mirror of https://github.com/kivy/kivy.git
rework setup.py, need testing on windows/linux. hopefully that would be more easy to implement new extensions that require new libs now.
This commit is contained in:
parent
8d3403d3eb
commit
69bea76df9
302
setup.py
302
setup.py
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@ -1,20 +1,36 @@
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#
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# Kivy - Crossplatform NUI toolkit
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# http://kivy.org/
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#
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import sys
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from fnmatch import filter as fnfilter
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from os.path import join, dirname, realpath, sep, exists
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from copy import deepcopy
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from os.path import join, dirname, sep, exists
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from os import walk, environ
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from distutils.core import setup
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from distutils.extension import Extension
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# -----------------------------------------------------------------------------
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# Detect options
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#
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c_options = {
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'use_opengl_es2': True,
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'use_opengl_debug': False,
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'use_glew': False,
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'use_mesagl': 'USE_MESAGL' in environ}
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# -----------------------------------------------------------------------------
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# Determine on which platform we are
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platform = sys.platform
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#
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# Detect Python for android project
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# FIXME: add a specific var for this project, not just guess
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#
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# Detect Python for android project (http://github.com/kivy/python-for-android)
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ndkplatform = environ.get('NDKPLATFORM')
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if ndkplatform is not None and environ.get('LIBLINK'):
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platform = 'android'
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# -----------------------------------------------------------------------------
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# Cython check
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try:
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# check for cython
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from Cython.Distutils import build_ext
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@ -27,61 +43,8 @@ except ImportError:
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have_cython = False
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from distutils.command.build_ext import build_ext
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# extract version (simulate doc generation, kivy will be not imported)
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environ['KIVY_DOC_INCLUDE'] = '1'
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import kivy
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# extra build commands go in the cmdclass dict {'command-name': CommandClass}
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# see tools.packaging.{platform}.build.py for custom build commands for
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# portable packages. also e.g. we use build_ext command from cython if its
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# installed for c extensions.
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cmdclass = {}
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try:
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# add build rules for portable packages to cmdclass
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if platform == 'win32':
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from kivy.tools.packaging.win32.build import WindowsPortableBuild
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cmdclass['build_portable'] = WindowsPortableBuild
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elif platform == 'darwin':
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from kivy.tools.packaging.osx.build import OSXPortableBuild
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cmdclass['build_portable'] = OSXPortableBuild
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except ImportError:
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print 'User distribution detected, avoid portable command.'
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from kivy.tools.packaging.factory import FactoryBuild
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cmdclass['build_factory'] = FactoryBuild
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#
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# Detect options
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#
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c_options = {
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'use_opengl_es2': True,
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'use_opengl_debug': False,
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'use_glew': False,
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'use_mesagl': 'USE_MESAGL' in environ}
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# Detect which opengl version headers to use
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if platform in ('android', 'darwin'):
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pass
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elif platform == 'win32':
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print 'Windows platform detected, force GLEW usage.'
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c_options['use_glew'] = True
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else:
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# searching GLES headers
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default_header_dirs = ['/usr/include', '/usr/local/include']
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found = False
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for hdir in default_header_dirs:
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filename = join(hdir, 'GLES2', 'gl2.h')
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if exists(filename):
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found = True
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print 'Found GLES 2.0 headers at', filename
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break
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if not found:
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print 'WARNING: GLES 2.0 headers are not found'
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print 'Fallback to Desktop opengl headers.'
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c_options['use_opengl_es2'] = False
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# -----------------------------------------------------------------------------
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# Setup classes
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class KivyBuildExt(build_ext):
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def build_extensions(self):
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@ -104,55 +67,55 @@ class KivyBuildExt(build_ext):
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build_ext.build_extensions(self)
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cmdclass['build_ext'] = KivyBuildExt
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# extension modules
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ext_modules = []
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# -----------------------------------------------------------------------------
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# extract version (simulate doc generation, kivy will be not imported)
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environ['KIVY_DOC_INCLUDE'] = '1'
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import kivy
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# list all files to compile
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pyx_files = []
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pxd_files = []
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kivy_libs_dir = realpath(join(kivy.kivy_base_dir, 'libs'))
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for root, dirnames, filenames in walk(join(dirname(__file__), 'kivy')):
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# ignore lib directory
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if realpath(root).startswith(kivy_libs_dir):
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continue
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for filename in fnfilter(filenames, '*.pxd'):
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pxd_files.append(join(root, filename))
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for filename in fnfilter(filenames, '*.pyx'):
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pyx_files.append(join(root, filename))
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# extra build commands go in the cmdclass dict {'command-name': CommandClass}
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# see tools.packaging.{platform}.build.py for custom build commands for
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# portable packages. also e.g. we use build_ext command from cython if its
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# installed for c extensions.
