pokecrystal/audio/music/healpokemon.asm

55 lines
832 B
NASM
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Music_HealPokemon: ; f0697
dbw $80, Music_HealPokemon_Ch1
dbw $01, Music_HealPokemon_Ch2
dbw $02, Music_HealPokemon_Ch3
; f06a0
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Music_HealPokemon_Ch1: ; f06a0
tempo 144
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volume $77
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dutycycle $2
tone $0001
notetype $c, $81
note __, 2
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unknownmusic0xe0 $0, 4, __
note B_, 2
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unknownmusic0xe0 $0, 5, E_
note B_, 2
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unknownmusic0xe0 $0, 4, E_
note E_, 2
note __, 4
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unknownmusic0xe0 $0, 3, __
note E_, 4
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unknownmusic0xe0 $0, 4, __
note B_, 4
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endchannel
; f06c4
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Music_HealPokemon_Ch2: ; f06c4
dutycycle $2
notetype $c, $c3
octave 4
note B_, 4
note B_, 4
note B_, 2
note G#, 2
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notetype $c, $c4
octave 5
note E_, 8
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endchannel
; f06d4
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Music_HealPokemon_Ch3: ; f06d4
notetype $c, $10
octave 4
note E_, 2
note __, 2
note E_, 2
note __, 2
note E_, 2
note G#, 2
note E_, 6
note __, 2
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endchannel
; f06e1