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examples/canvas/mesh_manipulation.py add docstring
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'''
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Mesh Manipulation Example
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=========================
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This demonstrates creating a mesh and using it to deform the texture (the
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kivy log). You should see the kivy logo with a five sliders to right.
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The sliders change the mesh points' x and y offsets, radius, and a
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'wobble' deformation's magnitude and speed.
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This example is developed in gabriel's blog post at
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http://kivy.org/planet/2014/01/kivy-image-manipulations-with-mesh-and-textures/
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'''
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from kivy.app import App
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from kivy.lang import Builder
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from kivy.core.image import Image as CoreImage
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