mirror of https://github.com/kivy/kivy.git
core/window: implement a new dropfile event, currently used only on macosx.
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@ -195,6 +195,8 @@ class WindowBase(EventDispatcher):
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Fired when a key is down
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`on_key_up`: key, scancode, unicode
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Fired when a key is up
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`on_dropfile`: str
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Fired when a file is dropped on the application
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'''
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__instance = None
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@ -367,6 +369,7 @@ class WindowBase(EventDispatcher):
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self.register_event_type('on_keyboard')
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self.register_event_type('on_key_down')
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self.register_event_type('on_key_up')
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self.register_event_type('on_dropfile')
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super(WindowBase, self).__init__()
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@ -711,6 +714,19 @@ class WindowBase(EventDispatcher):
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'''Event called when a key is up (same arguments as on_keyboard)'''
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pass
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def on_dropfile(self, filename):
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'''Event called when a file is dropped on the application.
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.. warning::
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This event is actually used only on MacOSX with a patched version of
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pygame. But this will be a place for a further evolution (ios,
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android etc.)
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.. versionadded:: 1.1.2
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'''
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pass
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def configure_keyboards(self):
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# Configure how to provide keyboards (virtual or not)
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@ -273,6 +273,11 @@ class WindowPygame(WindowBase):
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elif event.type == pygame.ACTIVEEVENT:
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pass
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# drop file (pygame patch needed)
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elif event.type == pygame.USEREVENT and hasattr(pygame,
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'USEREVENT_DROPFILE') and event.code == pygame.USEREVENT_DROPFILE:
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self.dispatch('on_dropfile', event.filename)
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'''
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# unhandled event !
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else:
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