vendor: add golang.org/x/tools/go/buildutil

dep had computed it was needed, but apparently if I have it in my GOPATH
(and not in vendor), then building works (which seems weird?), which is
what made me miss it previously.

Change-Id: I979a107aea735e4f505882e4230a20c74eb5df04
This commit is contained in:
mpl 2018-04-18 19:01:41 +02:00
parent b1e655219c
commit 951e9a45bf
6 changed files with 697 additions and 1 deletions

2
Gopkg.lock generated
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@ -574,6 +574,6 @@
[solve-meta]
analyzer-name = "dep"
analyzer-version = 1
inputs-digest = "26f145e6f311ff1b65354c9015eb13db4553637e9060d84da915ddabebde2ddf"
inputs-digest = "c314fd7be85bd7b8b936980e6e375ff2c9428a0e025ad66b134fe31e36dab17d"
solver-name = "gps-cdcl"
solver-version = 1

198
vendor/golang.org/x/tools/go/buildutil/allpackages.go generated vendored Normal file
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@ -0,0 +1,198 @@
// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package buildutil provides utilities related to the go/build
// package in the standard library.
//
// All I/O is done via the build.Context file system interface, which must
// be concurrency-safe.
package buildutil // import "golang.org/x/tools/go/buildutil"
import (
"go/build"
"os"
"path/filepath"
"sort"
"strings"
"sync"
)
// AllPackages returns the package path of each Go package in any source
// directory of the specified build context (e.g. $GOROOT or an element
// of $GOPATH). Errors are ignored. The results are sorted.
// All package paths are canonical, and thus may contain "/vendor/".
//
// The result may include import paths for directories that contain no
// *.go files, such as "archive" (in $GOROOT/src).
//
// All I/O is done via the build.Context file system interface,
// which must be concurrency-safe.
//
func AllPackages(ctxt *build.Context) []string {
var list []string
ForEachPackage(ctxt, func(pkg string, _ error) {
list = append(list, pkg)
})
sort.Strings(list)
return list
}
// ForEachPackage calls the found function with the package path of
// each Go package it finds in any source directory of the specified
// build context (e.g. $GOROOT or an element of $GOPATH).
// All package paths are canonical, and thus may contain "/vendor/".
//
// If the package directory exists but could not be read, the second
// argument to the found function provides the error.
//
// All I/O is done via the build.Context file system interface,
// which must be concurrency-safe.
//
func ForEachPackage(ctxt *build.Context, found func(importPath string, err error)) {
ch := make(chan item)
var wg sync.WaitGroup
for _, root := range ctxt.SrcDirs() {
root := root
wg.Add(1)
go func() {
allPackages(ctxt, root, ch)
wg.Done()
}()
}
go func() {
wg.Wait()
close(ch)
}()
// All calls to found occur in the caller's goroutine.
for i := range ch {
found(i.importPath, i.err)
}
}
type item struct {
importPath string
err error // (optional)
}
// We use a process-wide counting semaphore to limit
// the number of parallel calls to ReadDir.
var ioLimit = make(chan bool, 20)
func allPackages(ctxt *build.Context, root string, ch chan<- item) {
root = filepath.Clean(root) + string(os.PathSeparator)
var wg sync.WaitGroup
var walkDir func(dir string)
walkDir = func(dir string) {
// Avoid .foo, _foo, and testdata directory trees.
base := filepath.Base(dir)
if base == "" || base[0] == '.' || base[0] == '_' || base == "testdata" {
return
}
pkg := filepath.ToSlash(strings.TrimPrefix(dir, root))
// Prune search if we encounter any of these import paths.
switch pkg {
case "builtin":
return
}
ioLimit <- true
files, err := ReadDir(ctxt, dir)
<-ioLimit
if pkg != "" || err != nil {
ch <- item{pkg, err}
}
for _, fi := range files {
fi := fi
if fi.IsDir() {
wg.Add(1)
go func() {
walkDir(filepath.Join(dir, fi.Name()))
wg.Done()
}()
}
}
}
walkDir(root)
wg.Wait()
}
// ExpandPatterns returns the set of packages matched by patterns,
// which may have the following forms:
//
// golang.org/x/tools/cmd/guru # a single package
// golang.org/x/tools/... # all packages beneath dir
// ... # the entire workspace.
