iced/Iced.UnitTests/Intel/EncoderTests/BlockEncoderTest32_br8.cs

382 lines
12 KiB
C#

/*
Copyright (C) 2018-2019 de4dot@gmail.com
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#if !NO_ENCODER
using System;
using Iced.Intel;
using Xunit;
namespace Iced.UnitTests.Intel.EncoderTests {
public sealed class BlockEncoderTest32_br8 : BlockEncoderTest {
const int bitness = 32;
const ulong origRip = 0x8000;
const ulong newRip = 0x80000000;
[Fact]
void Br8_fwd() {
var originalData = new byte[] {
/*0000*/ 0xB0, 0x00,// mov al,0
/*0002*/ 0xE2, 0x22,// loop 00008026h
/*0004*/ 0xB0, 0x01,// mov al,1
/*0006*/ 0x67, 0xE2, 0x1D,// loop 00008026h
/*0009*/ 0xB0, 0x02,// mov al,2
/*000B*/ 0xE1, 0x19,// loope 00008026h
/*000D*/ 0xB0, 0x03,// mov al,3
/*000F*/ 0x67, 0xE1, 0x14,// loope 00008026h
/*0012*/ 0xB0, 0x04,// mov al,4
/*0014*/ 0xE0, 0x10,// loopne 00008026h
/*0016*/ 0xB0, 0x05,// mov al,5
/*0018*/ 0x67, 0xE0, 0x0B,// loopne 00008026h
/*001B*/ 0xB0, 0x06,// mov al,6
/*001D*/ 0x67, 0xE3, 0x06,// jcxz 00008026h
/*0020*/ 0xB0, 0x07,// mov al,7
/*0022*/ 0xE3, 0x02,// jecxz 00008026h
/*0024*/ 0xB0, 0x08,// mov al,8
/*0026*/ 0x90,// nop
};
var newData = new byte[] {
/*0000*/ 0xB0, 0x00,// mov al,0
/*0002*/ 0xE2, 0x22,// loop 80000026h
/*0004*/ 0xB0, 0x01,// mov al,1
/*0006*/ 0x67, 0xE2, 0x1D,// loop 80000026h
/*0009*/ 0xB0, 0x02,// mov al,2
/*000B*/ 0xE1, 0x19,// loope 80000026h
/*000D*/ 0xB0, 0x03,// mov al,3
/*000F*/ 0x67, 0xE1, 0x14,// loope 80000026h
/*0012*/ 0xB0, 0x04,// mov al,4
/*0014*/ 0xE0, 0x10,// loopne 80000026h
/*0016*/ 0xB0, 0x05,// mov al,5
/*0018*/ 0x67, 0xE0, 0x0B,// loopne 80000026h
/*001B*/ 0xB0, 0x06,// mov al,6
/*001D*/ 0x67, 0xE3, 0x06,// jcxz 80000026h
/*0020*/ 0xB0, 0x07,// mov al,7
/*0022*/ 0xE3, 0x02,// jecxz 80000026h
/*0024*/ 0xB0, 0x08,// mov al,8
/*0026*/ 0x90,// nop
};
var expectedInstructionOffsets = new uint[] {
0x0000,
0x0002,
0x0004,
0x0006,
0x0009,
0x000B,
0x000D,
0x000F,
0x0012,
0x0014,
0x0016,
0x0018,
0x001B,
0x001D,
0x0020,
0x0022,
0x0024,
0x0026,
};
var expectedRelocInfos = Array.Empty<RelocInfo>();
const BlockEncoderOptions options = BlockEncoderOptions.None;
EncodeBase(bitness, origRip, originalData, newRip, newData, options, decoderOptions, expectedInstructionOffsets, expectedRelocInfos);
}
[Fact]
void Br8_bwd() {
var originalData = new byte[] {
/*0000*/ 0x90,// nop
/*0001*/ 0xB0, 0x00,// mov al,0
/*0003*/ 0xE2, 0xFB,// loop 00008000h
/*0005*/ 0xB0, 0x01,// mov al,1
/*0007*/ 0x67, 0xE2, 0xF6,// loop 00008000h
/*000A*/ 0xB0, 0x02,// mov al,2
/*000C*/ 0xE1, 0xF2,// loope 00008000h
/*000E*/ 0xB0, 0x03,// mov al,3
/*0010*/ 0x67, 0xE1, 0xED,// loope 00008000h
