graphics: compiler is broken when we have more than one canvas in the game.

temporary disable it to prevent ui bugs.
This commit is contained in:
Mathieu Virbel 2011-01-31 15:32:06 +01:00
parent 0496e5636d
commit 905b0c2bc0
1 changed files with 4 additions and 0 deletions

View File

@ -53,6 +53,9 @@ from instructions cimport Instruction, RenderContext, ContextInstruction
cdef class GraphicsCompiler:
cdef InstructionGroup compile(self, InstructionGroup group):
return group
'''
cdef Instruction c
cdef ContextInstruction ci
cdef RenderContext rc = None
@ -92,3 +95,4 @@ cdef class GraphicsCompiler:
group.flags |= GI_NO_APPLY_ONCE
return group
'''