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from kivy.tools.packaging.factory import FactoryBuild
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cmdclass = {
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'build_factory': FactoryBuild,
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'build_ext': KivyBuildExt }
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if not have_cython:
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pyx_files = pyx_files = ['%s.c' % x[:-4] for x in pyx_files]
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pxd_files = []
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# add cython core extension modules if cython is available
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if True:
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libraries = ['m']
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include_dirs = []
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extra_link_args = []
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try:
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# add build rules for portable packages to cmdclass
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if platform == 'win32':
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libraries.append('opengl32')
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from kivy.tools.packaging.win32.build import WindowsPortableBuild
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cmdclass['build_portable'] = WindowsPortableBuild
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elif platform == 'darwin':
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# On OSX, it's not -lGL, but -framework OpenGL...
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extra_link_args = ['-framework', 'OpenGL']
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elif platform.startswith('freebsd'):
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include_dirs += ['/usr/local/include']
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extra_link_args += ['-L', '/usr/local/lib']
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elif platform == 'android':
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include_dirs += [join(ndkplatform, 'usr', 'include')]
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extra_link_args += ['-L', join(ndkplatform, 'usr', 'lib')]
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libraries.append('GLESv2')
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else:
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libraries.append('GL')
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from kivy.tools.packaging.osx.build import OSXPortableBuild
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cmdclass['build_portable'] = OSXPortableBuild
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except ImportError:
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print 'User distribution detected, avoid portable command.'
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if c_options['use_glew']:
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if platform == 'win32':
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libraries.append('glew32')
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# Detect which opengl version headers to use
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if platform in ('android', 'darwin'):
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pass
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elif platform == 'win32':
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print 'Windows platform detected, force GLEW usage.'
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c_options['use_glew'] = True
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else:
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libraries.append('GLEW')
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# searching GLES headers
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default_header_dirs = ['/usr/include', '/usr/local/include']
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found = False
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for hdir in default_header_dirs:
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filename = join(hdir, 'GLES2', 'gl2.h')
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if exists(filename):
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found = True
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print 'Found GLES 2.0 headers at', filename
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break
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if not found:
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print 'WARNING: GLES 2.0 headers are not found'
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print 'Fallback to Desktop opengl headers.'
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c_options['use_opengl_es2'] = False
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# -----------------------------------------------------------------------------
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# declare flags
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def get_modulename_from_file(filename):
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pyx = '.'.join(filename.split('.')[:-1])
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pyxl = pyx.split(sep)
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class CythonExtension(Extension):
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def __init__(self, *args, **kwargs):
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# Small hack to only compile for x86_64 on OSX.
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# Is there a better way to do this?
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if platform == 'darwin':
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extra_args = ['-arch', 'x86_64']
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kwargs['extra_compile_args'] = extra_args + \
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kwargs.get('extra_compile_args', [])
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kwargs['extra_link_args'] = extra_args + \
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kwargs.get('extra_link_args', [])
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Extension.__init__(self, *args, **kwargs)
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self.pyrex_directives = {
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'profile': 'USE_PROFILE' in environ,
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# sources
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self.sources = args[1]
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# simple extensions
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for pyx in (x for x in pyx_files if not 'graphics' in x):
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pxd = [x for x in pxd_files if not 'graphics' in x]
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def merge(d1, *args):
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d1 = deepcopy(d1)
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for d2 in args:
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for key, value in d2.iteritems():
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if key in d1:
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d1[key].extend(value)
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else:
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d1[key] = value
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return d1
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def determine_gl_flags():
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flags = {'libraries': []}
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if platform == 'win32':
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flags['libraries'] = ['opengl32']
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elif platform == 'darwin':
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flags['extra_link_args'] = ['-framework', 'OpenGL', '-arch', 'x86_64']
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flags['extra_compile_args'] = ['-arch', 'x86_64']
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elif platform.startswith('freebsd'):
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flags['include_dirs'] = ['/usr/local/include']
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flags['extra_link_args'] = ['-L', '/usr/local/lib']
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elif platform == 'android':
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flags['include_dirs'] += [join(ndkplatform, 'usr', 'include')]
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flags['extra_link_args'] += ['-L', join(ndkplatform, 'usr', 'lib')]
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flags['libraries'] = ['GLESv2']
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else:
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flags['libraries'] = ['GL']
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if c_options['use_glew']:
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if platform == 'win32':
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flags['libraries'] += ['glew32']
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else:
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flags['libraries'] += ['GLEW']
