kivy/examples/widgets/codeinputtest.kv

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#:import fonts pygame.font
#:import os os
<Fnt_SpinnerOption>:
fnt_name: fonts.match_font(self.text)
font_name: self.fnt_name if self.fnt_name else self.font_name
<LoadDialog>:
title: filechooser.path
choosen_file: None
BoxLayout:
size: root.size
pos: root.pos
orientation: "vertical"
FileChooserListView:
id: filechooser
path: os.getcwd()
BoxLayout:
size_hint_y: None
height: 30
Button:
text: "Cancel"
on_release: root.cancel()
Button:
text: "Load"
on_release: root.load(filechooser.path, filechooser.selection)
<SaveDialog>:
text_input: text_input
BoxLayout:
size: root.size
pos: root.pos
orientation: "vertical"
FileChooserListView:
id: filechooser
path: os.getcwd()
on_selection: text_input.text = self.selection and self.selection[0] or ''
TextInput:
id: text_input
size_hint_y: None
height: 30
multiline: False
BoxLayout:
size_hint_y: None
height: 30
Button:
text: "Cancel"
on_release: root.cancel()
Button:
text: "Save"
on_release: root.save(filechooser.path, text_input.text)