kivy/examples/demo/touchtracer.py

78 lines
2.3 KiB
Python

from kivy.app import App
from kivy.uix.widget import Widget
from kivy.uix.label import Label
from kivy.graphics import Color, Rectangle, Point
from random import random
from math import sqrt
def calculate_points(x1, y1, x2, y2, steps=5):
dx = x2 - x1
dy = y2 - y1
dist = sqrt(dx * dx + dy * dy)
if dist < steps:
return None
o = []
m = dist / steps
for i in xrange(1, int(m)):
mi = i / m
lastx = x1 + dx * mi
lasty = y1 + dy * mi
o.extend([lastx, lasty])
return o
class Touchdebug(Widget):
def on_touch_down(self, touch):
win = self.get_parent_window()
ud = touch.ud
ud['group'] = g = str(touch.uid)
with self.canvas:
ud['color'] = Color(random(), 1, 1, mode='hsv', group=g)
ud['lines'] = (
Rectangle(pos=(touch.x, 0), size=(1, win.height), group=g),
Rectangle(pos=(0, touch.y), size=(win.width, 1), group=g),
Point(points=(touch.x, touch.y), source='particle.png',
pointsize=5, group=g)
)
ud['label'] = Label()
self.update_touch_label(ud['label'], touch)
self.add_widget(ud['label'])
def on_touch_move(self, touch):
ud = touch.ud
ud['lines'][0].pos = touch.x, 0
ud['lines'][1].pos = 0, touch.y
points = ud['lines'][2].points
oldx, oldy = points[-2], points[-1]
points = calculate_points(oldx, oldy, touch.x, touch.y)
if points:
ud['lines'][2].points = ud['lines'][2].points + points
ud['label'].pos = touch.pos
self.update_touch_label(ud['label'], touch)
def on_touch_up(self, touch):
ud = touch.ud
self.canvas.remove_group(ud['group'])
self.remove_widget(ud['label'])
def update_touch_label(self, label, touch):
label.text = 'ID: %s\nPos: (%d, %d)\nClass: %s' % (
touch.id,
touch.x,
touch.y,
touch.__class__.__name__
)
label.texture_update()
label.pos = touch.pos
label.size = label.texture_size[0] + 20, label.texture_size[1] + 20
class TouchdebugApp(App):
def build(self):
return Touchdebug()
if __name__ == '__main__':
TouchdebugApp().run()