/*0013*/ 0xB0, 0x04,// mov al,4
/*0015*/ 0xE0, 0xE9,// loopne 00008000h
/*0017*/ 0xB0, 0x05,// mov al,5
/*0019*/ 0x67, 0xE0, 0xE4,// loopne 00008000h
/*001C*/ 0xB0, 0x06,// mov al,6
/*001E*/ 0x67, 0xE3, 0xDF,// jcxz 00008000h
/*0021*/ 0xB0, 0x07,// mov al,7
/*0023*/ 0xE3, 0xDB,// jecxz 00008000h
/*0025*/ 0xB0, 0x08,// mov al,8
};
var newData = new byte[] {
/*0000*/ 0x90,// nop
/*0001*/ 0xB0, 0x00,// mov al,0
/*0003*/ 0xE2, 0xFB,// loop 80000000h
/*0005*/ 0xB0, 0x01,// mov al,1
/*0007*/ 0x67, 0xE2, 0xF6,// loop 80000000h
/*000A*/ 0xB0, 0x02,// mov al,2
/*000C*/ 0xE1, 0xF2,// loope 80000000h
/*000E*/ 0xB0, 0x03,// mov al,3
/*0010*/ 0x67, 0xE1, 0xED,// loope 80000000h
/*0013*/ 0xB0, 0x04,// mov al,4
/*0015*/ 0xE0, 0xE9,// loopne 80000000h
/*0017*/ 0xB0, 0x05,// mov al,5
/*0019*/ 0x67, 0xE0, 0xE4,// loopne 80000000h
/*001C*/ 0xB0, 0x06,// mov al,6
/*001E*/ 0x67, 0xE3, 0xDF,// jcxz 80000000h
/*0021*/ 0xB0, 0x07,// mov al,7
/*0023*/ 0xE3, 0xDB,// jecxz 80000000h
/*0025*/ 0xB0, 0x08,// mov al,8
};
var expectedInstructionOffsets = new uint[] {
0x0000,
0x0001,
0x0003,
0x0005,
0x0007,
0x000A,
0x000C,
0x000E,
0x0010,
0x0013,
0x0015,
0x0017,
0x0019,
0x001C,
0x001E,
0x0021,
0x0023,
0x0025,
};
var expectedRelocInfos = Array.Empty<RelocInfo>();
const BlockEncoderOptions options = BlockEncoderOptions.None;
EncodeBase(bitness, origRip, originalData, newRip, newData, options, decoderOptions, expectedInstructionOffsets, expectedRelocInfos);
}
[Fact]
void Br8_fwd_os() {
var originalData = new byte[] {
/*0000*/ 0xB0, 0x00,// mov al,0
/*0002*/ 0x66, 0xE2, 0x29,// loopw 802Eh
/*0005*/ 0xB0, 0x01,// mov al,1
/*0007*/ 0x66, 0x67, 0xE2, 0x23,// loopw 802Eh
/*000B*/ 0xB0, 0x02,// mov al,2
/*000D*/ 0x66, 0xE1, 0x1E,// loopew 802Eh
/*0010*/ 0xB0, 0x03,// mov al,3
/*0012*/ 0x66, 0x67, 0xE1, 0x18,// loopew 802Eh
/*0016*/ 0xB0, 0x04,// mov al,4
/*0018*/ 0x66, 0xE0, 0x13,// loopnew 802Eh
/*001B*/ 0xB0, 0x05,// mov al,5
/*001D*/ 0x66, 0x67, 0xE0, 0x0D,// loopnew 802Eh
/*0021*/ 0xB0, 0x06,// mov al,6
/*0023*/ 0x66, 0x67, 0xE3, 0x07,// jcxz 802Eh
/*0027*/ 0xB0, 0x07,// mov al,7
/*0029*/ 0x66, 0xE3, 0x02,// jecxz 802Eh
/*002C*/ 0xB0, 0x08,// mov al,8
/*002E*/ 0x90,// nop
};
var newData = new byte[] {
/*0000*/ 0xB0, 0x00,// mov al,0
/*0002*/ 0x66, 0xE2, 0x29,// loopw 802Dh
/*0005*/ 0xB0, 0x01,// mov al,1
/*0007*/ 0x66, 0x67, 0xE2, 0x23,// loopw 802Dh
/*000B*/ 0xB0, 0x02,// mov al,2
/*000D*/ 0x66, 0xE1, 0x1E,// loopew 802Dh
/*0010*/ 0xB0, 0x03,// mov al,3
/*0012*/ 0x66, 0x67, 0xE1, 0x18,// loopew 802Dh
/*0016*/ 0xB0, 0x04,// mov al,4
/*0018*/ 0x66, 0xE0, 0x13,// loopnew 802Dh
