mirror of https://github.com/kivy/kivy.git
fix font loading with recent text changes + remove issue about SetSwapInterval not supported
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@ -98,7 +98,7 @@ cdef TTF_Font *_get_font(self):
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fontid = self._get_font_id()
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if fontid not in pygame_cache:
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# try first the file if it's a filename
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fontname = self.options['font_name']
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fontname = self.options['font_name_r']
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ext = fontname.split('.')[-1]
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if ext.lower() == 'ttf':
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fontobject = TTF_OpenFont(fontname,
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@ -127,7 +127,7 @@ class LabelSDLttf(LabelBase):
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def _get_font_id(self):
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return '|'.join([unicode(self.options[x]) for x \
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in ('font_size', 'font_name', 'bold', 'italic')])
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in ('font_size', 'font_name_r', 'bold', 'italic')])
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def get_extents(self, text):
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try:
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@ -136,6 +136,8 @@ class LabelSDLttf(LabelBase):
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pass
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cdef TTF_Font *font = _get_font(self)
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cdef int w, h
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if font == NULL:
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return 0, 0
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TTF_SizeUTF8(font, <char *><bytes>text, &w, &h)
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return w, h
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@ -160,6 +162,8 @@ class LabelSDLttf(LabelBase):
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cdef _SurfaceContainer sc = self._surface
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cdef SDL_Surface *st
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cdef SDL_Rect r
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if font == NULL:
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return
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c.r = c.g = c.b = 255
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st = TTF_RenderUTF8_Blended(font, <char *><bytes>text, c)
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if st == NULL:
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@ -45,9 +45,6 @@ cdef extern from "SDL.h":
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long touchId
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long fingerId
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unsigned char state
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unsigned char padding1
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unsigned char padding2
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unsigned char padding3
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unsigned short x
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unsigned short y
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short dx
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@ -129,7 +126,7 @@ cdef extern from "SDL.h":
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void SDL_GL_SwapBuffers()
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int SDL_GL_MakeCurrent(SDL_Window* window, SDL_GLContext context)
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int SDL_GL_SetSwapInterval(int)
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#int SDL_GL_SetSwapInterval(int)
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int SDL_Flip(SDL_Surface *)
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SDL_Surface *SDL_GetWindowSurface(SDL_Window *)
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SDL_GLContext SDL_GL_CreateContext(SDL_Window *)
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@ -200,11 +197,11 @@ def setup_window(width, height, use_fake, use_fullscreen):
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
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SDL_GL_SetSwapInterval(1);
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#SDL_GL_SetSwapInterval(1);
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ctx = SDL_GL_CreateContext(win)
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assert ctx != NULL
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SDL_GL_SetSwapInterval(1);
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#SDL_GL_SetSwapInterval(1);
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#surface = SDL_GetWindowSurface(win)
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cdef SDL_DisplayMode mode
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SDL_GetWindowDisplayMode(win, &mode)
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@ -218,7 +215,6 @@ def resize_window(w, h):
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mode.h = h
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SDL_SetWindowDisplayMode(win, &mode)
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SDL_GetWindowDisplayMode(win, &mode)
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print 'SDL resized window size to', mode.w, mode.h
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def set_window_title(str title):
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