pokecrystal/audio/music/goldenrodcity.asm

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Music_GoldenrodCity:
channel_count 4
channel 1, Music_GoldenrodCity_Ch1
channel 2, Music_GoldenrodCity_Ch2
channel 3, Music_GoldenrodCity_Ch3
channel 4, Music_GoldenrodCity_Ch4
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Music_GoldenrodCity_Ch1:
stereo_panning FALSE, TRUE
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tempo 176
volume 7, 7
note_type 12, 9, 7
rest 16
rest 16
rest 16
rest 16
.mainloop:
duty_cycle 0
sound_call .sub1
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octave 3
note G#, 1
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octave 4
note C_, 1
note D#, 1
note F#, 1
note D#, 1
note F#, 1
note G#, 1
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octave 5
note C_, 1
volume_envelope 7, 1
duty_cycle 0
sound_call .sub2
volume_envelope 7, 7
note D#, 2
note F_, 2
note F#, 2
note G#, 4
volume_envelope 7, 1
sound_call .sub2
note D#, 1
note F#, 1
volume_envelope 7, 7
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octave 5
note C_, 2
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octave 4
note G#, 2
note F#, 2
note D#, 2
duty_cycle 2
volume_envelope 9, 7
sound_call .sub1
note C_, 4
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octave 3
note G#, 2
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octave 4
note C_, 2
sound_loop 0, .mainloop
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.sub1:
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octave 4
note C#, 2
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octave 3
note G#, 1
rest 3
note G#, 1
rest 1
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octave 4
note C_, 2
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octave 3
note G#, 1
rest 3
note G#, 1
rest 1
note A#, 2
note F_, 1
rest 1
note C#, 2
note F_, 1
rest 1
note D#, 2
note C_, 2
note C#, 2
note D#, 2
note F#, 2
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note C#, 1
rest 3
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note C#, 1
rest 1
note F#, 2
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note C#, 1
rest 1
note F#, 2
note A#, 2
note C#, 2
note D#, 2
note G#, 2
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octave 4
note C#, 2
sound_ret
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.sub2:
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octave 4
note F_, 1
note C#, 1
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octave 3
note G#, 1
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octave 4
note C#, 1
note F_, 1
note G#, 1
note F_, 1
note G#, 1
note C#, 1
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octave 3
note G#, 1
note F_, 1
note G#, 1
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octave 4
note C#, 1
note F_, 1
note C#, 1
note F_, 1
note D#, 1
note C_, 1
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octave 3
note G#, 1
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octave 4
note C_, 1
note D#, 1
note F#, 1
note D#, 1
note F#, 1
note C_, 1
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octave 3
note G#, 1
note F#, 1
note G#, 1
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octave 4
note C_, 1
note D#, 1
note C_, 1
note D#, 1
note C#, 1
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octave 3
note A#, 1
note F#, 1
note A#, 1
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octave 4
note C#, 1
note F_, 1
note C#, 1
note F_, 1
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octave 3
note A#, 1
note F#, 1
note C#, 1
note F#, 1
note A#, 1
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octave 4
note C#, 1
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octave 3
note A#, 1
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octave 4
note C#, 1
note D#, 1
note C_, 1
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octave 3
note G#, 1
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octave 4
note C_, 1
note D#, 1
note F#, 1
sound_ret
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Music_GoldenrodCity_Ch2:
stereo_panning TRUE, FALSE
vibrato 18, 2, 3
duty_cycle 2
note_type 12, 9, 7
.mainloop:
volume_envelope 9, 7
sound_call .sub1
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octave 4
note F_, 2
note F#, 2
note G#, 2
note F_, 2
note D#, 8
sound_call .sub1
note G#, 2
note A#, 2
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octave 5
note C_, 2
note C#, 2
note D#, 8
duty_cycle 2
volume_envelope 7, 7
sound_call .sub2
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octave 4
note G#, 2
note A#, 2
note B_, 2
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octave 5
note C_, 4
duty_cycle 3
volume_envelope 7, 7
sound_call .sub2
note F_, 2
note D#, 2
note C#, 2
note C_, 2
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octave 4
note G#, 2
sound_loop 0, .mainloop
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.sub1:
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octave 4
note F_, 4
note C#, 4
note D#, 4
note C_, 4