/*001B*/ 0xB0, 0x05,// mov al,5
/*001D*/ 0x66, 0x67, 0xE0, 0x0D,// loopnew 802Dh
/*0021*/ 0xB0, 0x06,// mov al,6
/*0023*/ 0x66, 0x67, 0xE3, 0x07,// jcxz 802Dh
/*0027*/ 0xB0, 0x07,// mov al,7
/*0029*/ 0x66, 0xE3, 0x02,// jecxz 802Dh
/*002C*/ 0xB0, 0x08,// mov al,8
/*002E*/ 0x90,// nop
};
var expectedInstructionOffsets = new uint[] {
0x0000,
0x0002,
0x0005,
0x0007,
0x000B,
0x000D,
0x0010,
0x0012,
0x0016,
0x0018,
0x001B,
0x001D,
0x0021,
0x0023,
0x0027,
0x0029,
0x002C,
0x002E,
};
var expectedRelocInfos = Array.Empty<RelocInfo>();
const BlockEncoderOptions options = BlockEncoderOptions.None;
EncodeBase(bitness, origRip, originalData, origRip - 1, newData, options, decoderOptions, expectedInstructionOffsets, expectedRelocInfos);
}
[Fact]
void Br8_short_other_short() {
var originalData = new byte[] {
/*0000*/ 0xB0, 0x00,// mov al,0
/*0002*/ 0xE2, 0x22,// loop 00008026h
/*0004*/ 0xB0, 0x01,// mov al,1
/*0006*/ 0x67, 0xE2, 0x1D,// loop 00008026h
/*0009*/ 0xB0, 0x02,// mov al,2
/*000B*/ 0xE1, 0x19,// loope 00008026h
/*000D*/ 0xB0, 0x03,// mov al,3
/*000F*/ 0x67, 0xE1, 0x14,// loope 00008026h
/*0012*/ 0xB0, 0x04,// mov al,4
/*0014*/ 0xE0, 0x10,// loopne 00008026h
/*0016*/ 0xB0, 0x05,// mov al,5
/*0018*/ 0x67, 0xE0, 0x0B,// loopne 00008026h
/*001B*/ 0xB0, 0x06,// mov al,6
/*001D*/ 0x67, 0xE3, 0x06,// jcxz 00008026h
/*0020*/ 0xB0, 0x07,// mov al,7
/*0022*/ 0xE3, 0x02,// jecxz 00008026h
/*0024*/ 0xB0, 0x08,// mov al,8
};
var newData = new byte[] {
/*0000*/ 0xB0, 0x00,// mov al,0
/*0002*/ 0xE2, 0x23,// loop 00008026h
/*0004*/ 0xB0, 0x01,// mov al,1
/*0006*/ 0x67, 0xE2, 0x1E,// loop 00008026h
/*0009*/ 0xB0, 0x02,// mov al,2
/*000B*/ 0xE1, 0x1A,// loope 00008026h
/*000D*/ 0xB0, 0x03,// mov al,3
/*000F*/ 0x67, 0xE1, 0x15,// loope 00008026h
/*0012*/ 0xB0, 0x04,// mov al,4
/*0014*/ 0xE0, 0x11,// loopne 00008026h
/*0016*/ 0xB0, 0x05,// mov al,5
/*0018*/ 0x67, 0xE0, 0x0C,// loopne 00008026h
/*001B*/ 0xB0, 0x06,// mov al,6
/*001D*/ 0x67, 0xE3, 0x07,// jcxz 00008026h
/*0020*/ 0xB0, 0x07,// mov al,7
/*0022*/ 0xE3, 0x03,// jecxz 00008026h
/*0024*/ 0xB0, 0x08,// mov al,8
};
var expectedInstructionOffsets = new uint[] {
0x0000,
0x0002,
0x0004,
0x0006,
0x0009,
0x000B,
0x000D,
0x000F,
0x0012,
0x0014,
0x0016,
0x0018,
0x001B,
0x001D,
0x0020,
0x0022,
0x0024,
};
var expectedRelocInfos = Array.Empty<RelocInfo>();
const BlockEncoderOptions options = BlockEncoderOptions.None;
EncodeBase(bitness, origRip, originalData, origRip - 1, newData, options, decoderOptions, expectedInstructionOffsets, expectedRelocInfos);
}
[Fact]
void Br8_short_other_near() {
var originalData = new byte[] {
/*0000*/ 0xB0, 0x00,// mov al,0
