Import github.com/gorilla/websocket into third_party at its 2119675aadf

Change-Id: Id3d62b16d3c0186295559205b86c40b95881d0d0
This commit is contained in:
Brad Fitzpatrick 2013-12-07 19:18:15 -08:00
parent f806008d06
commit 1641307a6b
12 changed files with 1574 additions and 0 deletions

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Copyright (c) 2013, Gorilla web toolkit
All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this
list of conditions and the following disclaimer in the documentation and/or
other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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# Gorilla WebSocket
Gorilla WebSocket is a [Go](http://golang.org/) implementation of the
[WebSocket](http://www.rfc-editor.org/rfc/rfc6455.txt) protocol.
### Documentation
* [Reference](http://godoc.org/github.com/gorilla/websocket)
* [Chat example](https://github.com/gorilla/websocket/tree/master/examples/chat)
### Status
The Gorilla WebSocket package provides a complete and tested implementation of
the [WebSocket](http://www.rfc-editor.org/rfc/rfc6455.txt) protocol. The
package API is stable.
### Installation
go get github.com/gorilla/websocket
### Protocol Compliance
The Gorilla WebSocket package passes the server tests in the [Autobahn WebSockets Test
Suite](http://autobahn.ws/testsuite) using the application in the [examples/autobahn
subdirectory](https://github.com/gorilla/websocket/tree/master/examples/autobahn).
### Gorilla WebSocket compared with other packages
<table>
<tr>
<th></th>
<th><a href="http://godoc.org/github.com/gorilla/websocket">gorilla</a></th>
<th><a href="http://godoc.org/code.google.com/p/go.net/websocket">go.net</a></th>
</tr>
<tr>
<tr><td>Protocol support</td><td>RFC 6455</td><td>RFC 6455</td></tr>
<tr><td>Limit size of received message</td><td>Yes</td><td>No</td></tr>
<tr><td>Send pings and receive pongs</td><td>Yes</td><td>No</td></tr>
<tr><td>Send close message</td><td>Yes</td><td>No</td></tr>
<tr><td>Read message using io.Reader</td><td>Yes</td><td>No, see note</td></tr>
<tr><td>Write message using io.WriteCloser</td><td>Yes</td><td>No, see note</td></tr>
<tr><td>Encode, decode JSON message</td><td>Yes</td><td>Yes</td></tr>
</table>
Note: The go.net io.Reader and io.Writer operate across WebSocket message
boundaries. Read returns when the input buffer is full or a message boundary is
encountered, Each call to Write sends a message. The Gorilla io.Reader and
io.WriteCloser operate on a single WebSocket message.

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// Copyright 2013 Gary Burd. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"errors"
"net"
"net/http"
"net/url"
"strings"
)
// ErrBadHandshake is returned when the server response to opening handshake is
// invalid.
var ErrBadHandshake = errors.New("websocket: bad handshake")
// NewClient creates a new client connection using the given net connection.
// The URL u specifies the host and request URI. Use requestHeader to specify
// the origin (Origin), subprotocols (Set-WebSocket-Protocol) and cookies
// (Cookie). Use the response.Header to get the selected subprotocol
// (Sec-WebSocket-Protocol) and cookies (Set-Cookie).
//
// If the WebSocket handshake fails, ErrBadHandshake is returned along with a
// non-nil *http.Response so that callers can handle redirects, authentication,
// etc.
func NewClient(netConn net.Conn, u *url.URL, requestHeader http.Header, readBufSize, writeBufSize int) (c *Conn, response *http.Response, err error) {
challengeKey, err := generateChallengeKey()
if err != nil {
return nil, nil, err
}
acceptKey := computeAcceptKey(challengeKey)
c = newConn(netConn, false, readBufSize, writeBufSize)
p := c.writeBuf[:0]
p = append(p, "GET "...)
p = append(p, u.RequestURI()...)
p = append(p, " HTTP/1.1\r\nHost: "...)
p = append(p, u.Host...)
p = append(p, "\r\nUpgrade: websocket\r\nConnection: upgrade\r\nSec-WebSocket-Version: 13\r\nSec-WebSocket-Key: "...)
p = append(p, challengeKey...)
p = append(p, "\r\n"...)
for k, vs := range requestHeader {
for _, v := range vs {
p = append(p, k...)
p = append(p, ": "...)
p = append(p, v...)
p = append(p, "\r\n"...)
}
}
p = append(p, "\r\n"...)
