pokecrystal/constants/text_constants.asm

48 lines
1.4 KiB
NASM
Raw Permalink Normal View History

; name lengths
DEF NAME_LENGTH EQU 11
DEF PLAYER_NAME_LENGTH EQU 8
DEF BOX_NAME_LENGTH EQU 9
DEF MON_NAME_LENGTH EQU 11
DEF MOVE_NAME_LENGTH EQU 13
DEF ITEM_NAME_LENGTH EQU 13
DEF TRAINER_CLASS_NAME_LENGTH EQU 13
DEF NAME_LENGTH_JAPANESE EQU 6
; GetName types (see home/names.asm)
2018-01-31 16:38:45 +00:00
const_def 1
2018-01-20 17:25:55 +00:00
const MON_NAME ; 1
const MOVE_NAME ; 2
const DUMMY_NAME ; 3
const ITEM_NAME ; 4
const PARTY_OT_NAME ; 5
const ENEMY_OT_NAME ; 6
const TRAINER_NAME ; 7
const MOVE_DESC_NAME_BROKEN ; 8
; see home/text.asm
DEF BORDER_WIDTH EQU 2
DEF TEXTBOX_WIDTH EQU SCREEN_WIDTH
DEF TEXTBOX_INNERW EQU TEXTBOX_WIDTH - BORDER_WIDTH
DEF TEXTBOX_HEIGHT EQU 6
DEF TEXTBOX_INNERH EQU TEXTBOX_HEIGHT - BORDER_WIDTH
DEF TEXTBOX_X EQU 0
DEF TEXTBOX_INNERX EQU TEXTBOX_X + 1
DEF TEXTBOX_Y EQU SCREEN_HEIGHT - TEXTBOX_HEIGHT
DEF TEXTBOX_INNERY EQU TEXTBOX_Y + 2
2021-03-16 21:53:42 +00:00
; see gfx/frames/*.png
DEF TEXTBOX_FRAME_TILES EQU 6
2021-03-16 21:53:42 +00:00
2024-11-30 00:29:30 +00:00
; PrintNum bit flags (see engine/math/print_num.asm)
2018-01-31 16:38:45 +00:00
const_def 5
2024-11-30 00:29:30 +00:00
shift_const PRINTNUM_MONEY ; 5
shift_const PRINTNUM_LEFTALIGN ; 6
shift_const PRINTNUM_LEADINGZEROS ; 7
; character sets (see charmap.asm)
DEF FIRST_REGULAR_TEXT_CHAR EQU $60
DEF FIRST_HIRAGANA_DAKUTEN_CHAR EQU $20
; gfx/font/unown_font.png
DEF FIRST_UNOWN_CHAR EQU $40