pokecrystal/maps/SproutTower3F.asm

355 lines
6.6 KiB
NASM
Raw Normal View History

2015-07-10 08:20:21 +00:00
SproutTower3F_MapScriptHeader:
.MapTriggers:
db 2
; triggers
dw UnknownScript_0x184945, $0000
dw UnknownScript_0x184946, $0000
.MapCallbacks:
db 0
2015-07-10 08:20:21 +00:00
UnknownScript_0x184945:
end
2015-07-10 08:20:21 +00:00
UnknownScript_0x184946:
end
2015-07-10 08:20:21 +00:00
UnknownScript_0x184947:
spriteface PLAYER, UP
showemote EMOTE_SHOCK, PLAYER, 15
special Functionc48f
playsound SFX_TACKLE
playsound SFX_ELEVATOR
earthquake 79
pause 15
playsound SFX_TACKLE
playsound SFX_ELEVATOR
earthquake 79
applymovement PLAYER, MovementData_0x184a1d
applymovement $8, MovementData_0x184a22
loadfont
2015-01-20 08:01:23 +00:00
writetext UnknownText_0x184a27
closetext
loadmovesprites
showemote EMOTE_SHOCK, $8, 15
spriteface $8, DOWN
pause 15
applymovement $8, MovementData_0x184a24
playmusic MUSIC_RIVAL_ENCOUNTER
loadfont
2015-01-20 08:01:23 +00:00
writetext UnknownText_0x184aec
closetext
loadmovesprites
spriteface $8, UP
loadfont
2015-01-20 08:01:23 +00:00
writetext UnknownText_0x184bc8
pause 15
loadmovesprites
playsound SFX_WARP_TO
special Special_FadeBlackQuickly
special Special_ReloadSpritesNoPalettes
disappear $8
waitbutton
special Special_FadeInQuickly
dotrigger $1
special RestartMapMusic
end
2015-07-10 08:20:21 +00:00
SageLiScript:
faceplayer
loadfont
2013-09-24 07:48:58 +00:00
checkevent EVENT_GOT_HM05_FLASH
iftrue UnknownScript_0x1849d1
2015-01-20 08:01:23 +00:00
writetext SageLiSeenText
closetext
loadmovesprites
winlosstext SageLiBeatenText, $0000
loadtrainer SAGE, LI
startbattle
returnafterbattle
loadfont
2015-01-20 08:01:23 +00:00
writetext UnknownText_0x184cc2
keeptextopen
verbosegiveitem HM_FLASH, 1
2013-09-24 07:48:58 +00:00
setevent EVENT_GOT_HM05_FLASH
setevent EVENT_BEAT_SAGE_LI
2015-01-20 08:01:23 +00:00
writetext UnknownText_0x184d13
closetext
loadmovesprites
end
2015-07-10 08:20:21 +00:00
UnknownScript_0x1849d1:
2015-01-20 08:01:23 +00:00
writetext UnknownText_0x184d88
closetext
loadmovesprites
end
2015-07-10 08:20:21 +00:00
TrainerSageJin:
trainer EVENT_BEAT_SAGE_JIN, SAGE, JIN, SageJinSeenText, SageJinBeatenText, $0000, SageJinScript
2015-07-10 08:20:21 +00:00
SageJinScript:
talkaftercancel
loadfont
2015-01-20 08:01:23 +00:00
writetext UnknownText_0x184dfa
closetext
loadmovesprites
end
2015-07-10 08:20:21 +00:00
TrainerSageTroy:
trainer EVENT_BEAT_SAGE_TROY, SAGE, TROY, SageTroySeenText, SageTroyBeatenText, $0000, SageTroyScript
2015-07-10 08:20:21 +00:00
SageTroyScript:
talkaftercancel
loadfont
2015-01-20 08:01:23 +00:00
writetext UnknownText_0x184ea4
closetext
loadmovesprites
end
2015-07-10 08:20:21 +00:00
TrainerSageNeal:
trainer EVENT_BEAT_SAGE_NEAL, SAGE, NEAL, SageNealSeenText, SageNealBeatenText, $0000, SageNealScript
2015-07-10 08:20:21 +00:00
SageNealScript:
talkaftercancel
loadfont
2015-01-20 08:01:23 +00:00
writetext UnknownText_0x184f12
closetext
loadmovesprites
end
2015-07-10 08:20:21 +00:00
MapSproutTower3FSignpost3Script:
jumptext UnknownText_0x184f37
2015-07-10 08:20:21 +00:00
MapSproutTower3FSignpost5Script:
jumptext UnknownText_0x184f61
2015-07-10 08:20:21 +00:00
ItemFragment_0x184a19:
db POTION, 1
2015-07-10 08:20:21 +00:00
ItemFragment_0x184a1b:
db ESCAPE_ROPE, 1
2015-07-10 08:20:21 +00:00
MovementData_0x184a1d:
step_up
step_up
step_up
step_up
step_end
2015-07-10 08:20:21 +00:00
MovementData_0x184a22:
step_up
step_end
2015-07-10 08:20:21 +00:00
MovementData_0x184a24:
step_right
step_down
step_end
2015-07-10 08:20:21 +00:00
UnknownText_0x184a27:
text "ELDER: You are in-"
line "deed skilled as a"
cont "trainer."
