Mathieu Virbel
087412fbc3
gl: fix KIVY_DOC_INCLUDE vs KIVY_DOC
2011-01-10 01:13:44 +01:00
Mathieu Virbel
a2104f1398
don't include opengl if documentation is generated
2011-01-10 01:11:37 +01:00
Mathieu Virbel
cf68a993cc
Merge branch 'master' of github.com:tito/kivy
2011-01-10 01:08:49 +01:00
Mathieu Virbel
4da1772e98
camera: prevent to import opengl
2011-01-10 01:08:32 +01:00
Mathieu Virbel
3bee58a1b2
Initial support of Android platform
...
- androidjoystick input provider: multitouch event are passed from android to pygame joystick
- support android: kill the application if the device ask for pause (could be configured by the app)
- renaming event to _event, to prevent conflict with pygame.event (temporary.)
- window: activate android support at creation
- init: fix home path to /sdcard
2011-01-10 00:43:10 +01:00
Mathieu Virbel
50937dc56b
fix data install + c_ext issue
...
+ don't assume that pyx is finishing by '.pyx'. Can be '.c' :)
2011-01-10 00:37:16 +01:00
Mathieu Virbel
09b13b7fb9
tiny fixes
2011-01-10 00:34:16 +01:00
Mathieu Virbel
a34c630a4c
fix remove_widget() / canvas.remove()
2011-01-10 00:33:37 +01:00
Mathieu Virbel
c10d1e1c07
add opengl_debug mode at compilation time. this print the symbol executed + glGetError() after each symbol execution.
...
+ include config.pxi for compilation configuration
2011-01-10 00:33:15 +01:00
Christopher Denter
da83002629
Factory: Doc fixes
2011-01-08 23:44:31 +01:00
Christopher Denter
d0594e0327
Update .gitignore to not show the auto-generated factory_registers.py file
2011-01-08 23:43:58 +01:00
Christopher Denter
fb84fca812
Micro optimizations for the parser and small doc fixes
2011-01-08 16:13:09 +01:00
Christopher Denter
e6eb9d1058
Allow comments to appear anywhere on a line (as long is its only preceeded by whitespace).
2011-01-08 16:08:49 +01:00
Christopher Denter
761e047423
Parser: cross-platform fix; On windows, lines end with \r\n
2011-01-08 16:04:21 +01:00
Mathieu Virbel
43e11582a6
core/gl: replace pyopengl by our opengl provider (much more faster \o/)
2011-01-07 20:19:16 +01:00
Mathieu Virbel
1c0e6748ec
little optimization of clip_view
2011-01-07 20:13:05 +01:00
Mathieu Virbel
143786156b
move all function to the matrix class, and use it.
...
ready to merge :)
2011-01-07 20:04:51 +01:00
Mathieu Virbel
9d25130bf5
remove latest usage of numpy in the doc, we're ok now !
2011-01-07 18:41:54 +01:00
Mathieu Virbel
99618b38be
thanks to dennda give me the "transposed matrix" keyword. matrix functions are know all working with transposed matrix directly. no more conversion needed in shader.
...
fix scatter.
2011-01-07 18:35:58 +01:00
Mathieu Virbel
f57249efcb
add missing transformation files !
2011-01-07 17:31:19 +01:00
Mathieu Virbel
b390056be0
finally found the matrix bug. flatten operation are not linear as i was thinking. So dunno if we need to reorder the matrix operation or not. Need to ask to hansent :)
2011-01-07 17:07:06 +01:00
Mathieu Virbel
62f793465f
remove numpy from setup.py and scatter doc
2011-01-06 12:34:10 +01:00
Mathieu Virbel
4cc7b56122
conversion of transformation to our own transformation lib, without numpy dep
2011-01-06 12:33:10 +01:00
Mathieu Virbel
4234f9eff2
enable animation documentation
2011-01-04 12:44:00 +01:00
Mathieu Virbel
de8ecf1dcc
animation: add method to stop any animation going on a specific widget/property.
2011-01-04 12:41:38 +01:00
Mathieu Virbel
bb864cac1f
animation: add animation class + new way of doing animation
2011-01-04 11:59:56 +01:00
Mathieu Virbel
20e619194f
widget: doc
2011-01-04 11:59:37 +01:00
Mathieu Virbel
26c99a6cb7
gl: export print_gl_version out of the documentation condition
2011-01-04 08:30:32 +01:00
Mathieu Virbel
9f4934ffe4
widget: canvas must be created before setting properties. otherwise, we can't use it !
2011-01-03 22:55:06 +01:00
Mathieu Virbel
3cbbc5bfe9
style/image: take care of position when drawing image
2011-01-03 22:54:47 +01:00
Mathieu Virbel
cb959a8294
app: don't set root to None after build() call, if the root is already set in __init__
2011-01-03 22:54:30 +01:00
Christopher Denter
da45c53e5f
reworded docs
2011-01-02 17:34:18 +01:00
Mathieu Virbel
a8e2c65307
got texture.pyx compiling and working !
2010-12-23 17:39:31 -05:00
Mathieu Virbel
5dbede669d
fix texture compilation
2010-12-23 17:39:31 -05:00
Mathieu Virbel
6496511b90
update setup.py for texture.pyx
2010-12-23 17:39:30 -05:00
Mathieu Virbel
8599c6ae5e
move texture.py to pyx (first pass)
2010-12-23 17:39:30 -05:00
Mathieu Virbel
7005aa3d8d
rename app_scatter to .kv
2010-12-22 20:46:37 +01:00
Mathieu Virbel
feb10af8c7
update scatter application
2010-12-22 20:41:01 +01:00
Mathieu Virbel
f503d3a744
add style for drawing default image
2010-12-22 20:40:53 +01:00
Mathieu Virbel
cfd8bd2db8
add canvas.before, and before/after are now CanvasBase class that support the with statement.
...
+ both of them are added to the canvas instruction group
+ if the are not used, they are not created.
2010-12-22 20:36:03 +01:00
Mathieu Virbel
f5403e0ad0
readd canvas.after in graphics instruction.
2010-12-22 20:06:25 +01:00
Mathieu Virbel
daf4a9d5fe
enhance doc of scatter
2010-12-22 19:42:40 +01:00
Mathieu Virbel
2de1939a4c
remove numpy import
2010-12-22 19:35:11 +01:00
Mathieu Virbel
881600f11c
rename GraphicsInstruction to Instruction
2010-12-22 19:34:36 +01:00
Mathieu Virbel
85503fe428
clean scatter
2010-12-22 19:34:25 +01:00
Mathieu Virbel
f3bc6998e8
use matrixinstruction to make scatter work
2010-12-22 19:14:31 +01:00
Mathieu Virbel
d972a89c0f
use string for binding property, not the actual property object. Otherwise, if we want to change the property, it's a total mess.
2010-12-22 16:43:41 +01:00
Mathieu Virbel
2a5d19b5e7
Merge branch 'master' of github.com:tito/kivy into uix-scatter
2010-12-22 14:34:19 +01:00
Mathieu Virbel
eacc6c68e5
update background & logo
2010-12-22 14:21:44 +01:00
Mathieu Virbel
a4e4f30dbe
update doc css to include a sidebar
2010-12-22 12:14:24 +01:00