diff --git a/doc/sources/tutorials/pong.rst b/doc/sources/tutorials/pong.rst index b9050a7f9..45bc589f3 100644 --- a/doc/sources/tutorials/pong.rst +++ b/doc/sources/tutorials/pong.rst @@ -301,7 +301,7 @@ However, that still doesn't change the fact that we don't have a reference to th :class:`ObjectProperty ` to the PongGame class, and hook it up to the widget created in the kv rule. Once that's done, we can easily reference the ball property -inside the ``update`` method and even make it bounce of the edges:: +inside the ``update`` method and even make it bounce off the edges:: class PongGame(Widget): ball = ObjectProperty(None)