2016-01-10 22:44:09 +00:00
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ProfOaksPC: ; 0x265d3
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ld hl, OakPCText1
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call MenuTextBox
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call YesNoBox
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jr c, .shutdown
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2018-01-24 16:17:05 +00:00
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call ProfOaksPCBoot ; player chose "yes"?
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2016-01-10 22:44:09 +00:00
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.shutdown
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ld hl, OakPCText4
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call PrintText
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call JoyWaitAorB
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call ExitMenu
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ret
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2018-01-24 16:17:05 +00:00
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ProfOaksPCBoot ; 0x265ee
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2016-01-10 22:44:09 +00:00
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ld hl, OakPCText2
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call PrintText
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call Rate
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call PlaySFX ; sfx loaded by previous Rate function call
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call JoyWaitAorB
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call WaitSFX
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ret
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ProfOaksPCRating: ; 0x26601
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call Rate
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push de
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ld de, MUSIC_NONE
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call PlayMusic
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pop de
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call PlaySFX
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call JoyWaitAorB
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call WaitSFX
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ret
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Rate: ; 0x26616
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; calculate Seen/Owned
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ld hl, PokedexSeen
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ld b, EndPokedexSeen - PokedexSeen
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call CountSetBits
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ld [wd002], a
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ld hl, PokedexCaught
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ld b, EndPokedexCaught - PokedexCaught
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call CountSetBits
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ld [wd003], a
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; print appropriate rating
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call .UpdateRatingBuffers
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ld hl, OakPCText3
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call PrintText
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call JoyWaitAorB
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ld a, [wd003]
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ld hl, OakRatings
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call FindOakRating
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push de
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call PrintText
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pop de
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ret
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.UpdateRatingBuffers: ; 0x26647
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ld hl, StringBuffer3
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ld de, wd002
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call .UpdateRatingBuffer
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ld hl, StringBuffer4
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ld de, wd003
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call .UpdateRatingBuffer
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ret
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.UpdateRatingBuffer: ; 0x2665a
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push hl
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ld a, "@"
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ld bc, ITEM_NAME_LENGTH
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call ByteFill
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pop hl
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lb bc, PRINTNUM_RIGHTALIGN | 1, 3
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call PrintNum
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ret
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FindOakRating: ; 0x2666b
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; return sound effect in de
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; return text pointer in hl
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nop
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ld c, a
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.loop
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ld a, [hli]
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cp c
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jr nc, .match
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rept 4
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inc hl
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endr
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jr .loop
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.match
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ld a, [hli]
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ld e, a
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ld a, [hli]
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ld d, a
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ld a, [hli]
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ld h, [hl]
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ld l, a
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ret
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OakRatings: ; 0x2667f
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; if you caught at most this many, play this sound, load this text
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2017-12-14 05:36:24 +00:00
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dbww 9, SFX_DEX_FANFARE_LESS_THAN_20, OakRating01
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dbww 19, SFX_DEX_FANFARE_LESS_THAN_20, OakRating02
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dbww 34, SFX_DEX_FANFARE_20_49, OakRating03
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dbww 49, SFX_DEX_FANFARE_20_49, OakRating04
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dbww 64, SFX_DEX_FANFARE_50_79, OakRating05
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dbww 79, SFX_DEX_FANFARE_50_79, OakRating06
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dbww 94, SFX_DEX_FANFARE_80_109, OakRating07
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dbww 109, SFX_DEX_FANFARE_80_109, OakRating08
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dbww 124, SFX_CAUGHT_MON, OakRating09
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dbww 139, SFX_CAUGHT_MON, OakRating10
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dbww 154, SFX_DEX_FANFARE_140_169, OakRating11
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dbww 169, SFX_DEX_FANFARE_140_169, OakRating12
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dbww 184, SFX_DEX_FANFARE_170_199, OakRating13
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dbww 199, SFX_DEX_FANFARE_170_199, OakRating14
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dbww 214, SFX_DEX_FANFARE_200_229, OakRating15
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dbww 229, SFX_DEX_FANFARE_200_229, OakRating16
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dbww 239, SFX_DEX_FANFARE_230_PLUS, OakRating17
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dbww 248, SFX_DEX_FANFARE_230_PLUS, OakRating18
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dbww 255, SFX_DEX_FANFARE_230_PLUS, OakRating19
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2016-01-10 22:44:09 +00:00
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OakPCText1: ; 0x266de
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text_jump _OakPCText1
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db "@"
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OakPCText2: ; 0x266e3
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text_jump _OakPCText2
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db "@"
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OakPCText3: ; 0x266e8
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text_jump _OakPCText3
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db "@"
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OakRating01:
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text_jump _OakRating01
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db "@"
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OakRating02:
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text_jump _OakRating02
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db "@"
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OakRating03:
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text_jump _OakRating03
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db "@"
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OakRating04:
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text_jump _OakRating04
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db "@"
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OakRating05:
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text_jump _OakRating05
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db "@"
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OakRating06:
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text_jump _OakRating06
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db "@"
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OakRating07:
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text_jump _OakRating07
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db "@"
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OakRating08:
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text_jump _OakRating08
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db "@"
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OakRating09:
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text_jump _OakRating09
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db "@"
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OakRating10:
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text_jump _OakRating10
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db "@"
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OakRating11:
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text_jump _OakRating11
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db "@"
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OakRating12:
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text_jump _OakRating12
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db "@"
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OakRating13:
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text_jump _OakRating13
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db "@"
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OakRating14:
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text_jump _OakRating14
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db "@"
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OakRating15:
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text_jump _OakRating15
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db "@"
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OakRating16:
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text_jump _OakRating16
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db "@"
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OakRating17:
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text_jump _OakRating17
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db "@"
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OakRating18:
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text_jump _OakRating18
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db "@"
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OakRating19:
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text_jump _OakRating19
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db "@"
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OakPCText4: ; 0x2674c
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text_jump _OakPCText4
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db "@"
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