pokecrystal/maps/Route6UndergroundEntrance.asm

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Route6UndergroundEntrance_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
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Route6UndergroundEntrance_MapEventHeader:
; filler
db 0, 0
.Warps:
db 3
warp_def $7, $3, 1, ROUTE_6
warp_def $7, $4, 1, ROUTE_6
warp_def $3, $4, 2, UNDERGROUND
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 0