From 6cbd874b10c9e2d58480eaaa345e1bbeb51dd7ac Mon Sep 17 00:00:00 2001 From: tshirtman Date: Fri, 30 Nov 2012 00:32:04 +0100 Subject: [PATCH] small corrections to guide2 --- doc/sources/guide2/basic.rst | 3 ++- doc/sources/guide2/events.rst | 2 +- doc/sources/guide2/graphics.rst | 2 +- 3 files changed, 4 insertions(+), 3 deletions(-) diff --git a/doc/sources/guide2/basic.rst b/doc/sources/guide2/basic.rst index c3ca88cb6..09329f676 100644 --- a/doc/sources/guide2/basic.rst +++ b/doc/sources/guide2/basic.rst @@ -45,7 +45,7 @@ Creating a kivy application is as simple as: instantiating this class, and call its :meth:`kiyv.app.App.run` method. -here is an example of such a minimum application:: +Here is an example of such a minimal application:: from kivy.app import App from kivy.uix.label import Label @@ -59,6 +59,7 @@ here is an example of such a minimum application:: if __name__ == '__main__': MyApp().run() +You can save this to a text file, `main.py` for example, and run it. Running the application ----------------------- diff --git a/doc/sources/guide2/events.rst b/doc/sources/guide2/events.rst index 44bdaceee..f7de619a7 100644 --- a/doc/sources/guide2/events.rst +++ b/doc/sources/guide2/events.rst @@ -68,7 +68,7 @@ Introduction to properties -------------------------- Properties are an awesome way to define events and bind to them, it basically -produce events when the attributes to your object changes, so you can bind +produce events when the attributes of your object changes, so you can bind actions to the change of these values. There are different kind of properties to describe the type of data you want to diff --git a/doc/sources/guide2/graphics.rst b/doc/sources/guide2/graphics.rst index b23ea8cea..390d6dbb4 100644 --- a/doc/sources/guide2/graphics.rst +++ b/doc/sources/guide2/graphics.rst @@ -64,7 +64,7 @@ polygon, to more complex ones, like meshes or bezier curves:: Manipulating instructions ------------------------- -Sometime, you want to update or remove the instructions you added to an canvas, +Sometime, you want to update or remove the instructions you added to a canvas, this can be done in various ways depending on your needs: You can keep a reference to your instruction and update them::