oss-fuzz/projects/eigen/solver_fuzzer.cc

72 lines
2.1 KiB
C++

// Copyright 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <cstddef>
#include <cstdint>
#include <cstdlib>
#include <string>
#include "Eigen/Core"
#include "Eigen/src/Core/Matrix.h"
using ::Eigen::Matrix;
using ::Eigen::Dynamic;
using ::Eigen::Lower;
using ::Eigen::Upper;
int ConsumeNextInt(const uint8_t** data, size_t* size) {
if (*size < sizeof(int)) {
return 0;
}
int result;
memcpy(&result, *data, sizeof(int));
*size -= sizeof(int);
*data += sizeof(int);
return result;
}
extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
const size_t rows = static_cast<size_t>(ConsumeNextInt(&data, &size));
const size_t columns = static_cast<size_t>(ConsumeNextInt(&data, &size));
if (rows == 0 || columns == 0) {
return 0;
}
if (rows > 1024 || columns > 1024) {
return 0;
}
// We can do this same fuzz test with other templated types. Here, we just use
// an int.
Matrix<int, Dynamic, 1> vec(rows);
for (size_t i = 0; i < rows; ++i) {
vec(i) = ConsumeNextInt(&data, &size);
}
Matrix<int, Dynamic, Dynamic> matrix(rows, columns);
for (int i = 0; i < rows; ++i) {
for (int j = 0; j < columns; ++j) {
matrix(i, j) = ConsumeNextInt(&data, &size);
}
}
matrix.template triangularView<Lower>().solve(vec);
matrix.template triangularView<Upper>().solve(vec);
matrix.conjugate().template triangularView<Lower>().solve(vec);
matrix.conjugate().template triangularView<Upper>().solve(vec);
matrix.transpose().template triangularView<Lower>().solve(vec);
matrix.transpose().template triangularView<Upper>().solve(vec);
return 0;
}