if _, err := netConn.Write(p); err != nil {
return nil, nil, err
}
resp, err := http.ReadResponse(c.br, &http.Request{Method: "GET", URL: u})
if err != nil {
return nil, nil, err
}
if resp.StatusCode != 101 ||
!strings.EqualFold(resp.Header.Get("Upgrade"), "websocket") ||
!strings.EqualFold(resp.Header.Get("Connection"), "upgrade") ||
resp.Header.Get("Sec-Websocket-Accept") != acceptKey {
return nil, resp, ErrBadHandshake
}
return c, resp, nil
}

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// Copyright 2013 Gary Burd. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket_test
import (
"io"
"io/ioutil"
"net"
"net/http"
"net/http/httptest"
"net/url"
"testing"
"time"
"camlistore.org/third_party/github.com/gorilla/websocket"
)
type wsHandler struct {
*testing.T
}
func (t wsHandler) ServeHTTP(w http.ResponseWriter, r *http.Request) {
if r.Method != "GET" {
http.Error(w, "Method not allowed", 405)
t.Logf("bad method: %s", r.Method)
return
}
if r.Header.Get("Origin") != "http://"+r.Host {
http.Error(w, "Origin not allowed", 403)
t.Logf("bad origin: %s", r.Header.Get("Origin"))
return
}
ws, err := websocket.Upgrade(w, r, http.Header{"Set-Cookie": {"sessionID=1234"}}, 1024, 1024)
if _, ok := err.(websocket.HandshakeError); ok {
t.Logf("bad handshake: %v", err)
http.Error(w, "Not a websocket handshake", 400)
return
} else if err != nil {
t.Logf("upgrade error: %v", err)
return
}
defer ws.Close()
for {
op, r, err := ws.NextReader()
if err != nil {
if err != io.EOF {
t.Logf("NextReader: %v", err)
}
return
}
if op == websocket.PongMessage {
continue
}
w, err := ws.NextWriter(op)
if err != nil {
t.Logf("NextWriter: %v", err)
return
}
if _, err = io.Copy(w, r); err != nil {
t.Logf("Copy: %v", err)
return
}
if err := w.Close(); err != nil {
t.Logf("Close: %v", err)
return
}
}
}
func TestClientServer(t *testing.T) {
s := httptest.NewServer(wsHandler{t})
defer s.Close()
u, _ := url.Parse(s.URL)
c, err := net.Dial("tcp", u.Host)
if err != nil {
t.Fatalf("Dial: %v", err)
}
ws, resp, err := websocket.NewClient(c, u, http.Header{"Origin": {s.URL}}, 1024, 1024)
if err != nil {
t.Fatalf("NewClient: %v", err)
}
defer ws.Close()
var sessionID string
for _, c := range resp.Cookies() {
if c.Name == "sessionID" {
sessionID = c.Value
}
}
if sessionID != "1234" {
t.Error("Set-Cookie not received from the server.")
}
w, _ := ws.NextWriter(websocket.TextMessage)
io.WriteString(w, "HELLO")
w.Close()
ws.SetReadDeadline(time.Now().Add(1 * time.Second))
op, r, err := ws.NextReader()
if err != nil {
t.Fatalf("NextReader: %v", err)
}
if op != websocket.TextMessage {
t.Fatalf("op=%d, want %d", op, websocket.TextMessage)
}
b, err := ioutil.ReadAll(r)
if err != nil {
t.Fatalf("ReadAll: %v", err)
}
if string(b) != "HELLO" {
t.Fatalf("message=%s, want %s", b, "HELLO")
}
}

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// Copyright 2013 Gary Burd. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"bufio"
"encoding/binary"
"errors"
"io"
"io/ioutil"
"math/rand"
"net"
"strconv"
"time"
)
// Close codes defined in RFC 6455, section 11.7.
const (
CloseNormalClosure = 1000
CloseGoingAway = 1001
CloseProtocolError = 1002
CloseUnsupportedData = 1003
CloseNoStatusReceived = 1005
CloseAbnormalClosure = 1006
CloseInvalidFramePayloadData = 1007
ClosePolicyViolation = 1008
CloseMessageTooBig = 1009
CloseMandatoryExtension = 1010
CloseInternalServerErr = 1011
CloseTLSHandshake = 1015
)
// The message types are defined in RFC 6455, section 11.8.
const (
// TextMessage denotes a text data message. The text message payload is
// interpreted as UTF-8 encoded text data.
TextMessage = 1
// BinaryMessage denotes a binary data message.
BinaryMessage = 2
// CloseMessage denotes a close control message. The optional message
// payload contains a numeric code and text. Use the FormatCloseMessage
// function to format a close message payload.
CloseMessage = 8
// PingMessage denotes a ping control message. The optional message payload
// is UTF-8 encoded text.
PingMessage = 9
// PongMessage denotes a ping control message. The optional message payload
// is UTF-8 encoded text.
PongMessage = 10
)
var (
continuationFrame = 0
noFrame = -1
)
var (
ErrCloseSent = errors.New("websocket: close sent")
ErrReadLimit = errors.New("websocket: read limit exceeded")
)
var (
errBadWriteOpCode = errors.New("websocket: bad write message type")
errWriteTimeout = errors.New("websocket: write timeout")
errWriteClosed = errors.New("websocket: write closed")
errInvalidControlFrame = errors.New("websocket: invalid control frame")
)
const (
maxFrameHeaderSize = 2 + 8 + 4 // Fixed header + length + mask
maxControlFramePayloadSize = 125
finalBit = 1 << 7
maskBit = 1 << 7
writeWait = time.Second
)
func isControl(frameType int) bool {
return frameType == CloseMessage || frameType == PingMessage || frameType == PongMessage
}
func isData(frameType int) bool {
return frameType == TextMessage || frameType == BinaryMessage
}
func maskBytes(key [4]byte, pos int, b []byte) int {
for i := range b {
b[i] ^= key[pos&3]
pos += 1
}
return pos & 3
}
func newMaskKey() [4]byte {
n := rand.Uint32()
return [4]byte{byte(n), byte(n >> 8), byte(n >> 16), byte(n >> 32)}
}
// Conn represents a WebSocket connection.
type Conn struct {
conn net.Conn
isServer bool
// Write fields
mu chan bool // used as mutex to protect write to conn and closeSent
closeSent bool // true if close message was sent
// Message writer fields.
writeErr error
writeBuf []byte // frame is constructed in this buffer.
