// Copyright 2016 Google Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // TODO(kjlubick): Move this into Skia proper #include "SkCanvas.h" #include "SkPaint.h" #include "SkRegion.h" #include "SkSurface.h" extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) { SkRegion region; if (!region.readFromMemory(data, size)) { return 0; } region.computeRegionComplexity(); region.isComplex(); SkRegion r2; if (region == r2) { region.contains(0,0); } else { region.contains(1,1); } auto s = SkSurface::MakeRasterN32Premul(1024, 1024); s->getCanvas()->drawRegion(region, SkPaint()); return 0; // Non-zero return values are reserved for future use. }