pokecrystal/audio/music/victoryroad.asm

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Music_VictoryRoad: ; f6c72
dbw $c0, Music_VictoryRoad_Ch1
dbw $01, Music_VictoryRoad_Ch2
dbw $02, Music_VictoryRoad_Ch3
dbw $03, Music_VictoryRoad_Ch4
; f6c7e
Music_VictoryRoad_Ch1: ; f6c7e
tempo 144
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volume $77
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stereopanning $f
dutycycle $3
tone $0002
notetype $c, $b3
Music_VictoryRoad_branch_f6c8d: ; f6c8d
callchannel Music_VictoryRoad_branch_f6cb9
loopchannel 6, Music_VictoryRoad_branch_f6c8d
Music_VictoryRoad_branch_f6c94: ; f6c94
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intensity $b2
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octave 2
note A_, 0
octave 3
note C#, 0
note D_, 0
note __, 0
octave 2
note A_, 0
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intensity $b7
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octave 3
note C#, 2
octave 2
note A_, 0
octave 3
note D_, 2
octave 2
note A_, 0
octave 3
note G#, 2
loopchannel 2, Music_VictoryRoad_branch_f6c94
Music_VictoryRoad_branch_f6cae: ; f6cae
callchannel Music_VictoryRoad_branch_f6cb9
loopchannel 2, Music_VictoryRoad_branch_f6cae
loopchannel 0, Music_VictoryRoad_branch_f6c8d
; f6cb9
Music_VictoryRoad_branch_f6cb9: ; f6cb9
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intensity $b2
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octave 2
note G_, 0
note B_, 0
octave 3
note C_, 0
note __, 0
octave 2
note G_, 0
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intensity $b7
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note B_, 2
note G_, 0
octave 3
note C_, 2
octave 2
note G_, 0
octave 3
note F#, 2
endchannel
Music_VictoryRoad_Ch2: ; f6cce
dutycycle $3
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vibrato $10, $24
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Music_VictoryRoad_branch_f6cd3: ; f6cd3
notetype $c, $c2
callchannel Music_VictoryRoad_branch_f6d1e
note __, 1
callchannel Music_VictoryRoad_branch_f6d1e
note __, 0
octave 4
note C_, 0
notetype $c, $b0
note E_, 7
octave 5
note C_, 3
octave 4
note B_, 3
note E_, 14
note D#, 0
notetype $c, $b0
note E_, 7
octave 5
note C_, 3
octave 4
note B_, 3
notetype $c, $b0
octave 5
note E_, 7
notetype $c, $b7
note E_, 7
notetype $c, $c7
note D_, 7
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stereopanning $f0
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note C#, 3
stereopanning $f
octave 4
note A_, 3
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stereopanning $ff
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octave 5
note C_, 7
stereopanning $f
octave 4
note A#, 3
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stereopanning $f0
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note F_, 3
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stereopanning $ff
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note A_, 11
note D_, 0
note F#, 0
note A_, 0
octave 5
note C#, 0
note D_, 15
loopchannel 0, Music_VictoryRoad_branch_f6cd3
; f6d1e
Music_VictoryRoad_branch_f6d1e: ; f6d1e
octave 3
note E_, 0
note __, 0
note E_, 0
note __, 0
note F#, 0
note F#, 0
note __, 1
note G#, 0
note G#, 0
note __, 1
note A_, 0
note A_, 0
endchannel
Music_VictoryRoad_Ch3: ; f6d2c
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stereopanning $f0
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notetype $c, $28
Music_VictoryRoad_branch_f6d31: ; f6d31
callchannel Music_VictoryRoad_branch_f6d52
loopchannel 6, Music_VictoryRoad_branch_f6d31
Music_VictoryRoad_branch_f6d38: ; f6d38
note D_, 0
note __, 0
note B_, 0
note __, 0
note F_, 0
note A_, 2
note D_, 0
note B_, 0
note __, 1
note D_, 0
note B_, 2
loopchannel 2, Music_VictoryRoad_branch_f6d38
Music_VictoryRoad_branch_f6d47: ; f6d47
callchannel Music_VictoryRoad_branch_f6d52
loopchannel 2, Music_VictoryRoad_branch_f6d47
loopchannel 0, Music_VictoryRoad_branch_f6d31
; f6d52
Music_VictoryRoad_branch_f6d52: ; f6d52
octave 3
note C_, 0
note __, 0
note A_, 0
note __, 0
note D#, 0
note G_, 2
note C_, 0
note A_, 0
note __, 1
note C_, 0
note A_, 2
endchannel
Music_VictoryRoad_Ch4: ; f6d5f
togglenoise $0
notetype $c
Music_VictoryRoad_branch_f6d63: ; f6d63
note D_, 1
note D_, 1
note D#, 0
note D_, 2
note D#, 0
note D_, 2
note D#, 0
note D_, 2
note D_, 1
note D_, 1
note D#, 0
note D_, 2
note D#, 0
note D#, 0
note D_, 1
note D#, 0
note D_, 1
note D#, 0
loopchannel 0, Music_VictoryRoad_branch_f6d63
; f6d79