writePos int // end of data in writeBuf.
writeFrameType int // type of the current frame.
writeSeq int // incremented to invalidate message writers.
writeDeadline time.Time
// Read fields
readErr error
br *bufio.Reader
readRemaining int64 // bytes remaining in current frame.
readFinal bool // true the current message has more frames.
readSeq int // incremented to invalidate message readers.
readLength int64 // Message size.
readLimit int64 // Maximum message size.
readMaskPos int
readMaskKey [4]byte
handlePong func(string) error
handlePing func(string) error
}
func newConn(conn net.Conn, isServer bool, readBufSize, writeBufSize int) *Conn {
mu := make(chan bool, 1)
mu <- true
c := &Conn{
isServer: isServer,
br: bufio.NewReaderSize(conn, readBufSize),
conn: conn,
mu: mu,
readFinal: true,
writeBuf: make([]byte, writeBufSize+maxFrameHeaderSize),
writeFrameType: noFrame,
writePos: maxFrameHeaderSize,
}
c.SetPingHandler(nil)
c.SetPongHandler(nil)
return c
}
// Close closes the underlying network connection without sending or waiting for a close frame.
func (c *Conn) Close() error {
return c.conn.Close()
}
// LocalAddr returns the local network address.
func (c *Conn) LocalAddr() net.Addr {
return c.conn.LocalAddr()
}
// RemoteAddr returns the remote network address.
func (c *Conn) RemoteAddr() net.Addr {
return c.conn.RemoteAddr()
}
// Write methods
func (c *Conn) write(frameType int, deadline time.Time, bufs ...[]byte) error {
<-c.mu
defer func() { c.mu <- true }()
if c.closeSent {
return ErrCloseSent
} else if frameType == CloseMessage {
c.closeSent = true
}
c.conn.SetWriteDeadline(deadline)
for _, buf := range bufs {
if len(buf) > 0 {
n, err := c.conn.Write(buf)
if n != len(buf) {
// Close on partial write.
c.conn.Close()
}
if err != nil {
return err
}
}
}
return nil
}
// WriteControl writes a control message with the given deadline. The allowed
// message types are CloseMessage, PingMessage and PongMessage.
func (c *Conn) WriteControl(messageType int, data []byte, deadline time.Time) error {
if !isControl(messageType) {
return errBadWriteOpCode
}
if len(data) > maxControlFramePayloadSize {
return errInvalidControlFrame
}
b0 := byte(messageType) | finalBit
b1 := byte(len(data))
if !c.isServer {
b1 |= maskBit
}
buf := make([]byte, 0, maxFrameHeaderSize+maxControlFramePayloadSize)
buf = append(buf, b0, b1)
if c.isServer {
buf = append(buf, data...)
} else {
key := newMaskKey()
buf = append(buf, key[:]...)
buf = append(buf, data...)
maskBytes(key, 0, buf[6:])
}
d := time.Hour * 1000
if !deadline.IsZero() {
d = deadline.Sub(time.Now())
if d < 0 {
return errWriteTimeout
}
}
timer := time.NewTimer(d)
select {
case <-c.mu:
timer.Stop()
case <-timer.C:
return errWriteTimeout
}
defer func() { c.mu <- true }()
if c.closeSent {
return ErrCloseSent
} else if messageType == CloseMessage {
c.closeSent = true
}
c.conn.SetWriteDeadline(deadline)
n, err := c.conn.Write(buf)
if n != 0 && n != len(buf) {
c.conn.Close()
}
return err
}
// NextWriter returns a writer for the next message to send. The writer's
// Close method flushes the complete message to the network.
//
// There can be at most one open writer on a connection. NextWriter closes the
// previous writer if the application has not already done so.
//
// The NextWriter method and the writers returned from the method cannot be
// accessed by more than one goroutine at a time.
func (c *Conn) NextWriter(messageType int) (io.WriteCloser, error) {
if c.writeErr != nil {
return nil, c.writeErr
}
if c.writeFrameType != noFrame {
if err := c.flushFrame(true, nil); err != nil {
return nil, err
}
}
if !isControl(messageType) && !isData(messageType) {
return nil, errBadWriteOpCode
}
c.writeFrameType = messageType
return messageWriter{c, c.writeSeq}, nil
}
func (c *Conn) flushFrame(final bool, extra []byte) error {
length := c.writePos - maxFrameHeaderSize + len(extra)
// Check for invalid control frames.
if isControl(c.writeFrameType) &&
(!final || length > maxControlFramePayloadSize) {
c.writeSeq += 1
c.writeFrameType = noFrame
c.writePos = maxFrameHeaderSize
return errInvalidControlFrame
}
b0 := byte(c.writeFrameType)
if final {
b0 |= finalBit
}
b1 := byte(0)
if !c.isServer {
b1 |= maskBit
}
// Assume that the frame starts at beginning of c.writeBuf.
framePos := 0
if c.isServer {
// Adjust up if mask not included in the header.
framePos = 4
}
switch {
case length >= 65536:
c.writeBuf[framePos] = b0
c.writeBuf[framePos+1] = b1 | 127
binary.BigEndian.PutUint64(c.writeBuf[framePos+2:], uint64(length))
case length > 125:
framePos += 6
c.writeBuf[framePos] = b0
c.writeBuf[framePos+1] = b1 | 126
binary.BigEndian.PutUint16(c.writeBuf[framePos+2:], uint16(length))
default:
framePos += 8
c.writeBuf[framePos] = b0
c.writeBuf[framePos+1] = b1 | byte(length)
}
if !c.isServer {
key := newMaskKey()
copy(c.writeBuf[maxFrameHeaderSize-4:], key[:])
maskBytes(key, 0, c.writeBuf[maxFrameHeaderSize:c.writePos])
if len(extra) > 0 {
c.writeErr = errors.New("websocket: internal error, extra used in client mode")
return c.writeErr
}
}
// Write the buffers to the connection.