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return flags
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def determine_graphics_pxd():
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flags = {'depends': [join(dirname(__file__), 'kivy', x) for x in [
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'graphics/buffer.pxd',
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'graphics/c_opengl.pxd',
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'graphics/c_opengl_debug.pxd',
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'graphics/compiler.pxd',
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'graphics/context_instructions.pxd',
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'graphics/fbo.pxd',
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'graphics/instructions.pxd',
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'graphics/opengl_utils.pxd',
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'graphics/shader.pxd',
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'graphics/texture.pxd',
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'graphics/transformation.pxd',
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'graphics/vbo.pxd',
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'graphics/vertex.pxd']]}
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return flags
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base_flags = {
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'libraries': ['m'],
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'include_dirs': [],
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'extra_links_args': [],
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'extra_compile_args': []}
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gl_flags = determine_gl_flags()
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graphics_flags = determine_graphics_pxd()
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# -----------------------------------------------------------------------------
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# sources to compile
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sources = {
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'_event.pyx': base_flags,
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'properties.pyx': base_flags,
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'graphics/buffer.pyx': base_flags,
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'graphics/c_opengl_debug.pyx': merge(base_flags, gl_flags, graphics_flags),
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'graphics/compiler.pyx': merge(base_flags, gl_flags, graphics_flags),
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'graphics/context_instructions.pyx': merge(base_flags, gl_flags, graphics_flags),
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'graphics/fbo.pyx': merge(base_flags, gl_flags, graphics_flags),
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'graphics/instructions.pyx': merge(base_flags, gl_flags, graphics_flags),
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'graphics/opengl.pyx': merge(base_flags, gl_flags, graphics_flags),
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'graphics/opengl_utils.pyx': merge(base_flags, gl_flags, graphics_flags),
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'graphics/shader.pyx': merge(base_flags, gl_flags, graphics_flags),
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'graphics/stencil_instructions.pyx': merge(base_flags, gl_flags, graphics_flags),
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'graphics/texture.pyx': merge(base_flags, gl_flags, graphics_flags),
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'graphics/transformation.pyx': merge(base_flags, gl_flags, graphics_flags),
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'graphics/vbo.pyx': merge(base_flags, gl_flags, graphics_flags),
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'graphics/vertex.pyx': merge(base_flags, gl_flags, graphics_flags),
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'graphics/vertex_instructions.pyx': merge(base_flags, gl_flags, graphics_flags),
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}
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# -----------------------------------------------------------------------------
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# extension modules
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def get_extensions_from_sources(sources):
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ext_modules = []
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for pyx, flags in sources.iteritems():
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pyx = join(dirname(__file__), 'kivy', pyx)
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if not have_cython:
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pyx = '%s.c' % pyx[:-4]
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module_name = get_modulename_from_file(pyx)
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ext_modules.append(CythonExtension(module_name, [pyx] + pxd))
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depends = flags.pop('depends', [])
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ext_modules.append(CythonExtension(module_name,
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[pyx] + depends, **flags))
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return ext_modules
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# opengl aware modules
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for pyx in (x for x in pyx_files if 'graphics' in x):
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pxd = [x for x in pxd_files if 'graphics' in x]
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module_name = get_modulename_from_file(pyx)
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ext_modules.append(CythonExtension(
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module_name, [pyx] + pxd,
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libraries=libraries,
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include_dirs=include_dirs,
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extra_link_args=extra_link_args))
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ext_modules = get_extensions_from_sources(sources)
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#setup datafiles to be included in the disytibution, liek examples...
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#extracts all examples files except sandbox
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# -----------------------------------------------------------------------------
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# automatically detect data files
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data_file_prefix = 'share/kivy-'
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examples = {}
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examples_allowed_ext = ('readme', 'py', 'wav', 'png', 'jpg', 'svg', 'json',
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'avi', 'gif', 'txt', 'ttf', 'obj', 'mtl', 'kv')
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for root, subFolders, files in walk('examples'):
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if 'sandbox' in root:
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continue
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for file in files:
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ext = file.split('.')[-1].lower()
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for fn in files:
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ext = fn.split('.')[-1].lower()
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if ext not in examples_allowed_ext:
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continue
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filename = join(root, file)
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filename = join(root, fn)
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directory = '%s%s' % (data_file_prefix, dirname(filename))
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if not directory in examples:
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examples[directory] = []
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examples[directory].append(filename)
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# -----------------------------------------------------------------------------
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# setup !
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setup(
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name='Kivy',
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'kivy.network',
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'kivy.tools',
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'kivy.tools.packaging',
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'kivy.uix',
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],
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'kivy.uix', ],
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package_dir={'kivy': 'kivy'},
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package_data={'kivy': [
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'data/*.kv',
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