core/window: remove some debugs

This commit is contained in:
Mathieu Virbel 2012-03-05 17:28:49 +01:00
parent d45219d5b8
commit edd1d2a5ee
2 changed files with 14 additions and 11 deletions

View File

@ -20,6 +20,7 @@ from kivy.modules import Modules
from kivy.event import EventDispatcher
from kivy.properties import ListProperty, ObjectProperty, AliasProperty, \
NumericProperty, OptionProperty, StringProperty
from kivy.utils import platform
# late import
VKeyboard = None
@ -482,7 +483,6 @@ class WindowBase(EventDispatcher):
# called, unset the trigger
Clock.unschedule(self.create_window)
print 'create window !!'
if not self.initialized:
from kivy.core.gl import init_gl
init_gl()
@ -496,11 +496,18 @@ class WindowBase(EventDispatcher):
else:
# if we get initialized more than once, then reload opengl state
# after the second time.
# XXX check how it's working on embed platform.
from kivy.graphics.opengl_utils import gl_reload
gl_reload()
def ask_update(dt):
self.canvas.ask_update()
Clock.schedule_once(ask_update, 0)
if platform() == 'linux':
# on linux, it's safe for just sending a resize.
self.dispatch('on_resize', *self.system_size)
else:
# on other platform, window are recreated, we need to reload.
gl_reload()
def ask_update(dt):
self.canvas.ask_update()
Clock.schedule_once(ask_update, 0)
# ensure the gl viewport is correct
self.update_viewport()
@ -631,9 +638,6 @@ class WindowBase(EventDispatcher):
def on_resize(self, width, height):
'''Event called when the window is resized'''
print '-- on resize', width, height
from kivy.graphics.opengl_utils import gl_reload
gl_reload()
self.update_viewport()
def update_viewport(self):

View File

@ -37,7 +37,6 @@ class WindowPygame(WindowBase):
# have some weird bugs
self.dispatch('on_mouse_up', 0, 0, 'all', [])
print 'window create'
# force display to show (available only for fullscreen)
displayidx = Config.getint('graphics', 'display')
if not 'SDL_VIDEO_FULLSCREEN_HEAD' in environ and displayidx != -1:
@ -270,7 +269,8 @@ class WindowPygame(WindowBase):
# video resize
elif event.type == pygame.VIDEORESIZE:
self.system_size = event.size
self._size = event.size
self.update_viewport()
elif event.type == pygame.VIDEOEXPOSE:
self.canvas.ask_update()
@ -312,7 +312,6 @@ class WindowPygame(WindowBase):
# Pygame wrapper
#
def _pygame_set_mode(self, size=None):
print '>>> pygame set mode', self._size, self.fullscreen, self.flags
if size is None:
size = self.size
if self.fullscreen == 'auto':