c.writeErr = c.write(c.writeFrameType, c.writeDeadline, c.writeBuf[framePos:c.writePos], extra)
// Setup for next frame.
c.writePos = maxFrameHeaderSize
c.writeFrameType = continuationFrame
if final {
c.writeSeq += 1
c.writeFrameType = noFrame
}
return c.writeErr
}
type messageWriter struct {
c *Conn
seq int
}
func (w messageWriter) err() error {
c := w.c
if c.writeSeq != w.seq {
return errWriteClosed
}
if c.writeErr != nil {
return c.writeErr
}
return nil
}
func (w messageWriter) ncopy(max int) (int, error) {
n := len(w.c.writeBuf) - w.c.writePos
if n <= 0 {
if err := w.c.flushFrame(false, nil); err != nil {
return 0, err
}
n = len(w.c.writeBuf) - w.c.writePos
}
if n > max {
n = max
}
return n, nil
}
func (w messageWriter) write(final bool, p []byte) (int, error) {
if err := w.err(); err != nil {
return 0, err
}
if len(p) > 2*len(w.c.writeBuf) && w.c.isServer {
// Don't buffer large messages.
err := w.c.flushFrame(final, p)
if err != nil {
return 0, err
}
return len(p), nil
}
nn := len(p)
for len(p) > 0 {
n, err := w.ncopy(len(p))
if err != nil {
return 0, err
}
copy(w.c.writeBuf[w.c.writePos:], p[:n])
w.c.writePos += n
p = p[n:]
}
return nn, nil
}
func (w messageWriter) Write(p []byte) (int, error) {
return w.write(false, p)
}
func (w messageWriter) WriteString(p string) (int, error) {
if err := w.err(); err != nil {
return 0, err
}
nn := len(p)
for len(p) > 0 {
n, err := w.ncopy(len(p))
if err != nil {
return 0, err
}
copy(w.c.writeBuf[w.c.writePos:], p[:n])
w.c.writePos += n
p = p[n:]
}
return nn, nil
}
func (w messageWriter) ReadFrom(r io.Reader) (nn int64, err error) {
if err := w.err(); err != nil {
return 0, err
}
for {
if w.c.writePos == len(w.c.writeBuf) {
err = w.c.flushFrame(false, nil)
if err != nil {
break
}
}
var n int
n, err = r.Read(w.c.writeBuf[w.c.writePos:])
w.c.writePos += n
nn += int64(n)
if err != nil {
if err == io.EOF {
err = nil
}
break
}
}
return nn, err
}
func (w messageWriter) Close() error {
if err := w.err(); err != nil {
return err
}
return w.c.flushFrame(true, nil)
}
// WriteMessage is a helper method for getting a writer using NextWriter,
// writing the message and closing the writer.
func (c *Conn) WriteMessage(messageType int, data []byte) error {
wr, err := c.NextWriter(messageType)
if err != nil {
return err
}
w := wr.(messageWriter)
if _, err := w.write(true, data); err != nil {
return err
}
if c.writeSeq == w.seq {
if err := c.flushFrame(true, nil); err != nil {
return err
}
}
return nil
}
// SetWriteDeadline sets the deadline for future calls to NextWriter and the
// io.WriteCloser returned from NextWriter. If the deadline is reached, the
// call will fail with a timeout instead of blocking. A zero value for t means
// Write will not time out. Even if Write times out, it may return n > 0,
// indicating that some of the data was successfully written.
func (c *Conn) SetWriteDeadline(t time.Time) error {
c.writeDeadline = t
return nil
}
// Read methods
func (c *Conn) advanceFrame() (int, error) {
// 1. Skip remainder of previous frame.
if c.readRemaining > 0 {
if _, err := io.CopyN(ioutil.Discard, c.br, c.readRemaining); err != nil {
return noFrame, err
}
}
// 2. Read and parse first two bytes of frame header.
var b [8]byte
if err := c.read(b[:2]); err != nil {
return noFrame, err
}
final := b[0]&finalBit != 0
frameType := int(b[0] & 0xf)
reserved := int((b[0] >> 4) & 0x7)
mask := b[1]&maskBit != 0
c.readRemaining = int64(b[1] & 0x7f)
if reserved != 0 {
return noFrame, c.handleProtocolError("unexpected reserved bits " + strconv.Itoa(reserved))
}
switch frameType {
case CloseMessage, PingMessage, PongMessage:
if c.readRemaining > maxControlFramePayloadSize {
return noFrame, c.handleProtocolError("control frame length > 125")
}
if !final {
return noFrame, c.handleProtocolError("control frame not final")
}
case TextMessage, BinaryMessage:
if !c.readFinal {
return noFrame, c.handleProtocolError("message start before final message frame")
}
c.readFinal = final
case continuationFrame:
if c.readFinal {
return noFrame, c.handleProtocolError("continuation after final message frame")
}
c.readFinal = final
default:
return noFrame, c.handleProtocolError("unknown opcode " + strconv.Itoa(frameType))
}
// 3. Read and parse frame length.