para "As promised, here"
line "is your HM."
para "But let me say"
line "this: You should"
para "treat your"
line "#MON better."
para "The way you battle"
line "is far too harsh."
para "#MON are not"
line "tools of war…"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x184aec:
text "…"
line "…Humph!"
para "He claims to be"
line "the ELDER but"
cont "he's weak."
para "It stands to"
line "reason."
para "I'd never lose to"
line "fools who babble"
para "about being nice"
line "to #MON."
para "I only care about"
line "strong #MON"
cont "that can win."
para "I really couldn't"
line "care less about"
cont "weak #MON."
done
2015-07-10 08:20:21 +00:00
UnknownText_0x184bc8:
text "<RIVAL> used an"
line "ESCAPE ROPE!"
done
2015-07-10 08:20:21 +00:00
SageLiSeenText:
text "So good of you to"
line "come here!"
para "SPROUT TOWER is a"
line "place of training."
para "People and #MON"
line "test their bonds"
para "to build a bright"
line "future together."
para "I am the final"
line "test."
para "Allow me to check"
line "the ties between"
para "your #MON and"
line "you!"
done
2015-07-10 08:20:21 +00:00
SageLiBeatenText:
text "Ah, excellent!"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x184cc2:
text "You and your #-"
line "MON should have"
para "no problem using"
line "this move."
para "Take this FLASH"
line "HM."
done
2015-07-10 08:20:21 +00:00
UnknownText_0x184d13:
text "FLASH illuminates"
line "even the darkest"
cont "of all places."
para "But to use it out"
line "of battle, you"
para "need the BADGE"
line "from VIOLET's GYM."
done
2015-07-10 08:20:21 +00:00
UnknownText_0x184d88:
text "I hope you learn"
line "and grow from your"
cont "journey."
done
2015-07-10 08:20:21 +00:00
SageJinSeenText:
text "I train to find"
line "enlightenment in"
cont "#MON!"
done
2015-07-10 08:20:21 +00:00
SageJinBeatenText:
text "My training is"
line "incomplete…"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x184dfa:
text "As #MON grow"
line "stronger, so does"
cont "the trainer."
para "No, wait. As the"
line "trainer grows"
para "stronger, so do"
line "the #MON."
done
2015-07-10 08:20:21 +00:00
SageTroySeenText:
text "Let me see how"
line "much you trust"
cont "your #MON."
done
2015-07-10 08:20:21 +00:00
SageTroyBeatenText:
text "Yes, your trust is"
line "real!"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x184ea4:
text "It is not far to"
line "the ELDER."
done
2015-07-10 08:20:21 +00:00
SageNealSeenText:
text "The ELDER's HM"
line "lights even pitch-"
cont "black darkness."
done
2015-07-10 08:20:21 +00:00
SageNealBeatenText:
text "It is my head that"
line "is bright!"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x184f12:
text "Let there be light"
line "on your journey."
done
2015-07-10 08:20:21 +00:00
UnknownText_0x184f37:
text "It's a powerful"
line "painting of a"
cont "BELLSPROUT."
done
2015-07-10 08:20:21 +00:00
UnknownText_0x184f61:
text "A #MON statue…"
para "It looks very"
line "distinguished."
done
2015-07-10 08:20:21 +00:00
SproutTower3F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 1
warp_def $e, $a, 4, SPROUT_TOWER_2F
.XYTriggers:
db 1
xy_trigger 0, $9, $b, $0, UnknownScript_0x184947, $0, $0
.Signposts:
db 6
signpost 1, 8, SIGNPOST_READ, MapSproutTower3FSignpost5Script
signpost 1, 11, SIGNPOST_READ, MapSproutTower3FSignpost5Script
signpost 0, 9, SIGNPOST_READ, MapSproutTower3FSignpost3Script
signpost 0, 10, SIGNPOST_READ, MapSproutTower3FSignpost3Script
signpost 15, 5, SIGNPOST_READ, MapSproutTower3FSignpost5Script
signpost 15, 14, SIGNPOST_READ, MapSproutTower3FSignpost5Script
.PersonEvents:
db 7
2015-10-24 14:34:19 +00:00
person_event SPRITE_SAGE, 13, 8, $9, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 2, 3, TrainerSageJin, -1
person_event SPRITE_SAGE, 8, 8, $6, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 2, 2, TrainerSageTroy, -1
person_event SPRITE_SAGE, 2, 10, $6, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, SageLiScript, -1
person_event SPRITE_SAGE, 11, 11, $8, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 2, 3, TrainerSageNeal, -1
person_event SPRITE_POKE_BALL, 14, 6, $1, 0, 0, -1, -1, 0, 1, 0, ItemFragment_0x184a19, EVENT_SPROUT_TOWER_3F_POTION
person_event SPRITE_POKE_BALL, 1, 14, $1, 0, 0, -1, -1, 0, 1, 0, ItemFragment_0x184a1b, EVENT_SPROUT_TOWER_3F_ESCAPE_ROPE
person_event SPRITE_SILVER, 4, 10, $7, 0, 0, -1, -1, 0, 0, 0, ObjectEvent, EVENT_RIVAL_SPROUT_TOWER