 22:39:09 +00:00
ld a, [wCurDay]
sub c
jr c, .asm_1707e5
cp $8
jr nc, .asm_1707ef
ld a, b
and a
jr nz, .asm_1707ef
ret
.asm_1707e5
2018-01-23 22:39:09 +00:00
ld hl, wCurDay
ld a, $8c
sub c
add [hl]
cp $8
ret c
.asm_1707ef
ld a, $8
2018-01-23 22:39:09 +00:00
ld [wScriptVar], a
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Function1707f4: ; BattleTowerAction $06
ld a, $5
call GetSRAMBank
xor a
ld [$be46], a
ld [$aa8b], a
ld [$aa8c], a
call CloseSRAM
ret
2018-06-24 14:09:41 +00:00
Function170807: ; BattleTowerAction $16
call UpdateTime
ld a, $5
call GetSRAMBank
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ld a, [wCurDay]
ld [$b2f9], a
xor a
ld [$b2fa], a
call CloseSRAM
ret
2018-06-24 14:09:41 +00:00
Function17081d: ; BattleTowerAction $17
xor a
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ld [wScriptVar], a
ld a, $5
call GetSRAMBank
ld a, [$b2f9]
ld c, a
ld a, [$b2fa]
ld b, a
call CloseSRAM
cp $2
jr nc, .asm_170853
push bc
call UpdateTime
pop bc
2018-01-23 22:39:09 +00:00
ld a, [wCurDay]
sub c
jr c, .asm_170849
cp $b
jr nc, .asm_170853
ld a, b
and a
jr nz, .asm_170853
ret
2015-11-27 02:05:32 +00:00
.asm_170849
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ld hl, wCurDay
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ld a, 140
sub c
add [hl]
cp $b
ret c
.asm_170853
ld a, $1
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ld [wScriptVar], a
ld a, $5
call GetSRAMBank
xor a
ld [$b2f9], a
ld [$b2fa], a
call CloseSRAM
ret
2018-06-24 14:09:41 +00:00
SaveBattleTowerLevelGroup: ; BattleTowerAction $07
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ld a, BANK(sBTChoiceOfLevelGroup)
call GetSRAMBank
ld a, [rSVBK]
push af
ld a, $3
ld [rSVBK], a
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ld a, [wBTChoiceOfLvlGroup]
ld [sBTChoiceOfLevelGroup], a
pop af
ld [rSVBK], a
call CloseSRAM
ret
2018-06-24 14:09:41 +00:00
LoadBattleTowerLevelGroup: ; BattleTowerAction $08 ; Load level group choice
2015-11-27 02:05:32 +00:00
ld a, BANK(sBTChoiceOfLevelGroup)
call GetSRAMBank
ld a, [rSVBK]
push af
ld a, $3
ld [rSVBK], a
2015-11-27 02:05:32 +00:00
ld a, [sBTChoiceOfLevelGroup]
ld [wBTChoiceOfLvlGroup], a
pop af
ld [rSVBK], a
call CloseSRAM
ret
2018-06-24 14:09:41 +00:00
BattleTower_CheckSaveFileExistsAndIsYours: ; BattleTowerAction $09
ld a, [wSaveFileExists]
and a
jr z, .nope
2017-12-24 17:47:30 +00:00
farcall CompareLoadedAndSavedPlayerID
jr z, .yes
xor a
jr .nope
.yes
ld a, $1
.nope
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ld [wScriptVar], a
ret
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Function1708b1: ; BattleTowerAction $0a
xor a
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ld [wMusicFade], a
call MaxVolume
ret
2018-06-24 14:09:41 +00:00
CheckMobileEventIndex: ; BattleTowerAction $0b something to do with GS Ball
ld a, BANK(sMobileEventIndex)
call GetSRAMBank
ld a, [sMobileEventIndex]
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ld [wScriptVar], a
call CloseSRAM
ret
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Function1708c8: ; BattleTowerAction $0c
call UpdateTime
ld a, $5
call GetSRAMBank
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ld a, [wCurDay]
ld [$aa8b], a
xor a
ld [$aa8c], a
ld a, [$aa5d]
cp $2
jr nc, .asm_1708ec
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ld a, [wCurDay]
ld [$aa48], a
ld a, $1
ld [$aa47], a
.asm_1708ec
call CloseSRAM
ret
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Function1708f0: ; BattleTowerAction $0d
xor a
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ld [wScriptVar], a
call UpdateTime
ld a, $5
call GetSRAMBank
ld a, [$aa48]
ld c, a
ld a, [$aa47]
call CloseSRAM
and a
ret z
2018-01-23 22:39:09 +00:00
ld hl, wCurDay
ld a, c
cp [hl]
jr nz, Function170923
ld a, $5
call GetSRAMBank
ld a, [$aa5d]
call CloseSRAM
cp $5
ret c
ld a, $1
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ld [wScriptVar], a
ret
2018-06-24 14:09:41 +00:00
Function170923:
ld a, $5
call GetSRAMBank
xor a
ld [$aa48], a
ld [$aa47], a
ld hl, $aa5d
ld bc, $0011
call ByteFill
call CloseSRAM
ret
2018-06-24 14:09:41 +00:00
BattleTowerAction_EggTicket: ; BattleTowerAction $0e
xor a
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ld [wScriptVar], a
ld a, EGG_TICKET
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ld [wCurItem], a
ld hl, wNumItems
call CheckItem
ret nc
2018-01-23 22:39:09 +00:00
ld a, [wPartyCount]
ld b, 0
ld c, a