switch c.readRemaining {
case 126:
if err := c.read(b[:2]); err != nil {
return noFrame, err
}
c.readRemaining = int64(binary.BigEndian.Uint16(b[:2]))
case 127:
if err := c.read(b[:8]); err != nil {
return noFrame, err
}
c.readRemaining = int64(binary.BigEndian.Uint64(b[:8]))
}
// 4. Handle frame masking.
if mask != c.isServer {
return noFrame, c.handleProtocolError("incorrect mask flag")
}
if mask {
c.readMaskPos = 0
if err := c.read(c.readMaskKey[:]); err != nil {
return noFrame, err
}
}
// 5. For text and binary messages, enforce read limit and return.
if frameType == continuationFrame || frameType == TextMessage || frameType == BinaryMessage {
c.readLength += c.readRemaining
if c.readLimit > 0 && c.readLength > c.readLimit {
c.WriteControl(CloseMessage, FormatCloseMessage(CloseMessageTooBig, ""), time.Now().Add(writeWait))
return noFrame, ErrReadLimit
}
return frameType, nil
}
// 6. Read control frame payload.
payload := make([]byte, c.readRemaining)
c.readRemaining = 0
if err := c.read(payload); err != nil {
return noFrame, err
}
maskBytes(c.readMaskKey, 0, payload)
// 7. Process control frame payload.
switch frameType {
case PongMessage:
if err := c.handlePong(string(payload)); err != nil {
return noFrame, err
}
case PingMessage:
if err := c.handlePing(string(payload)); err != nil {
return noFrame, err
}
case CloseMessage:
c.WriteControl(CloseMessage, []byte{}, time.Now().Add(writeWait))
if len(payload) < 2 {
return noFrame, io.EOF
}
closeCode := binary.BigEndian.Uint16(payload)
switch closeCode {
case CloseNormalClosure, CloseGoingAway:
return noFrame, io.EOF
default:
return noFrame, errors.New("websocket: close " +
strconv.Itoa(int(closeCode)) + " " +
string(payload[2:]))
}
}
return frameType, nil
}
func (c *Conn) handleProtocolError(message string) error {
c.WriteControl(CloseMessage, FormatCloseMessage(CloseProtocolError, message), time.Now().Add(writeWait))
return errors.New("websocket: " + message)
}
func (c *Conn) read(buf []byte) error {
var err error
for len(buf) > 0 && err == nil {
var nn int
nn, err = c.br.Read(buf)
buf = buf[nn:]
}
if err == io.EOF {
if len(buf) == 0 {
err = nil
} else {
err = io.ErrUnexpectedEOF
}
}
return err
}
// NextReader returns the next data message received from the peer. The
// returned messageType is either TextMessage or BinaryMessage.
//
// There can be at most one open reader on a connection. NextReader discards
// the previous message if the application has not already consumed it.
//
// The NextReader method and the readers returned from the method cannot be
// accessed by more than one goroutine at a time.
func (c *Conn) NextReader() (messageType int, r io.Reader, err error) {
c.readSeq += 1
c.readLength = 0
for c.readErr == nil {
var frameType int
frameType, c.readErr = c.advanceFrame()
if frameType == TextMessage || frameType == BinaryMessage {
return frameType, messageReader{c, c.readSeq}, nil
}
}
return noFrame, nil, c.readErr
}
type messageReader struct {
c *Conn
seq int
}
func (r messageReader) Read(b []byte) (n int, err error) {
if r.seq != r.c.readSeq {
return 0, io.EOF
}
for r.c.readErr == nil {
if r.c.readRemaining > 0 {
if int64(len(b)) > r.c.readRemaining {
b = b[:r.c.readRemaining]
}
r.c.readErr = r.c.read(b)
r.c.readMaskPos = maskBytes(r.c.readMaskKey, r.c.readMaskPos, b)
r.c.readRemaining -= int64(len(b))
return len(b), r.c.readErr
}
if r.c.readFinal {
r.c.readSeq += 1
return 0, io.EOF
}
var frameType int
frameType, r.c.readErr = r.c.advanceFrame()
if frameType == TextMessage || frameType == BinaryMessage {
r.c.readErr = errors.New("websocket: internal error, unexpected text or binary in Reader")
}
}
return 0, r.c.readErr
}
// ReadMessage is a helper method for getting a reader using NextReader and
// reading from that reader to a buffer.
func (c *Conn) ReadMessage() (messageType int, p []byte, err error) {
var r io.Reader
messageType, r, err = c.NextReader()
if err != nil {
return messageType, nil, err
}
p, err = ioutil.ReadAll(r)
return messageType, p, err
}
// SetReadDeadline sets the deadline for future calls to NextReader and the
// io.Reader returned from NextReader. If the deadline is reached, the call
// will fail with a timeout instead of blocking. A zero value for t means that
// the methods will not time out.
func (c *Conn) SetReadDeadline(t time.Time) error {
return c.conn.SetReadDeadline(t)
}
// SetReadLimit sets the maximum size for a message read from the peer. If a
// message exceeds the limit, the connection sends a close frame to the peer
// and returns ErrReadLimit to the application.
func (c *Conn) SetReadLimit(limit int64) {
c.readLimit = limit
}
// SetPingHandler sets the handler for ping messages received from the peer.
