Fix cython 'python temp coercion' exception.

This commit is contained in:
Matthew Einhorn 2014-07-17 16:37:42 -04:00
parent 24a06ffb20
commit 827bd6c7b7
1 changed files with 3 additions and 1 deletions

View File

@ -421,6 +421,7 @@ cdef class Shader:
cdef void bind_vertex_format(self, VertexFormat vertex_format):
cdef unsigned int i
cdef vertex_attr_t *attr
cdef bytes name
# if the current vertex format used in the shader is the current one, do
# nothing.
@ -445,7 +446,8 @@ cdef class Shader:
attr = &vertex_format.vattr[i]
if attr.per_vertex == 0:
continue
attr.index = glGetAttribLocation(self.program, <char *><bytes>attr.name)
name = <bytes>attr.name
attr.index = glGetAttribLocation(self.program, <char *>name)
glEnableVertexAttribArray(attr.index)
# save for the next run.