43 lines
1.3 KiB
Nim
43 lines
1.3 KiB
Nim
#[ MyGame.Example.Stat
|
|
Automatically generated by the FlatBuffers compiler, do not modify.
|
|
Or modify. I'm a message, not a cop.
|
|
|
|
flatc version: 23.3.3
|
|
|
|
Declared by :
|
|
Rooting type : MyGame.Example.Monster ()
|
|
]#
|
|
|
|
import flatbuffers
|
|
import std/options
|
|
|
|
type Stat* = object of FlatObj
|
|
func id*(self: Stat): Option[string] =
|
|
let o = self.tab.Offset(4)
|
|
if o != 0:
|
|
return some(self.tab.String(self.tab.Pos + o))
|
|
func val*(self: Stat): int64 =
|
|
let o = self.tab.Offset(6)
|
|
if o != 0:
|
|
return Get[int64](self.tab, self.tab.Pos + o)
|
|
return 0
|
|
func `val=`*(self: var Stat, n: int64): bool =
|
|
return self.tab.MutateSlot(6, n)
|
|
func count*(self: Stat): uint16 =
|
|
let o = self.tab.Offset(8)
|
|
if o != 0:
|
|
return Get[uint16](self.tab, self.tab.Pos + o)
|
|
return 0
|
|
func `count=`*(self: var Stat, n: uint16): bool =
|
|
return self.tab.MutateSlot(8, n)
|
|
proc StatStart*(builder: var Builder) =
|
|
builder.StartObject(3)
|
|
proc StatAddid*(builder: var Builder, id: uoffset) =
|
|
builder.PrependSlot(0, id, default(uoffset))
|
|
proc StatAddval*(builder: var Builder, val: int64) =
|
|
builder.PrependSlot(1, val, default(int64))
|
|
proc StatAddcount*(builder: var Builder, count: uint16) =
|
|
builder.PrependSlot(2, count, default(uint16))
|
|
proc StatEnd*(builder: var Builder): uoffset =
|
|
return builder.EndObject()
|