60 lines
1.9 KiB
C#
60 lines
1.9 KiB
C#
// <auto-generated>
|
|
// automatically generated by the FlatBuffers compiler, do not modify
|
|
// </auto-generated>
|
|
|
|
namespace MyGame
|
|
{
|
|
|
|
using global::System;
|
|
using global::System.Collections.Generic;
|
|
using global::Google.FlatBuffers;
|
|
|
|
public struct InParentNamespace : IFlatbufferObject
|
|
{
|
|
private Table __p;
|
|
public ByteBuffer ByteBuffer { get { return __p.bb; } }
|
|
public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_23_3_3(); }
|
|
public static InParentNamespace GetRootAsInParentNamespace(ByteBuffer _bb) { return GetRootAsInParentNamespace(_bb, new InParentNamespace()); }
|
|
public static InParentNamespace GetRootAsInParentNamespace(ByteBuffer _bb, InParentNamespace obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
|
|
public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); }
|
|
public InParentNamespace __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
|
|
|
|
|
|
public static void StartInParentNamespace(FlatBufferBuilder builder) { builder.StartTable(0); }
|
|
public static Offset<MyGame.InParentNamespace> EndInParentNamespace(FlatBufferBuilder builder) {
|
|
int o = builder.EndTable();
|
|
return new Offset<MyGame.InParentNamespace>(o);
|
|
}
|
|
public InParentNamespaceT UnPack() {
|
|
var _o = new InParentNamespaceT();
|
|
this.UnPackTo(_o);
|
|
return _o;
|
|
}
|
|
public void UnPackTo(InParentNamespaceT _o) {
|
|
}
|
|
public static Offset<MyGame.InParentNamespace> Pack(FlatBufferBuilder builder, InParentNamespaceT _o) {
|
|
if (_o == null) return default(Offset<MyGame.InParentNamespace>);
|
|
StartInParentNamespace(builder);
|
|
return EndInParentNamespace(builder);
|
|
}
|
|
}
|
|
|
|
public class InParentNamespaceT
|
|
{
|
|
|
|
public InParentNamespaceT() {
|
|
}
|
|
}
|
|
|
|
|
|
static public class InParentNamespaceVerify
|
|
{
|
|
static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos)
|
|
{
|
|
return verifier.VerifyTableStart(tablePos)
|
|
&& verifier.VerifyTableEnd(tablePos);
|
|
}
|
|
}
|
|
|
|
}
|