odyssey/machine/machine.h

133 lines
2.5 KiB
C

#ifndef MACHINE_H_
#define MACHINE_H_
/*
* machinarium.
*
* cooperative multitasking engine.
*/
#include <stdlib.h>
#include <stdint.h>
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#if __GNUC__ >= 4
# define MACHINE_API __attribute__((visibility("default")))
#else
# define MACHINE_API
#endif
typedef void (*machine_fiber_function_t)(void *arg);
typedef void* machine_t;
typedef void* machine_fiber_t;
typedef void* machine_io_t;
/* machine control */
MACHINE_API machine_t
machine_create(void);
MACHINE_API int
machine_free(machine_t);
MACHINE_API void
machine_start(machine_t);
MACHINE_API void
machine_stop(machine_t);
MACHINE_API int
machine_active(machine_t);
/* fiber */
MACHINE_API machine_fiber_t
machine_create_fiber(machine_t, machine_fiber_function_t, void *arg);
MACHINE_API void
machine_sleep(machine_t, uint64_t time_ms);
MACHINE_API void
machine_wait(machine_fiber_t);
MACHINE_API void
machine_cancel(machine_fiber_t);
MACHINE_API int
machine_condition(machine_t, uint64_t time_ms);
MACHINE_API int
machine_signal(machine_fiber_t);
MACHINE_API int
machine_cancelled(machine_t);
/* io */
MACHINE_API machine_io_t
machine_create_io(machine_t);
MACHINE_API void
machine_close(machine_io_t);
MACHINE_API int
machine_io_fd(machine_io_t);
MACHINE_API int
machine_io_nodelay(machine_io_t, int enable);
MACHINE_API int
machine_io_keepalive(machine_io_t, int enable, int delay);
MACHINE_API int
machine_io_readahead(machine_io_t, int size);
MACHINE_API int
machine_getsockname(machine_io_t, struct sockaddr*, int*);
MACHINE_API int
machine_getpeername(machine_io_t, struct sockaddr*, int*);
MACHINE_API int
machine_getaddrinfo(machine_io_t, char *addr, char *service,
struct addrinfo *hints,
struct addrinfo **res,
uint64_t time_ms);
MACHINE_API int
machine_connect(machine_io_t, struct sockaddr*, uint64_t time_ms);
MACHINE_API int
machine_connect_timedout(machine_io_t);
MACHINE_API int
machine_connected(machine_io_t);
MACHINE_API int
machine_bind(machine_io_t, struct sockaddr*);
MACHINE_API int
machine_accept(machine_io_t, int backlog, machine_io_t *client);
MACHINE_API int
machine_read(machine_io_t, int size, uint64_t time_ms);
MACHINE_API int
machine_read_timedout(machine_io_t);
MACHINE_API char*
machine_read_buf(machine_io_t);
MACHINE_API int
machine_write(machine_io_t, char *buf, int size, uint64_t time_ms);
MACHINE_API int
machine_write_timedout(machine_io_t);
#endif