//
// Order is significant: a pattern preceded by '-' removes matching
// packages from the set. For example, these patterns match all encoding
// packages except encoding/xml:
//
// encoding/... -encoding/xml
//
// A trailing slash in a pattern is ignored. (Path components of Go
// package names are separated by slash, not the platform's path separator.)
//
func ExpandPatterns(ctxt *build.Context, patterns []string) map[string]bool {
// TODO(adonovan): support other features of 'go list':
// - "std"/"cmd"/"all" meta-packages
// - "..." not at the end of a pattern
// - relative patterns using "./" or "../" prefix
pkgs := make(map[string]bool)
doPkg := func(pkg string, neg bool) {
if neg {
delete(pkgs, pkg)
} else {
pkgs[pkg] = true
}
}
// Scan entire workspace if wildcards are present.
// TODO(adonovan): opt: scan only the necessary subtrees of the workspace.
var all []string
for _, arg := range patterns {
if strings.HasSuffix(arg, "...") {
all = AllPackages(ctxt)
break
}
}
for _, arg := range patterns {
if arg == "" {
continue
}
neg := arg[0] == '-'
if neg {
arg = arg[1:]
}
if arg == "..." {
// ... matches all packages
for _, pkg := range all {
doPkg(pkg, neg)
}
} else if dir := strings.TrimSuffix(arg, "/..."); dir != arg {
// dir/... matches all packages beneath dir
for _, pkg := range all {
if strings.HasPrefix(pkg, dir) &&
(len(pkg) == len(dir) || pkg[len(dir)] == '/') {
doPkg(pkg, neg)
}
}
} else {
// single package
doPkg(strings.TrimSuffix(arg, "/"), neg)
}
}
return pkgs
}

108
vendor/golang.org/x/tools/go/buildutil/fakecontext.go generated vendored Normal file
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@ -0,0 +1,108 @@
package buildutil
import (
"fmt"
"go/build"
"io"
"io/ioutil"
"os"
"path"
"path/filepath"
"sort"
"strings"
"time"
)
// FakeContext returns a build.Context for the fake file tree specified
// by pkgs, which maps package import paths to a mapping from file base
// names to contents.
//
// The fake Context has a GOROOT of "/go" and no GOPATH, and overrides
// the necessary file access methods to read from memory instead of the
// real file system.
//
// Unlike a real file tree, the fake one has only two levels---packages
// and files---so ReadDir("/go/src/") returns all packages under
// /go/src/ including, for instance, "math" and "math/big".
// ReadDir("/go/src/math/big") would return all the files in the
// "math/big" package.
//
func FakeContext(pkgs map[string]map[string]string) *build.Context {
clean := func(filename string) string {
f := path.Clean(filepath.ToSlash(filename))
// Removing "/go/src" while respecting segment
// boundaries has this unfortunate corner case:
if f == "/go/src" {
return ""
}
return strings.TrimPrefix(f, "/go/src/")
}
ctxt := build.Default // copy
ctxt.GOROOT = "/go"
ctxt.GOPATH = ""
ctxt.IsDir = func(dir string) bool {
dir = clean(dir)
if dir == "" {
return true // needed by (*build.Context).SrcDirs
}
return pkgs[dir] != nil
}
ctxt.ReadDir = func(dir string) ([]os.FileInfo, error) {
dir = clean(dir)
var fis []os.FileInfo
if dir == "" {
// enumerate packages
for importPath := range pkgs {
fis = append(fis, fakeDirInfo(importPath))
}
} else {
// enumerate files of package
for basename := range pkgs[dir] {
fis = append(fis, fakeFileInfo(basename))
}
}
sort.Sort(byName(fis))
return fis, nil
}
ctxt.OpenFile = func(filename string) (io.ReadCloser, error) {
filename = clean(filename)
dir, base := path.Split(filename)
content, ok := pkgs[path.Clean(dir)][base]
if !ok {
return nil, fmt.Errorf("file not found: %s", filename)
}
return ioutil.NopCloser(strings.NewReader(content)), nil
}
ctxt.IsAbsPath = func(path string) bool {
path = filepath.ToSlash(path)
// Don't rely on the default (filepath.Path) since on
// Windows, it reports virtual paths as non-absolute.
