# Copyright The PyTorch Lightning team. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. from enum import Enum from functools import wraps from typing import Callable, Optional import pytorch_lightning class TrainerState(str, Enum): """ State which is set in the :class:`~pytorch_lightning.trainer.trainer.Trainer` to indicate what is currently or was executed. >>> # you can math the type with string >>> TrainerState.RUNNING == 'RUNNING' True >>> # which is case sensitive >>> TrainerState.FINISHED == 'finished' False """ INITIALIZING = 'INITIALIZING' RUNNING = 'RUNNING' FINISHED = 'FINISHED' INTERRUPTED = 'INTERRUPTED' def trainer_state(*, entering: Optional[TrainerState] = None, exiting: Optional[TrainerState] = None) -> Callable: """ Decorator for :class:`~pytorch_lightning.trainer.trainer.Trainer` methods which changes state to `entering` before the function execution and `exiting` after the function is executed. If `None` is passed to `entering`, the state is not changed. If `None` is passed to `exiting`, the state is restored to the state before function execution. If `INTERRUPTED` state is set inside a run function, the state remains `INTERRUPTED`. """ def wrapper(fn) -> Callable: @wraps(fn) def wrapped_fn(self, *args, **kwargs): if not isinstance(self, pytorch_lightning.Trainer): return fn(self, *args, **kwargs) state_before = self._state if entering is not None: self._state = entering result = fn(self, *args, **kwargs) # The INTERRUPTED state can be set inside the run function. To indicate that run was interrupted # we retain INTERRUPTED state if self._state == TrainerState.INTERRUPTED: return result self._state = exiting if exiting is not None else state_before return result return wrapped_fn return wrapper