pokecrystal/maps/OlivineVoltorbHouse.asm

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OlivineVoltorbHouse_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
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Tim:
faceplayer
loadfont
trade $2
closetext
loadmovesprites
end
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TimsHouseBookshelf:
jumpstd magazinebookshelf
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OlivineVoltorbHouse_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $7, $2, 3, OLIVINE_CITY
warp_def $7, $3, 3, OLIVINE_CITY
.XYTriggers:
db 0
.Signposts:
db 2
signpost 1, 0, SIGNPOST_READ, TimsHouseBookshelf
signpost 1, 1, SIGNPOST_READ, TimsHouseBookshelf
.PersonEvents:
db 1
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person_event SPRITE_FISHING_GURU, 3, 2, $3, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, Tim, -1