return strings.HasPrefix(path, "/")
}
return &ctxt
}
type byName []os.FileInfo
func (s byName) Len() int { return len(s) }
func (s byName) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
func (s byName) Less(i, j int) bool { return s[i].Name() < s[j].Name() }
type fakeFileInfo string
func (fi fakeFileInfo) Name() string { return string(fi) }
func (fakeFileInfo) Sys() interface{} { return nil }
func (fakeFileInfo) ModTime() time.Time { return time.Time{} }
func (fakeFileInfo) IsDir() bool { return false }
func (fakeFileInfo) Size() int64 { return 0 }
func (fakeFileInfo) Mode() os.FileMode { return 0644 }
type fakeDirInfo string
func (fd fakeDirInfo) Name() string { return string(fd) }
func (fakeDirInfo) Sys() interface{} { return nil }
func (fakeDirInfo) ModTime() time.Time { return time.Time{} }
func (fakeDirInfo) IsDir() bool { return true }
func (fakeDirInfo) Size() int64 { return 0 }
func (fakeDirInfo) Mode() os.FileMode { return 0755 }

103
vendor/golang.org/x/tools/go/buildutil/overlay.go generated vendored Normal file
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@ -0,0 +1,103 @@
// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package buildutil
import (
"bufio"
"bytes"
"fmt"
"go/build"
"io"
"io/ioutil"
"path/filepath"
"strconv"
"strings"
)
// OverlayContext overlays a build.Context with additional files from
// a map. Files in the map take precedence over other files.
//
// In addition to plain string comparison, two file names are
// considered equal if their base names match and their directory
// components point at the same directory on the file system. That is,
// symbolic links are followed for directories, but not files.
//
// A common use case for OverlayContext is to allow editors to pass in
// a set of unsaved, modified files.
//
// Currently, only the Context.OpenFile function will respect the
// overlay. This may change in the future.
func OverlayContext(orig *build.Context, overlay map[string][]byte) *build.Context {
// TODO(dominikh): Implement IsDir, HasSubdir and ReadDir
rc := func(data []byte) (io.ReadCloser, error) {
return ioutil.NopCloser(bytes.NewBuffer(data)), nil
}
copy := *orig // make a copy
ctxt := &copy
ctxt.OpenFile = func(path string) (io.ReadCloser, error) {
// Fast path: names match exactly.
if content, ok := overlay[path]; ok {
return rc(content)
}
// Slow path: check for same file under a different
// alias, perhaps due to a symbolic link.
for filename, content := range overlay {
if sameFile(path, filename) {
return rc(content)
}
}
return OpenFile(orig, path)
}
return ctxt
}
// ParseOverlayArchive parses an archive containing Go files and their
// contents. The result is intended to be used with OverlayContext.
//
//
// Archive format
//
// The archive consists of a series of files. Each file consists of a
// name, a decimal file size and the file contents, separated by
// newlinews. No newline follows after the file contents.
func ParseOverlayArchive(archive io.Reader) (map[string][]byte, error) {
overlay := make(map[string][]byte)
r := bufio.NewReader(archive)
for {
// Read file name.
filename, err := r.ReadString('\n')
if err != nil {
if err == io.EOF {
break // OK
}
return nil, fmt.Errorf("reading archive file name: %v", err)
}
filename = filepath.Clean(strings.TrimSpace(filename))
// Read file size.
sz, err := r.ReadString('\n')
if err != nil {
return nil, fmt.Errorf("reading size of archive file %s: %v", filename, err)
}
sz = strings.TrimSpace(sz)
size, err := strconv.ParseUint(sz, 10, 32)
if err != nil {
return nil, fmt.Errorf("parsing size of archive file %s: %v", filename, err)
}
// Read file content.
content := make([]byte, size)
if _, err := io.ReadFull(r, content); err != nil {
return nil, fmt.Errorf("reading archive file %s: %v", filename, err)
}
overlay[filename] = content
}
return overlay, nil
}

75
vendor/golang.org/x/tools/go/buildutil/tags.go generated vendored Normal file
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@ -0,0 +1,75 @@
package buildutil
// This logic was copied from stringsFlag from $GOROOT/src/cmd/go/build.go.
import "fmt"
const TagsFlagDoc = "a list of `build tags` to consider satisfied during the build. " +
"For more information about build tags, see the description of " +
"build constraints in the documentation for the go/build package"
// TagsFlag is an implementation of the flag.Value and flag.Getter interfaces that parses
// a flag value in the same manner as go build's -tags flag and
// populates a []string slice.
