pokecrystal/maps/TinTower8F.asm

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object_const_def
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const TINTOWER8F_POKE_BALL1
const TINTOWER8F_POKE_BALL2
const TINTOWER8F_POKE_BALL3
TinTower8F_MapScripts:
def_scene_scripts
def_callbacks
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TinTower8FNugget:
itemball NUGGET
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TinTower8FMaxElixer:
itemball MAX_ELIXER
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TinTower8FFullRestore:
itemball FULL_RESTORE
TinTower8F_MapEvents:
db 0, 0 ; filler
def_warp_events
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warp_event 2, 5, TIN_TOWER_7F, 2
warp_event 2, 11, TIN_TOWER_9F, 1
warp_event 16, 7, TIN_TOWER_9F, 2
warp_event 10, 3, TIN_TOWER_9F, 3
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warp_event 14, 15, TIN_TOWER_9F, 6
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warp_event 6, 9, TIN_TOWER_9F, 7
def_coord_events
def_bg_events
def_object_events
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object_event 7, 13, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FNugget, EVENT_TIN_TOWER_8F_NUGGET
object_event 11, 6, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FMaxElixer, EVENT_TIN_TOWER_8F_MAX_ELIXER
object_event 3, 1, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FFullRestore, EVENT_TIN_TOWER_8F_FULL_RESTORE