mirror of https://github.com/kivy/kivy.git
doc: activate shader documentation
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@ -9,7 +9,6 @@ Be careful if you change anything in !
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ignore_list = (
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'kivy.factory_registers',
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'kivy.graphics.buffer',
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'kivy.graphics.shader',
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'kivy.graphics.vbo',
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'kivy.graphics.vertex',
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)
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@ -34,6 +33,7 @@ import kivy.core.video
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import kivy.core.window
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import kivy.ext
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import kivy.graphics
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import kivy.graphics.shader
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import kivy.animation
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from kivy.factory import Factory
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@ -95,9 +95,9 @@ cdef class Shader:
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'''Create a vertex or fragment shader
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:Parameters:
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`vs` : string
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`vs`: string, default to None
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source code for vertex shader
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`fs` : string
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`fs`: string, default to None
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source code for fragment shader
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'''
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def __cinit__(self):
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@ -299,6 +299,11 @@ cdef class Shader:
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#
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property vs:
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'''Vertex shader source code.
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If you set a new vertex shader source code, it will be automatically
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compiled and replace the current one.
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'''
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def __get__(self):
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return self.vert_src
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def __set__(self, object source):
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@ -308,6 +313,11 @@ cdef class Shader:
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self.build_vertex()
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property fs:
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'''Fragment shader source code.
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If you set a new fragment shader source code, it will be automatically
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compiled and replace the current one.
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'''
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def __get__(self):
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return self.frag_src
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def __set__(self, object source):
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@ -317,5 +327,7 @@ cdef class Shader:
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self.build_fragment()
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property success:
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'''Indicate if shader is ok for usage or not.
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'''
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def __get__(self):
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return self._success
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