pokecrystal/maps/BattleTowerOutside.asm

149 lines
2.8 KiB
NASM
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BattleTowerOutside_MapScriptHeader:
; trigger count
db 0
; callback count
db 2
; callbacks
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dbw 1, .Callback1
dbw 2, .Callback2
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.Callback1
return
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.Callback2
clearevent EVENT_7CF
return
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StandingYoungsterScript_0x9f85f:
jumptextfaceplayer UnknownText_0x9f930
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BuenaScript_0x9f862:
jumptextfaceplayer UnknownText_0x9f9db
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SailorScript_0x9f865:
jumptextfaceplayer UnknownText_0x9fa8c
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MapBattleTowerOutsideSignpost0Script:
jumptext UnknownText_0x9fafc
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UnknownText_0x9f86b:
text "Wow, the BATTLE"
line "TOWER is huge! My"
para "neck is tired from"
line "looking up at it."
done
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UnknownText_0x9f8b3:
text "Wow, the BATTLE"
line "TOWER is huge!"
para "Since there are a"
line "whole bunch of"
para "trainers inside,"
line "there must also be"
para "a wide variety of"
line "#MON."
done
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UnknownText_0x9f930:
text "Wow, the BATTLE"
line "TOWER is huge!"
para "There must be many"
line "kinds of #MON"
cont "in there!"
done
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UnknownText_0x9f97b:
text "What on earth do"
line "they do here?"
para "If the name says"
line "anything, I guess"
para "it must be for"
line "#MON battles."
done
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UnknownText_0x9f9db:
text "You can use only"
line "three #MON."
para "It's so hard to"
line "decide which three"
para "should go into"
line "battle…"
done
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UnknownText_0x9fa32:
text "Ehehehe…"
line "I sneaked out of"
cont "work to come here."
para "I'm never giving"
line "up until I become"
cont "a LEADER!"
done
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UnknownText_0x9fa8c:
text "Hehehe, I snuck"
line "out from work."
para "I can't bail out"
line "until I've won!"
para "I have to win it"
line "all. That I must!"
done
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UnknownText_0x9faee:
text "BATTLE TOWER"
done
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UnknownText_0x9fafc:
text "BATTLE TOWER"
para "Take the Ultimate"
line "Trainer Challenge!"
done
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UnknownText_0x9fb2f:
text "The BATTLE TOWER's"
line "doors are closed…"
done
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UnknownText_0x9fb54:
text "It's open!"
done
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BattleTowerOutside_MapEventHeader:
; filler
db 0, 0
; warps
db 4
warp_def $15, $8, 3, GROUP_ROUTE_40_BATTLE_TOWER_GATE, MAP_ROUTE_40_BATTLE_TOWER_GATE
warp_def $15, $9, 4, GROUP_ROUTE_40_BATTLE_TOWER_GATE, MAP_ROUTE_40_BATTLE_TOWER_GATE
warp_def $9, $8, 1, GROUP_BATTLE_TOWER_1F, MAP_BATTLE_TOWER_1F
warp_def $9, $9, 2, GROUP_BATTLE_TOWER_1F, MAP_BATTLE_TOWER_1F
; xy triggers
db 0
; signposts
db 1
signpost 10, 10, SIGNPOST_READ, MapBattleTowerOutsideSignpost0Script
; people-events
db 4
person_event SPRITE_STANDING_YOUNGSTER, 16, 10, UP << 2 | $3, $0, -1, -1, (PAL_OW_RED << 4) | $80, 0, StandingYoungsterScript_0x9f85f, -1
person_event SPRITE_BUENA, 15, 17, DOWN << 2 | $2, $11, -1, -1, (PAL_OW_GREEN << 4) | $80, 0, BuenaScript_0x9f862, -1
person_event SPRITE_SAILOR, 22, 16, UP << 2 | $1, $1, -1, -1, $0, 0, SailorScript_0x9f865, EVENT_7CF
person_event SPRITE_LASS, 28, 16, DOWN << 2 | $3, $0, -1, -1, (PAL_OW_GREEN << 4) | $80, 0, ObjectEvent, -1