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asyncimage/loader: fix loading when "clock" backend is used instead of "pygame" (happen on iOS). closes #768
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@ -321,7 +321,7 @@ else:
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parameters = self._q_load.pop()
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except IndexError:
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return
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self._load(parameters)
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self._load(parameters)
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Loader = LoaderClock()
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Logger.info('Loader: using <clock> as thread loader')
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