mirror of https://github.com/google/oss-fuzz.git
Build projects/wuffs as C, not C++ (#1397)
The upstream Wuffs project is C, not C++. Having OSS-Fuzz compile Wuffs as plain C, the way Wuffs' own build system does, should hopefully lessen OSS-Fuzz build breakages such as issue #1373
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@ -19,13 +19,15 @@
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# Wuffs' generated C files are "drop-in libraries" a la
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# http://gpfault.net/posts/drop-in-libraries.txt.html
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for f in fuzz/c/std/*_fuzzer.cc; do
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# Extract the format name, such as "gzip", from the C++ file name,
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# "fuzz/c/std/gzip_fuzzer.cc".
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b=$(basename $f _fuzzer.cc)
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for f in fuzz/c/std/*_fuzzer.c; do
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# Extract the format name, such as "gzip", from the C file name,
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# "fuzz/c/std/gzip_fuzzer.c".
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b=$(basename $f _fuzzer.c)
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# Make the "gzip_fuzzer" binary.
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$CXX $CXXFLAGS -std=c++11 $f -o $OUT/${b}_fuzzer -lFuzzingEngine
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# Make the "gzip_fuzzer" binary. First compile the (C) Wuffs code, then link
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# the (C++) fuzzing library.
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$CC $CFLAGS -c -std=c99 $f -o $WORK/${b}_fuzzer.o
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$CXX $CXXFLAGS $WORK/${b}_fuzzer.o -o $OUT/${b}_fuzzer -lFuzzingEngine
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# Make the optional "gzip_fuzzer_seed_corpus.zip" archive. This means
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# extracting the "foo/bar/*.gz" out of the matching "gzip: foo/bar/*.gz"
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