oss-fuzz/projects/jsoncpp/json.proto

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// Copyright 2020 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
////////////////////////////////////////////////////////////////////////////////
// The proto definition for JSON format has been written based on
// http://www.ecma-international.org/publications/files/ECMA-ST/ECMA-404.pdf
syntax = "proto2";
package json_proto;
message JsonParseAPI {
required int32 settings = 1;
required JsonObject object_value = 2;
}
message JsonObject {
required int32 settings = 1;
required string name = 2;
required JsonValue value = 3;
}
message JsonValue {
oneof value {
// Json value types:
// null: null, will be used when 'oneof' contains nothing
// object: another json object of any type
JsonObject object_value = 1;
// array: an array of values
ArrayValue array_value = 2;
// number: can be an integer, a float, an exponent
NumberValue number_value = 3;
// string: unicode string
StringValue string_value = 4;
// boolean: true or talse
BooleanValue boolean_value = 5;
}
}
message ArrayValue {
repeated JsonValue value = 1;
}
message NumberInteger {
required int64 value = 1;
}
message NumberFloat {
required double value = 1;
}
message NumberExponent {
required int32 base = 1;
required int32 exponent = 2;
required bool use_uppercase = 3;
}
message NumberExponentFrac {
required float base = 1;
required int32 exponent = 2;
required bool use_uppercase = 3;
}
message NumberValue {
required NumberInteger integer_value = 1;
// integer_value is used when oneof field below has nothing.
oneof value {
NumberFloat float_value = 2;
NumberExponent exponent_value = 3;
NumberExponentFrac exponent_frac_value = 4;
}
}
message StringValue {
required string value = 1;
}
message BooleanValue {
required bool value = 1;
}