[Eigen] Add project (#2637)

This commit is contained in:
Google AutoFuzz Team 2019-08-14 16:15:25 +02:00 committed by jonathanmetzman
parent 48f321e939
commit 44c996035a
4 changed files with 128 additions and 0 deletions

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projects/eigen/Dockerfile Normal file
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# Copyright 2019 Google Inc.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
################################################################################
FROM gcr.io/oss-fuzz-base/base-builder
MAINTAINER eigen-core-team@lists.tuxfamily.org
RUN apt-get update && apt-get install --yes cmake mercurial
RUN hg clone https://GOOGLE-AUTOFUZZ@bitbucket.org/eigen/eigen
WORKDIR eigen
COPY build.sh solver_fuzzer.cc $SRC/

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projects/eigen/build.sh Executable file
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#!/bin/bash -eu
# Copyright 2019 Google Inc.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
################################################################################
# build project
mkdir build_dir && cd build_dir
cmake ..
make install
cd ..
# build fuzzers
for fuzzers in $(find $SRC -name '*_fuzzer.cc'); do
fuzz_basename=$(basename -s .cc $fuzzers)
$CXX $CXXFLAGS -std=c++11 -I. -Isrc/Eigen/Core \
$fuzzers -o $OUT/$fuzz_basename $LIB_FUZZING_ENGINE
done

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homepage: "http://eigen.tuxfamily.org/index.php?title=Main_Page"
primary_contact: "eigen-core-team@lists.tuxfamily.org"
sanitizers:
- address
- memory
- undefined

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// Copyright 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <cstddef>
#include <cstdint>
#include <cstdlib>
#include <string>
#include "Eigen/Core"
#include "Eigen/src/Core/Matrix.h"
using ::Eigen::Matrix;
using ::Eigen::Dynamic;
using ::Eigen::Lower;
using ::Eigen::Upper;
int ConsumeNextInt(const uint8_t** data, size_t* size) {
if (*size < sizeof(int)) {
return 0;
}
int result;
memcpy(&result, *data, sizeof(int));
*size -= sizeof(int);
*data += sizeof(int);
return result;
}
extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
const size_t rows = static_cast<size_t>(ConsumeNextInt(&data, &size));
const size_t columns = static_cast<size_t>(ConsumeNextInt(&data, &size));
if (rows == 0 || columns == 0) {
return 0;
}
if (rows > 1024 || columns > 1024) {
return 0;
}
// We can do this same fuzz test with other templated types. Here, we just use
// an int.
Matrix<int, Dynamic, 1> vec(rows);
for (size_t i = 0; i < rows; ++i) {
vec(i) = ConsumeNextInt(&data, &size);
}
Matrix<int, Dynamic, Dynamic> matrix(rows, columns);
for (int i = 0; i < rows; ++i) {
for (int j = 0; j < columns; ++j) {
matrix(i, j) = ConsumeNextInt(&data, &size);
}
}
matrix.template triangularView<Lower>().solve(vec);
matrix.template triangularView<Upper>().solve(vec);
matrix.conjugate().template triangularView<Lower>().solve(vec);
matrix.conjugate().template triangularView<Upper>().solve(vec);
matrix.transpose().template triangularView<Lower>().solve(vec);
matrix.transpose().template triangularView<Upper>().solve(vec);
return 0;
}