pokecrystal/constants/map_setup_constants.asm

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const_value SET $f1
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const MAPSETUP_WARP
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const MAPSETUP_CONTINUE
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const MAPSETUP_RELOADMAP
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const MAPSETUP_TELEPORT
const MAPSETUP_DOOR
const MAPSETUP_FALL
const MAPSETUP_CONNECTION
const MAPSETUP_LINKRETURN
const MAPSETUP_TRAIN
const MAPSETUP_SUBMENU
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const MAPSETUP_BADWARP
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const MAPSETUP_FLY
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; Command descriptions from Condensation water's scripting compendium. const_def
const_def
const map_lcd_on
const map_lcd_off
const map_sound_off
const map_music
const map_start_music
const map_fade_music
const map_fade
const map_bike_music
const map_music_force
const map_max_volume
const map_load_blocks
const map_connection_blocks
const map_save_screen
const map_buffer_screen
const map_load_graphics
const map_load_tileset_header
const map_time_of_day
const map_palettes
const map_wildmons
const map_sprites
const map_change_callback
const map_start_callback
const map_load_objects
const map_load_spawn
const map_load_connection
const map_load_warp
const map_attributes
const map_attributes_2
const map_clear_bg_palettes
const map_fade_out_palettes
const map_fade_in_palettes
const map_anchor_screen
const map_warp_face
const map_face_down
const map_spawn_coord
const map_player_coord
const map_prolong_sprites
const map_delay_sprites
const map_update_roam
const map_keep_roam
const map_fade_out_music
const map_animations_on
const map_animations_off
const map_keep_palettes
const map_text_scroll_off
const map_stop_script
map_end_setup_script EQU -1