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ld hl, wPartySpecies
.loop
ld a, [hli]
cp EGG
jr nz, .not_egg
push hl
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ld hl, wPartyMonOT
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ld de, NAME_LENGTH_JAPANESE
ld a, b
and a
jr z, .skip
.loop2
add hl, de
dec a
jr nz, .loop2
.skip
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ld de, String_MysteryJP
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ld a, NAME_LENGTH_JAPANESE
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.compare_loop
push af
ld a, [de]
inc de
cp [hl]
inc hl
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jr nz, .different
pop af
dec a
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jr nz, .compare_loop
rept 4
dec hl
endr
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ld a, "@"
ld [hli], a
ld [hli], a
pop hl
ld a, EGG_TICKET
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ld [wCurItem], a
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ld a, 1
ld [wItemQuantityChangeBuffer], a
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ld a, -1
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ld [wCurItemQuantity], a
ld hl, wNumItems
call TossItem
ld a, $1
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ld [wScriptVar], a
ret
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.different
pop af
pop hl
.not_egg
inc b
dec c
jr nz, .loop
ret
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String_MysteryJP:
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db "なぞナゾ@@" ; MYSTERY
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Function1709aa: ; BattleTowerAction $0f
ld a, [rSVBK]
push af
ld a, BANK(w3_d090)
ld [rSVBK], a
ld a, [w3_d090]
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ld [wScriptVar], a
pop af
ld [rSVBK], a
ret
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Function1709bb: ; BattleTowerAction $10
xor a
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ld [wScriptVar], a
ld a, $5
call GetSRAMBank
ld a, [$a800]
call CloseSRAM
cp 6
jr nc, .invalid
ld e, a
ld d, 0
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ld hl, .jumptable
add hl, de
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
jp hl
.invalid
ld a, $5
call GetSRAMBank
xor a
ld [$a800], a
call CloseSRAM
ret
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.jumptable:
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dw .NoAction
dw .NoAction
dw .DoAction1
dw .DoAction1
dw .Action4
dw .Action5
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.DoAction1:
ld a, $5
call GetSRAMBank
ld a, $1
ld [$a800], a
call CloseSRAM
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.NoAction:
ret
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.Action4:
ld a, $5
call GetSRAMBank
ld hl, $b023
ld de, wc608
ld bc, $0069
call CopyBytes
ld a, [$a825]
ld [wcd30], a
ld a, [$a826]
ld [wcd31], a
call CloseSRAM
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farcall Function11b6b4
farcall Function17d0f3
ld a, $1
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ld [wScriptVar], a
ret
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.Action5:
ld a, $0
call GetSRAMBank
ld hl, wRTC
ld de, wc608
ld bc, $0004
call CopyBytes
call CloseSRAM
ld a, $5
call GetSRAMBank
ld hl, $b08c
ld de, wc608
ld c, $4
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.compare_loop
ld a, [de]
inc de
cp [hl]
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jr nz, .different
inc hl
dec c
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jr nz, .compare_loop
call CloseSRAM
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ld a, [wMapGroup]
ld b, a
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ld a, [wMapNumber]
ld c, a
call GetMapSceneID
ld a, d
or e
jr z, .no_scene
ld a, [de]
and a
ret nz
.no_scene
ld a, $1
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ld [wScriptVar], a
ret
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.different
call CloseSRAM
ld a, $5
call GetSRAMBank
xor a
ld [$a800], a
call CloseSRAM
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ld [wScriptVar], a
ld a, [wMapGroup]
ld b, a
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ld a, [wMapNumber]
ld c, a
call GetMapSceneID
ld a, d
or e
jr z, .no_scene_2
xor a
ld [de], a
.no_scene_2
ret
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Function170a9c: ; BattleTowerAction $11
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ld c, FALSE
