doc: revisions to examples/kinect/README.txt

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Zen-CODE 2014-03-05 23:18:08 +02:00
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@ -3,11 +3,11 @@ Kinect Viewer
You must have libfreenect installed on your system to make it work. You must have libfreenect installed on your system to make it work.
How it's working How it works
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1. viewer is taking depth value from freenect 1. The viewer gets the depth value from freenect.
2. depth are multiply per 32 to use the full range of 16 bits 2. Depths are multiplied by 32 to use the full range of 16 bits.
3. depth are uploaded in a "luminance" texture 3. Depths are uploaded into a "luminance" texture.
4. we are using a shader for mapping the depth to a special color 4. We use a shader for mapping the depth to a special color.