// The default ping handler sends a pong to the peer.
func (c *Conn) SetPingHandler(h func(string) error) {
if h == nil {
h = func(message string) error {
c.WriteControl(PongMessage, []byte(message), time.Now().Add(writeWait))
return nil
}
}
c.handlePing = h
}
// SetPongHandler sets then handler for pong messages received from the peer.
// The default pong handler does nothing.
func (c *Conn) SetPongHandler(h func(string) error) {
if h == nil {
h = func(string) error { return nil }
}
c.handlePong = h
}
// SetPongHandler sets the handler for
// FormatCloseMessage formats closeCode and text as a WebSocket close message.
func FormatCloseMessage(closeCode int, text string) []byte {
buf := make([]byte, 2+len(text))
binary.BigEndian.PutUint16(buf, uint16(closeCode))
copy(buf[2:], text)
return buf
}

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// Copyright 2013 Gary Burd. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"bytes"
"fmt"
"io"
"io/ioutil"
"net"
"testing"
"testing/iotest"
"time"
)
type fakeNetConn struct {
io.Reader
io.Writer
}
func (c fakeNetConn) Close() error { return nil }
func (c fakeNetConn) LocalAddr() net.Addr { return nil }
func (c fakeNetConn) RemoteAddr() net.Addr { return nil }
func (c fakeNetConn) SetDeadline(t time.Time) error { return nil }
func (c fakeNetConn) SetReadDeadline(t time.Time) error { return nil }
func (c fakeNetConn) SetWriteDeadline(t time.Time) error { return nil }
func TestFraming(t *testing.T) {
frameSizes := []int{0, 1, 2, 124, 125, 126, 127, 128, 129, 65534, 65535, 65536, 65537}
var readChunkers = []struct {
name string
f func(io.Reader) io.Reader
}{
{"half", iotest.HalfReader},
{"one", iotest.OneByteReader},
{"asis", func(r io.Reader) io.Reader { return r }},
}
writeBuf := make([]byte, 65537)
for i := range writeBuf {
writeBuf[i] = byte(i)
}
for _, isServer := range []bool{true, false} {
for _, chunker := range readChunkers {
var connBuf bytes.Buffer
wc := newConn(fakeNetConn{Reader: nil, Writer: &connBuf}, isServer, 1024, 1024)
rc := newConn(fakeNetConn{Reader: chunker.f(&connBuf), Writer: nil}, !isServer, 1024, 1024)
for _, n := range frameSizes {
for _, iocopy := range []bool{true, false} {
name := fmt.Sprintf("s:%v, r:%s, n:%d c:%v", isServer, chunker.name, n, iocopy)
w, err := wc.NextWriter(TextMessage)
if err != nil {
t.Errorf("%s: wc.NextWriter() returned %v", name, err)
continue
}
var nn int
if iocopy {
var n64 int64
n64, err = io.Copy(w, bytes.NewReader(writeBuf[:n]))
nn = int(n64)
} else {
nn, err = w.Write(writeBuf[:n])
}
if err != nil || nn != n {
t.Errorf("%s: w.Write(writeBuf[:n]) returned %d, %v", name, nn, err)
continue
}
err = w.Close()
if err != nil {
t.Errorf("%s: w.Close() returned %v", name, err)
continue
}
opCode, r, err := rc.NextReader()
if err != nil || opCode != TextMessage {
t.Errorf("%s: NextReader() returned %d, r, %v", name, opCode, err)
continue
}
rbuf, err := ioutil.ReadAll(r)
if err != nil {
t.Errorf("%s: ReadFull() returned rbuf, %v", name, err)
continue
}
if len(rbuf) != n {
t.Errorf("%s: len(rbuf) is %d, want %d", name, len(rbuf), n)
continue
}
for i, b := range rbuf {
if byte(i) != b {
t.Errorf("%s: bad byte at offset %d", name, i)
break
}
}
}
}
}
}
}
func TestReadLimit(t *testing.T) {
const readLimit = 512
message := make([]byte, readLimit+1)
var b1, b2 bytes.Buffer
wc := newConn(fakeNetConn{Reader: nil, Writer: &b1}, false, 1024, readLimit-2)
rc := newConn(fakeNetConn{Reader: &b1, Writer: &b2}, true, 1024, 1024)
rc.SetReadLimit(readLimit)
// Send message at the limit with interleaved pong.
w, _ := wc.NextWriter(BinaryMessage)
w.Write(message[:readLimit-1])
wc.WriteControl(PongMessage, []byte("this is a pong"), time.Now().Add(10*time.Second))
w.Write(message[:1])
w.Close()
// Send message larger than the limit.
wc.WriteMessage(BinaryMessage, message[:readLimit+1])
op, _, err := rc.NextReader()
if op != BinaryMessage || err != nil {
t.Fatalf("1: NextReader() returned %d, %v", op, err)
}
op, r, err := rc.NextReader()
if op != BinaryMessage || err != nil {
t.Fatalf("2: NextReader() returned %d, %v", op, err)
}
_, err = io.Copy(ioutil.Discard, r)
if err != ErrReadLimit {
t.Fatalf("io.Copy() returned %v", err)
}
}

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// Copyright 2013 Gary Burd. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package websocket implements the WebSocket protocol defined in RFC 6455.
//
// Overview
//
// The Conn type represents a WebSocket connection. A server application calls
// the Upgrade function from an HTTP request handler to get a pointer to a
// Conn:
//
// func handler(w http.ResponseWriter, r *http.Request) {
// conn, err := websocket.Upgrade(w, r.Header, nil, 1024, 1024)
// if _, ok := err.(websocket.HandshakeError); ok {
// http.Error(w, "Not a websocket handshake", 400)
// return
// } else if err != nil {
// log.Println(err)
// return
// }
// ... Use conn to send and receive messages.