jr asm_170aa2
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Function170aa0: ; BattleTowerAction $12
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ld c, TRUE
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asm_170aa2:
ld a, $5
call GetSRAMBank
ld a, c
ld [$aa8d], a
call CloseSRAM
ret
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Function170aaf: ; BattleTowerAction $13
ld a, $5
call GetSRAMBank
ld a, [$aa8d]
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ld [wScriptVar], a
call CloseSRAM
ret
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Function170abe: ; BattleTowerAction $14
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call BattleTower_CheckSaveFileExistsAndIsYours
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ld a, [wScriptVar]
and a
ret z
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ld a, BANK(sBattleTowerSaveFileFlags)
call GetSRAMBank
ld a, [sBattleTowerSaveFileFlags]
and $1
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ld [wScriptVar], a
call CloseSRAM
ret
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Function170ad7: ; BattleTowerAction $15
ld a, BANK(sBattleTowerSaveFileFlags)
call GetSRAMBank
ld a, [sBattleTowerSaveFileFlags]
or $1
ld [sBattleTowerSaveFileFlags], a
call CloseSRAM
ret
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BattleTowerAction_LevelCheck: ; BattleTowerAction $18
ld a, $5
call GetSRAMBank
ld a, [$b2fb]
call CloseSRAM
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ld c, 10
call SimpleDivide
ld a, b
ld [wcd4f], a
xor a
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ld [wScriptVar], a
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farcall BattleTower_LevelCheck ; level check
ret nc
ld a, $5
call GetSRAMBank
ld a, [$b2fb]
call CloseSRAM
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ld [wScriptVar], a
ret
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BattleTowerAction_UbersCheck: ; BattleTowerAction $19
ld a, $5
call GetSRAMBank
ld a, [$b2fb]
call CloseSRAM
ld c, 10
call SimpleDivide
ld a, b
ld [wcd4f], a
xor a
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ld [wScriptVar], a
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farcall BattleTower_UbersCheck
ret nc
ld a, $5
call GetSRAMBank
ld a, [$b2fb]
call CloseSRAM
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ld [wScriptVar], a
ret
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LoadOpponentTrainerAndPokemonWithOTSprite:
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farcall Function_LoadOpponentTrainerAndPokemons
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ld a, [rSVBK]
push af
ld a, $3
ld [rSVBK], a
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ld hl, wBT_OTTrainerClass
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ld a, [hl]
dec a
ld c, a
ld b, $0
pop af
ld [rSVBK], a
ld hl, BTTrainerClassSprites
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add hl, bc
ld a, [hl]
ld [wBTTempOTSprite], a
; Load sprite of the opponent trainer
; because s/he is chosen randomly and appears out of nowhere
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ld a, [wScriptVar]
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dec a
sla a
ld e, a
sla a
sla a
sla a
ld c, a
ld b, 0
ld d, 0
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ld hl, wMapObjects
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add hl, bc
inc hl
ld a, [wBTTempOTSprite]
ld [hl], a
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ld hl, wUsedSprites
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add hl, de
ld [hli], a
ld [hUsedSpriteIndex], a
ld a, [hl]
ld [hUsedSpriteTile], a
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farcall GetUsedSprite
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ret
INCLUDE "data/trainers/sprites.asm"
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DummySpecial_170bd2:
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ret
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CheckForBattleTowerRules:
farcall _CheckForBattleTowerRules
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jr c, .asm_170bde
xor a ; FALSE
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jr .asm_170be0
.asm_170bde
ld a, TRUE
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.asm_170be0
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ld [wScriptVar], a
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ret