pokecrystal/home/hp_pals.asm

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SetHPPal::
; Set palette for hp bar pixel length e at hl.
call GetHPPal
ld [hl], d
ret
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GetHPPal::
; Get palette for hp bar pixel length e in d.
ld d, HP_GREEN
ld a, e
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cp (HP_BAR_LENGTH_PX * 50 / 100) ; 24
ret nc
inc d ; HP_YELLOW
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cp (HP_BAR_LENGTH_PX * 21 / 100) ; 10
ret nc
inc d ; HP_RED
ret