Max Moroz
71f4914c45
[presubmit] Enforce language attribute in project.yaml to be always set. ( #3477 )
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* [presubmit] Enforce language attribute in projectt.yaml to be always set.
* Update documentation, better presubmit check, new project template.
* add docstring to templates.py
* Add example values in the project.yaml template and remove python value for now
* Add "project: c++" to 256 projects
* format
* Add labels and selective_unpack sections to the presubmit check
* fix incorrect auto_ccs format in three projects
* fix nss emails after rebase
2020-03-10 11:08:01 -07:00
VZ
1a6f401773
Run the fuzzing script from the main wxWidgets repository ( #3138 )
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This will make it simpler to extend and maintain the script, e.g. by
adding more fuzz targets.
2019-12-16 17:57:56 -08:00
jonathanmetzman
3049c50d48
Migrate projects using -lFuzzingEngine to $LIB_FUZZING_ENGINE ( #2325 )
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Migrate from -lFuzzingEngine to $LIB_FUZZING_ENGINE where possible and not causing breakage
2019-05-01 11:09:55 -04:00
VZ
5c93c1ce19
Include submodules in wxWidgets checkout ( #982 )
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Third party libraries are now submodules and not subdirectories, so
clone them too.
2017-11-13 10:54:36 -08:00
VZ
289dbbdf7c
Build wxWidgets libraries statically ( #915 )
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This ensures that the fuzzer can be ran from the output directory
without having to copy the shared libraries there too.
2017-10-24 18:19:29 -07:00
VZ
72e9d687ce
Use CXXFLAGS also for linking when building wxWidgets ( #914 )
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Otherwise the correct -stdlib=libc++ option, which is part of CXXFLAGS
defined in the Docker container, is not used resulting in link errors.
2017-10-25 11:53:45 +11:00
VZ
ee358c11e4
Add wxWidgets project ( #913 )
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Add the project file and simple Dockerfile and the build script using
the fuzzer source in the main wxWidgets repository itself.
2017-10-24 16:19:16 -07:00