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Update animation.py
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@ -55,7 +55,20 @@ the first half of size=(800, 800)::
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anim = Animation(pos=(80, 10))
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anim &= Animation(size=(800, 800), duration=2.)
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anim.start(widget)
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Repeating animation
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-------------------
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To set an animation to repeat simply set the 'repeat' value to equal 'True'. This value is 'False' by defualt. Note* this
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is currently only implemented for 'sequence' animations. The following example illustrates how this can be done with a
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sequential animation:
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anim = Animation(value_of_first) + Animation(value_of_second)
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anim.repeat = True
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anim.start(widget)
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For flow control of animations such as stopping and cancelling use the methods already in place in the animation module.
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'''
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__all__ = ('Animation', 'AnimationTransition')
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@ -344,7 +357,8 @@ class Animation(EventDispatcher):
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class Sequence(Animation):
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repeat = False
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def __init__(self, anim1, anim2):
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super(Sequence, self).__init__()
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self.anim1 = anim1
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@ -396,7 +410,10 @@ class Sequence(Animation):
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self.dispatch('on_progress', widget, progress / 2.)
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def on_anim2_complete(self, instance, widget):
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self.stop(widget)
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if self.repeat == True:
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self.anim1.start(widget)
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else:
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self.dispatch('on_complete', widget)
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def on_anim2_progress(self, instance, widget, progress):
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self.dispatch('on_progress', widget, .5 + progress / 2.)
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