// }
//
// Call the connection WriteMessage and ReadMessages methods to send and
// receive messages as a slice of bytes. This snippet of code shows how to echo
// messages using these methods:
//
// for {
// messageType, p, err := conn.ReadMessage()
// if err != nil {
// return
// }
// if _, err := conn.WriteMessaage(messageType, p); err != nil {
// return err
// }
// }
//
// In above snippet of code, p is a []byte and messageType is an int with value
// websocket.BinaryMessage or websocket.TextMessage.
//
// An application can also send and receive messages using the io.WriteCloser
// and io.Reader interfaces. To send a message, call the connection NextWriter
// method to get an io.WriteCloser, write the message to the writer and close
// the writer when done. To receive a message, call the connection NextReader
// method to get an io.Reader and read until io.EOF is returned. This snippet
// snippet shows how to echo messages using the NextWriter and NextReader
// methods:
//
// for {
// messageType, r, err := conn.NextReader()
// if err != nil {
// return
// }
// w, err := conn.NextWriter(messageType)
// if err != nil {
// return err
// }
// if _, err := io.Copy(w, r); err != nil {
// return err
// }
// if err := w.Close(); err != nil {
// return err
// }
// }
//
// Data Messages
//
// The WebSocket protocol distinguishes between text and binary data messages.
// Text messages are interpreted as UTF-8 encoded text. The interpretation of
// binary messages is left to the application.
//
// This package uses the TextMessage and BinaryMessage integer constants to
// identify the two data message types. The ReadMessage and NextReader methods
// return the type of the received message. The messageType argument to the
// WriteMessage and NextWriter methods specifies the type of a sent message.
//
// It is the application's responsibility to ensure that text messages are
// valid UTF-8 encoded text.
//
// Control Messages
//
// The WebSocket protocol defines three types of control messages: close, ping
// and pong. Call the connection WriteControl, WriteMessage or NextWriter
// methods to send a control message to the peer.
//
// Connections handle received ping and pong messages by invoking a callback
// function set with SetPingHandler and SetPongHandler methods. These callback
// functions can be invoked from the ReadMessage method, the NextReader method
// or from a call to the data message reader returned from NextReader.
//
// Connections handle received close messages by returning an error from the
// ReadMessage method, the NextReader method or from a call to the data message
// reader returned from NextReader.
//
// Concurrency
//
// A Conn supports a single concurrent caller to the write methods (NextWriter,
// SetWriteDeadline, WriteMessage) and a single concurrent caller to the read
// methods (NextReader, SetReadDeadline, ReadMessage). The Close and
// WriteControl methods can be called concurrently with all other methods.
//
package websocket

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// Copyright 2013 Gary Burd. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"encoding/json"
)
// DEPRECATED: use c.WriteJSON instead.
func WriteJSON(c *Conn, v interface{}) error {
return c.WriteJSON(v)
}
// WriteJSON writes the JSON encoding of v to the connection.
//
// See the documentation for encoding/json Marshal for details about the
// conversion of Go values to JSON.
func (c *Conn) WriteJSON(v interface{}) error {
w, err := c.NextWriter(TextMessage)
if err != nil {
return err
}
err1 := json.NewEncoder(w).Encode(v)
err2 := w.Close()
if err1 != nil {
return err1
}
return err2
}
// DEPRECATED: use c.WriteJSON instead.
func ReadJSON(c *Conn, v interface{}) error {
return c.ReadJSON(v)
}
// ReadJSON reads the next JSON-encoded message from the connection and stores
// it in the value pointed to by v.
//
// See the documentation for the encoding/json Marshal function for details
// about the conversion of JSON to a Go value.
func (c *Conn) ReadJSON(v interface{}) error {
_, r, err := c.NextReader()
if err != nil {
return err
}
return json.NewDecoder(r).Decode(v)
}

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// Copyright 2013 Gary Burd. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"bytes"
"reflect"
"testing"
)
func TestJSON(t *testing.T) {
var buf bytes.Buffer
c := fakeNetConn{&buf, &buf}
wc := newConn(c, true, 1024, 1024)
rc := newConn(c, false, 1024, 1024)
var actual, expect struct {
A int
B string
}
expect.A = 1
expect.B = "hello"
if err := wc.WriteJSON(&expect); err != nil {
t.Fatal("write", err)
}
if err := rc.ReadJSON(&actual); err != nil {
t.Fatal("read", err)
}
if !reflect.DeepEqual(&actual, &expect) {
t.Fatal("equal", actual, expect)
}
}
func TestDeprecatedJSON(t *testing.T) {
var buf bytes.Buffer
c := fakeNetConn{&buf, &buf}
wc := newConn(c, true, 1024, 1024)
rc := newConn(c, false, 1024, 1024)
var actual, expect struct {
A int
B string
}
expect.A = 1
expect.B = "hello"
if err := WriteJSON(wc, &expect); err != nil {
t.Fatal("write", err)
}
if err := ReadJSON(rc, &actual); err != nil {
t.Fatal("read", err)
}
if !reflect.DeepEqual(&actual, &expect) {
t.Fatal("equal", actual, expect)
}
}

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// Copyright 2013 Gary Burd. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"bufio"
"errors"
"net"
"net/http"
"strings"
)
// HandshakeError describes an error with the handshake from the peer.
type HandshakeError struct {
message string
}
func (e HandshakeError) Error() string { return e.message }
// Upgrade upgrades the HTTP server connection to the WebSocket protocol.
