pokecrystal/home/farcall.asm

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NASM
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FarCall_de::
; Call a:de.
; Preserves other registers.
ld [hBuffer], a
ld a, [hROMBank]
push af
ld a, [hBuffer]
rst Bankswitch
call .de
jr ReturnFarCall
.de
push de
ret
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FarCall_hl::
; Call a:hl.
; Preserves other registers.
ld [hBuffer], a
ld a, [hROMBank]
push af
ld a, [hBuffer]
rst Bankswitch
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call FarJump_hl
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ReturnFarCall::
; We want to retain the contents of f.
; To do this, we can pop to bc instead of af.
ld a, b
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ld [wFarCallBCBuffer], a
ld a, c
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ld [wFarCallBCBuffer + 1], a
; Restore the working bank.
pop bc
ld a, b
rst Bankswitch
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ld a, [wFarCallBCBuffer]
ld b, a
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ld a, [wFarCallBCBuffer + 1]
ld c, a
ret
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FarJump_hl::
jp hl