/*0002*/ 0xE2, 0x22,// loop 00008026h
/*0004*/ 0xB0, 0x01,// mov al,1
/*0006*/ 0x67, 0xE2, 0x1E,// loop 00008027h
/*0009*/ 0xB0, 0x02,// mov al,2
/*000B*/ 0xE1, 0x1B,// loope 00008028h
/*000D*/ 0xB0, 0x03,// mov al,3
/*000F*/ 0x67, 0xE1, 0x17,// loope 00008029h
/*0012*/ 0xB0, 0x04,// mov al,4
/*0014*/ 0xE0, 0x14,// loopne 0000802Ah
/*0016*/ 0xB0, 0x05,// mov al,5
/*0018*/ 0x67, 0xE0, 0x10,// loopne 0000802Bh
/*001B*/ 0xB0, 0x06,// mov al,6
/*001D*/ 0x67, 0xE3, 0x0C,// jcxz 0000802Ch
/*0020*/ 0xB0, 0x07,// mov al,7
/*0022*/ 0xE3, 0x09,// jecxz 0000802Dh
/*0024*/ 0xB0, 0x08,// mov al,8
};
var newData = new byte[] {
/*0000*/ 0xB0, 0x00,// mov al,0
/*0002*/ 0xE2, 0x02,// loop 00009006h
/*0004*/ 0xEB, 0x05,// jmp short 0000900Bh
/*0006*/ 0xE9, 0x1B, 0xF0, 0xFF, 0xFF,// jmp near ptr 00008026h
/*000B*/ 0xB0, 0x01,// mov al,1
/*000D*/ 0x67, 0xE2, 0x02,// loop 00009012h
/*0010*/ 0xEB, 0x05,// jmp short 00009017h
/*0012*/ 0xE9, 0x10, 0xF0, 0xFF, 0xFF,// jmp near ptr 00008027h
/*0017*/ 0xB0, 0x02,// mov al,2
/*0019*/ 0xE1, 0x02,// loope 0000901Dh
/*001B*/ 0xEB, 0x05,// jmp short 00009022h
/*001D*/ 0xE9, 0x06, 0xF0, 0xFF, 0xFF,// jmp near ptr 00008028h
/*0022*/ 0xB0, 0x03,// mov al,3
/*0024*/ 0x67, 0xE1, 0x02,// loope 00009029h
/*0027*/ 0xEB, 0x05,// jmp short 0000902Eh
/*0029*/ 0xE9, 0xFB, 0xEF, 0xFF, 0xFF,// jmp near ptr 00008029h
/*002E*/ 0xB0, 0x04,// mov al,4
/*0030*/ 0xE0, 0x02,// loopne 00009034h
/*0032*/ 0xEB, 0x05,// jmp short 00009039h
/*0034*/ 0xE9, 0xF1, 0xEF, 0xFF, 0xFF,// jmp near ptr 0000802Ah
/*0039*/ 0xB0, 0x05,// mov al,5
/*003B*/ 0x67, 0xE0, 0x02,// loopne 00009040h
/*003E*/ 0xEB, 0x05,// jmp short 00009045h
/*0040*/ 0xE9, 0xE6, 0xEF, 0xFF, 0xFF,// jmp near ptr 0000802Bh
/*0045*/ 0xB0, 0x06,// mov al,6
/*0047*/ 0x67, 0xE3, 0x02,// jcxz 0000904Ch
/*004A*/ 0xEB, 0x05,// jmp short 00009051h
/*004C*/ 0xE9, 0xDB, 0xEF, 0xFF, 0xFF,// jmp near ptr 0000802Ch
/*0051*/ 0xB0, 0x07,// mov al,7
/*0053*/ 0xE3, 0x02,// jecxz 00009057h
/*0055*/ 0xEB, 0x05,// jmp short 0000905Ch
/*0057*/ 0xE9, 0xD1, 0xEF, 0xFF, 0xFF,// jmp near ptr 0000802Dh
/*005C*/ 0xB0, 0x08,// mov al,8
};
var expectedInstructionOffsets = new uint[] {
0x0000,
uint.MaxValue,
0x000B,
uint.MaxValue,
0x0017,
uint.MaxValue,
0x0022,
uint.MaxValue,
0x002E,
uint.MaxValue,
0x0039,
uint.MaxValue,
0x0045,
uint.MaxValue,
0x0051,
uint.MaxValue,
0x005C,
};
var expectedRelocInfos = Array.Empty<RelocInfo>();
const BlockEncoderOptions options = BlockEncoderOptions.None;
EncodeBase(bitness, origRip, originalData, origRip + 0x1000, newData, options, decoderOptions, expectedInstructionOffsets, expectedRelocInfos);
}
}
}
#endif