//
// The application is responsible for checking the request origin before
// calling Upgrade. An example implementation of the same origin policy is:
//
// if req.Header.Get("Origin") != "http://"+req.Host {
// http.Error(w, "Origin not allowed", 403)
// return
// }
//
// If the endpoint supports WebSocket subprotocols, then the application is
// responsible for selecting a subprotocol that is acceptable to the client and
// echoing that value back to the client. Use the Subprotocols function to get
// the list of protocols specified by the client. Use the
// Sec-Websocket-Protocol response header to echo the selected protocol back to
// the client.
//
// Appilcations can set cookies by adding a Set-Cookie header to the response
// header.
//
// If the request is not a valid WebSocket handshake, then Upgrade returns an
// error of type HandshakeError. Applications should handle this error by
// replying to the client with an HTTP error response.
func Upgrade(w http.ResponseWriter, r *http.Request, responseHeader http.Header, readBufSize, writeBufSize int) (*Conn, error) {
if values := r.Header["Sec-Websocket-Version"]; len(values) == 0 || values[0] != "13" {
return nil, HandshakeError{"websocket: version != 13"}
}
if !tokenListContainsValue(r.Header, "Connection", "upgrade") {
return nil, HandshakeError{"websocket: connection header != upgrade"}
}
if !tokenListContainsValue(r.Header, "Upgrade", "websocket") {
return nil, HandshakeError{"websocket: upgrade != websocket"}
}
var challengeKey string
values := r.Header["Sec-Websocket-Key"]
if len(values) == 0 || values[0] == "" {
return nil, HandshakeError{"websocket: key missing or blank"}
}
challengeKey = values[0]
var (
netConn net.Conn
br *bufio.Reader
err error
)
h, ok := w.(http.Hijacker)
if !ok {
return nil, errors.New("websocket: response does not implement http.Hijacker")
}
var rw *bufio.ReadWriter
netConn, rw, err = h.Hijack()
br = rw.Reader
if br.Buffered() > 0 {
netConn.Close()
return nil, errors.New("websocket: client sent data before handshake is complete")
}
c := newConn(netConn, true, readBufSize, writeBufSize)
p := c.writeBuf[:0]
p = append(p, "HTTP/1.1 101 Switching Protocols\r\nUpgrade: websocket\r\nConnection: Upgrade\r\nSec-WebSocket-Accept: "...)
p = append(p, computeAcceptKey(challengeKey)...)
p = append(p, "\r\n"...)
for k, vs := range responseHeader {
for _, v := range vs {
p = append(p, k...)
p = append(p, ": "...)
for i := 0; i < len(v); i++ {
b := v[i]
if b <= 31 {
// prevent response splitting.
b = ' '
}
p = append(p, b)
}
p = append(p, "\r\n"...)
}
}
p = append(p, "\r\n"...)
if _, err = netConn.Write(p); err != nil {
netConn.Close()
return nil, err
}
return c, nil
}
// Subprotocols returns the subprotocols requested by the client in the
// Sec-Websocket-Protocol header.
func Subprotocols(r *http.Request) []string {
h := strings.TrimSpace(r.Header.Get("Sec-Websocket-Protocol"))
if h == "" {
return nil
}
protocols := strings.Split(h, ",")
for i := range protocols {
protocols[i] = strings.TrimSpace(protocols[i])
}
return protocols
}

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// Copyright 2013 Gary Burd. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"net/http"
"reflect"
"testing"
)
var subprotocolTests = []struct {
h string
protocols []string
}{
{"", nil},
{"foo", []string{"foo"}},
{"foo,bar", []string{"foo", "bar"}},
{"foo, bar", []string{"foo", "bar"}},
{" foo, bar", []string{"foo", "bar"}},
{" foo, bar ", []string{"foo", "bar"}},
}
func TestSubprotocols(t *testing.T) {
for _, st := range subprotocolTests {
r := http.Request{Header: http.Header{"Sec-Websocket-Protocol": {st.h}}}
protocols := Subprotocols(&r)
if !reflect.DeepEqual(st.protocols, protocols) {
t.Errorf("SubProtocols(%q) returned %#v, want %#v", st.h, protocols, st.protocols)
}
}
}

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// Copyright 2013 Gary Burd. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"crypto/rand"
"crypto/sha1"
"encoding/base64"
"io"
"net/http"
"strings"
)
// tokenListContainsValue returns true if the 1#token header with the given
// name contains token.
func tokenListContainsValue(header http.Header, name string, value string) bool {
for _, v := range header[name] {
for _, s := range strings.Split(v, ",") {
if strings.EqualFold(value, strings.TrimSpace(s)) {
return true
}
}
}
return false
}
var keyGUID = []byte("258EAFA5-E914-47DA-95CA-C5AB0DC85B11")
func computeAcceptKey(challengeKey string) string {
h := sha1.New()
h.Write([]byte(challengeKey))
h.Write(keyGUID)
return base64.StdEncoding.EncodeToString(h.Sum(nil))
}
func generateChallengeKey() (string, error) {
p := make([]byte, 16)
if _, err := io.ReadFull(rand.Reader, p); err != nil {
return "", err
}
return base64.StdEncoding.EncodeToString(p), nil
}