//
// See $GOROOT/src/go/build/doc.go for description of build tags.
// See $GOROOT/src/cmd/go/doc.go for description of 'go build -tags' flag.
//
// Example:
// flag.Var((*buildutil.TagsFlag)(&build.Default.BuildTags), "tags", buildutil.TagsFlagDoc)
type TagsFlag []string
func (v *TagsFlag) Set(s string) error {
var err error
*v, err = splitQuotedFields(s)
if *v == nil {
*v = []string{}
}
return err
}
func (v *TagsFlag) Get() interface{} { return *v }
func splitQuotedFields(s string) ([]string, error) {
// Split fields allowing '' or "" around elements.
// Quotes further inside the string do not count.
var f []string
for len(s) > 0 {
for len(s) > 0 && isSpaceByte(s[0]) {
s = s[1:]
}
if len(s) == 0 {
break
}
// Accepted quoted string. No unescaping inside.
if s[0] == '"' || s[0] == '\'' {
quote := s[0]
s = s[1:]
i := 0
for i < len(s) && s[i] != quote {
i++
}
if i >= len(s) {
return nil, fmt.Errorf("unterminated %c string", quote)
}
f = append(f, s[:i])
s = s[i+1:]
continue
}
i := 0
for i < len(s) && !isSpaceByte(s[i]) {
i++
}
f = append(f, s[:i])
s = s[i:]
}
return f, nil
}
func (v *TagsFlag) String() string {
return "<tagsFlag>"
}
func isSpaceByte(c byte) bool {
return c == ' ' || c == '\t' || c == '\n' || c == '\r'
}

212
vendor/golang.org/x/tools/go/buildutil/util.go generated vendored Normal file
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@ -0,0 +1,212 @@
// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package buildutil
import (
"fmt"
"go/ast"
"go/build"
"go/parser"
"go/token"
"io"
"io/ioutil"
"os"
"path"
"path/filepath"
"strings"
)
// ParseFile behaves like parser.ParseFile,
// but uses the build context's file system interface, if any.
//
// If file is not absolute (as defined by IsAbsPath), the (dir, file)
// components are joined using JoinPath; dir must be absolute.
//
// The displayPath function, if provided, is used to transform the
// filename that will be attached to the ASTs.
//
// TODO(adonovan): call this from go/loader.parseFiles when the tree thaws.
//
func ParseFile(fset *token.FileSet, ctxt *build.Context, displayPath func(string) string, dir string, file string, mode parser.Mode) (*ast.File, error) {
if !IsAbsPath(ctxt, file) {
file = JoinPath(ctxt, dir, file)
}
rd, err := OpenFile(ctxt, file)
if err != nil {
return nil, err
}
defer rd.Close() // ignore error
if displayPath != nil {
file = displayPath(file)
}
return parser.ParseFile(fset, file, rd, mode)
}
// ContainingPackage returns the package containing filename.
//
// If filename is not absolute, it is interpreted relative to working directory dir.
// All I/O is via the build context's file system interface, if any.
//
// The '...Files []string' fields of the resulting build.Package are not
// populated (build.FindOnly mode).
//
func ContainingPackage(ctxt *build.Context, dir, filename string) (*build.Package, error) {
if !IsAbsPath(ctxt, filename) {
filename = JoinPath(ctxt, dir, filename)
}
// We must not assume the file tree uses
// "/" always,
// `\` always,
// or os.PathSeparator (which varies by platform),
// but to make any progress, we are forced to assume that
// paths will not use `\` unless the PathSeparator
// is also `\`, thus we can rely on filepath.ToSlash for some sanity.
dirSlash := path.Dir(filepath.ToSlash(filename)) + "/"
// We assume that no source root (GOPATH[i] or GOROOT) contains any other.
for _, srcdir := range ctxt.SrcDirs() {
srcdirSlash := filepath.ToSlash(srcdir) + "/"
if importPath, ok := HasSubdir(ctxt, srcdirSlash, dirSlash); ok {
return ctxt.Import(importPath, dir, build.FindOnly)
}
}
return nil, fmt.Errorf("can't find package containing %s", filename)
}
// -- Effective methods of file system interface -------------------------
// (go/build.Context defines these as methods, but does not export them.)