note C#, 2
note C_, 2
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octave 3
note A#, 2
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octave 4
note C_, 2
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octave 3
note G#, 6
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octave 3
note G#, 1
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octave 3
note A_, 1
note A#, 4
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octave 4
note C#, 4
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octave 3
note A#, 2
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octave 4
note A#, 2
note G#, 2
note F#, 2
duty_cycle 1
sound_ret
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.sub2:
note C#, 6
note F_, 6
note C#, 4
note C_, 6
note D#, 6
note C_, 2
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octave 4
note G#, 1
note A_, 1
note A#, 6
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octave 5
note C#, 6
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octave 4
note A#, 4
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octave 5
note C_, 4
note D#, 2
sound_ret
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Music_GoldenrodCity_Ch3:
stereo_panning TRUE, TRUE
vibrato 8, 2, 3
note_type 12, 2, 5
.mainloop:
sound_call .sub1
sound_call .sub1
sound_call .sub2
rest 3
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octave 3
note C_, 1
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note D#, 1
note G_, 1
note G#, 1
note D#, 2
sound_call .sub2
rest 1
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octave 3
note G#, 2
note F#, 2
note D#, 2
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octave 2
note G#, 2
sound_loop 0, .mainloop
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.sub1:
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octave 3
note C#, 4
rest 2
note C#, 1
rest 1
note C_, 4
rest 2
note C_, 1
rest 1
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octave 2
note A#, 4
rest 2
note A#, 1
rest 1
note G#, 4
rest 2
note G#, 1
rest 1
note F#, 4
rest 2
note F#, 1
rest 1
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octave 3
note D#, 4
rest 2
note D#, 1
rest 1
note G#, 4
rest 2
note G#, 1
rest 1
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octave 2
note G#, 1
rest 1
note G#, 3
rest 1
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octave 3
note G#, 1
rest 1
sound_ret
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.sub2:
note C#, 1
rest 1
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octave 4
note C#, 1
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octave 3
note C#, 1
rest 2
note C#, 1
rest 5
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octave 4
note C_, 1
note C#, 1
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octave 3
note G#, 2
note C_, 1
rest 1
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octave 4
note C_, 1
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octave 3
note C_, 1
rest 2
note C_, 1
rest 5
note B_, 1
octave 4
note C_, 1
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octave 3
note G#, 2
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octave 2
note A#, 1
rest 1
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octave 3
note A#, 1
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octave 2
note A#, 1
rest 2
note A#, 1
rest 5
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octave 3
note A_, 1
note A#, 1
note F#, 2
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octave 2
note G#, 1
rest 1
octave 3
note G#, 1
octave 2
note G#, 1
rest 2
note G#, 1
sound_ret
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Music_GoldenrodCity_Ch4:
toggle_noise 3
drum_speed 12
rest 16
rest 16
rest 16
rest 8
drum_note 3, 2
drum_note 7, 2
drum_note 3, 1
drum_note 3, 1
drum_note 7, 2
.mainloop:
.loop1:
drum_note 4, 2
drum_note 7, 2
drum_note 3, 2
drum_note 7, 2
drum_note 4, 2
drum_note 7, 2
drum_note 3, 2
drum_note 7, 2
sound_loop 3, .loop1
sound_call .sub1
sound_call .sub2
drum_note 8, 1
drum_note 8, 1
drum_note 7, 2
sound_call .sub2
drum_note 3, 2
drum_note 7, 2
sound_call .sub2
drum_note 3, 1
drum_note 3, 1
drum_note 7, 2
sound_call .sub2
drum_note 3, 2
drum_note 3, 1
drum_note 3, 1
sound_call .sub2
drum_note 8, 1
drum_note 8, 1
drum_note 7, 2
sound_call .sub2
drum_note 3, 2
drum_note 7, 2
sound_call .sub2
drum_note 3, 1
drum_note 3, 1
drum_note 7, 2
sound_call .sub2
drum_note 3, 2
drum_note 3, 1
drum_note 3, 1
.loop2:
drum_note 4, 2
drum_note 7, 2
drum_note 3, 2
drum_note 7, 2
drum_note 4, 2
drum_note 7, 2
drum_note 3, 2
drum_note 7, 2
sound_loop 3, .loop2
sound_call .sub1
sound_loop 0, .mainloop
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.sub1:
drum_note 4, 2
drum_note 7, 2
drum_note 3, 2
drum_note 7, 2
drum_note 4, 2
drum_note 7, 2
drum_note 3, 1
drum_note 3, 1
drum_note 7, 2
sound_ret
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.sub2:
drum_note 4, 2
drum_note 3, 1
drum_note 4, 3
drum_note 4, 2
drum_note 8, 1
drum_note 8, 1
drum_note 8, 1
drum_note 8, 1
sound_ret