// hasSubdir calls ctxt.HasSubdir (if not nil) or else uses
// the local file system to answer the question.
func HasSubdir(ctxt *build.Context, root, dir string) (rel string, ok bool) {
if f := ctxt.HasSubdir; f != nil {
return f(root, dir)
}
// Try using paths we received.
if rel, ok = hasSubdir(root, dir); ok {
return
}
// Try expanding symlinks and comparing
// expanded against unexpanded and
// expanded against expanded.
rootSym, _ := filepath.EvalSymlinks(root)
dirSym, _ := filepath.EvalSymlinks(dir)
if rel, ok = hasSubdir(rootSym, dir); ok {
return
}
if rel, ok = hasSubdir(root, dirSym); ok {
return
}
return hasSubdir(rootSym, dirSym)
}
func hasSubdir(root, dir string) (rel string, ok bool) {
const sep = string(filepath.Separator)
root = filepath.Clean(root)
if !strings.HasSuffix(root, sep) {
root += sep
}
dir = filepath.Clean(dir)
if !strings.HasPrefix(dir, root) {
return "", false
}
return filepath.ToSlash(dir[len(root):]), true
}
// FileExists returns true if the specified file exists,
// using the build context's file system interface.
func FileExists(ctxt *build.Context, path string) bool {
if ctxt.OpenFile != nil {
r, err := ctxt.OpenFile(path)
if err != nil {
return false
}
r.Close() // ignore error
return true
}
_, err := os.Stat(path)
return err == nil
}
// OpenFile behaves like os.Open,
// but uses the build context's file system interface, if any.
func OpenFile(ctxt *build.Context, path string) (io.ReadCloser, error) {
if ctxt.OpenFile != nil {
return ctxt.OpenFile(path)
}
return os.Open(path)
}
// IsAbsPath behaves like filepath.IsAbs,
// but uses the build context's file system interface, if any.
func IsAbsPath(ctxt *build.Context, path string) bool {
if ctxt.IsAbsPath != nil {
return ctxt.IsAbsPath(path)
}
return filepath.IsAbs(path)
}
// JoinPath behaves like filepath.Join,
// but uses the build context's file system interface, if any.
func JoinPath(ctxt *build.Context, path ...string) string {
if ctxt.JoinPath != nil {
return ctxt.JoinPath(path...)
}
return filepath.Join(path...)
}
// IsDir behaves like os.Stat plus IsDir,
// but uses the build context's file system interface, if any.
func IsDir(ctxt *build.Context, path string) bool {
if ctxt.IsDir != nil {
return ctxt.IsDir(path)
}
fi, err := os.Stat(path)
return err == nil && fi.IsDir()
}
// ReadDir behaves like ioutil.ReadDir,
// but uses the build context's file system interface, if any.
func ReadDir(ctxt *build.Context, path string) ([]os.FileInfo, error) {
if ctxt.ReadDir != nil {
return ctxt.ReadDir(path)
}
return ioutil.ReadDir(path)
}
// SplitPathList behaves like filepath.SplitList,
// but uses the build context's file system interface, if any.
func SplitPathList(ctxt *build.Context, s string) []string {
if ctxt.SplitPathList != nil {
return ctxt.SplitPathList(s)
}
return filepath.SplitList(s)
}
// sameFile returns true if x and y have the same basename and denote
// the same file.
//
func sameFile(x, y string) bool {
if path.Clean(x) == path.Clean(y) {
return true
}
if filepath.Base(x) == filepath.Base(y) { // (optimisation)
if xi, err := os.Stat(x); err == nil {
if yi, err := os.Stat(y); err == nil {
return os.SameFile(xi, yi)
}
}
}
return false
}