428 lines
9.3 KiB
TypeScript
428 lines
9.3 KiB
TypeScript
// automatically generated by the FlatBuffers compiler, do not modify
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/**
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* @enum
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*/
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export enum Character{
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NONE= 0,
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MuLan= 1,
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Rapunzel= 2,
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Belle= 3,
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BookFan= 4,
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Other= 5,
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Unused= 6
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};
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/**
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* @constructor
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*/
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export class Attacker {
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/**
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* @type {flatbuffers.ByteBuffer}
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*/
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bb: flatbuffers.ByteBuffer|null = null;
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/**
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* @type {number}
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*/
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bb_pos:number = 0;
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/**
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* @param {number} i
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* @param {flatbuffers.ByteBuffer} bb
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* @returns {Attacker}
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*/
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__init(i:number, bb:flatbuffers.ByteBuffer):Attacker {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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};
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/**
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* @param {flatbuffers.ByteBuffer} bb
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* @param {Attacker=} obj
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* @returns {Attacker}
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*/
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static getRootAsAttacker(bb:flatbuffers.ByteBuffer, obj?:Attacker):Attacker {
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return (obj || new Attacker).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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};
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/**
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* @returns {number}
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*/
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swordAttackDamage():number {
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var offset = this.bb!.__offset(this.bb_pos, 4);
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return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
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};
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/**
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* @param {number} value
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* @returns {boolean}
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*/
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mutate_sword_attack_damage(value:number):boolean {
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var offset = this.bb!.__offset(this.bb_pos, 4);
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if (offset === 0) {
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return false;
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}
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this.bb!.writeInt32(this.bb_pos + offset, value);
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return true;
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};
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/**
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* @param {flatbuffers.Builder} builder
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*/
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static startAttacker(builder:flatbuffers.Builder) {
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builder.startObject(1);
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};
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/**
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* @param {flatbuffers.Builder} builder
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* @param {number} swordAttackDamage
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*/
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static addSwordAttackDamage(builder:flatbuffers.Builder, swordAttackDamage:number) {
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builder.addFieldInt32(0, swordAttackDamage, 0);
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};
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/**
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* @param {flatbuffers.Builder} builder
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* @returns {flatbuffers.Offset}
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*/
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static endAttacker(builder:flatbuffers.Builder):flatbuffers.Offset {
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var offset = builder.endObject();
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return offset;
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};
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}
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/**
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* @constructor
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*/
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export class Rapunzel {
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/**
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* @type {flatbuffers.ByteBuffer}
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*/
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bb: flatbuffers.ByteBuffer|null = null;
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/**
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* @type {number}
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*/
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bb_pos:number = 0;
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/**
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* @param {number} i
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* @param {flatbuffers.ByteBuffer} bb
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* @returns {Rapunzel}
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*/
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__init(i:number, bb:flatbuffers.ByteBuffer):Rapunzel {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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};
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/**
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* @returns {number}
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*/
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hairLength():number {
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return this.bb!.readInt32(this.bb_pos);
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};
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/**
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* @param {number} value
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* @returns {boolean}
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*/
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mutate_hair_length(value:number):boolean {
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var offset = this.bb!.__offset(this.bb_pos, 0);
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if (offset === 0) {
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return false;
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}
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this.bb!.writeInt32(this.bb_pos + offset, value);
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return true;
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};
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/**
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* @param {flatbuffers.Builder} builder
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* @param {number} hair_length
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* @returns {flatbuffers.Offset}
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*/
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static createRapunzel(builder:flatbuffers.Builder, hair_length: number):flatbuffers.Offset {
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builder.prep(4, 4);
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builder.writeInt32(hair_length);
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return builder.offset();
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};
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}
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/**
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* @constructor
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*/
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export class BookReader {
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/**
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* @type {flatbuffers.ByteBuffer}
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*/
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bb: flatbuffers.ByteBuffer|null = null;
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/**
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* @type {number}
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*/
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bb_pos:number = 0;
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/**
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* @param {number} i
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* @param {flatbuffers.ByteBuffer} bb
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* @returns {BookReader}
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*/
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__init(i:number, bb:flatbuffers.ByteBuffer):BookReader {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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};
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/**
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* @returns {number}
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*/
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booksRead():number {
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return this.bb!.readInt32(this.bb_pos);
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};
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/**
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* @param {number} value
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* @returns {boolean}
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*/
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mutate_books_read(value:number):boolean {
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var offset = this.bb!.__offset(this.bb_pos, 0);
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if (offset === 0) {
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return false;
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}
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this.bb!.writeInt32(this.bb_pos + offset, value);
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return true;
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};
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/**
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* @param {flatbuffers.Builder} builder
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* @param {number} books_read
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* @returns {flatbuffers.Offset}
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*/
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static createBookReader(builder:flatbuffers.Builder, books_read: number):flatbuffers.Offset {
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builder.prep(4, 4);
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builder.writeInt32(books_read);
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return builder.offset();
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};
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}
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/**
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* @constructor
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*/
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export class Movie {
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/**
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* @type {flatbuffers.ByteBuffer}
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*/
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bb: flatbuffers.ByteBuffer|null = null;
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/**
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* @type {number}
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*/
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bb_pos:number = 0;
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/**
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* @param {number} i
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* @param {flatbuffers.ByteBuffer} bb
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* @returns {Movie}
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*/
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__init(i:number, bb:flatbuffers.ByteBuffer):Movie {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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};
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/**
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* @param {flatbuffers.ByteBuffer} bb
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* @param {Movie=} obj
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* @returns {Movie}
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*/
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static getRootAsMovie(bb:flatbuffers.ByteBuffer, obj?:Movie):Movie {
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return (obj || new Movie).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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};
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/**
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* @param {flatbuffers.ByteBuffer} bb
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* @returns {boolean}
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*/
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static bufferHasIdentifier(bb:flatbuffers.ByteBuffer):boolean {
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return bb.__has_identifier('MOVI');
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};
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/**
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* @returns {Character}
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*/
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mainCharacterType():Character {
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var offset = this.bb!.__offset(this.bb_pos, 4);
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return offset ? /** @type {Character} */ (this.bb!.readUint8(this.bb_pos + offset)) : Character.NONE;
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};
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/**
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* @param {Character} value
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* @returns {boolean}
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*/
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mutate_main_character_type(value:Character):boolean {
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var offset = this.bb!.__offset(this.bb_pos, 4);
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if (offset === 0) {
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return false;
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}
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this.bb!.writeUint8(this.bb_pos + offset, value);
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return true;
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};
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/**
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* @param {flatbuffers.Table} obj
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* @returns {?flatbuffers.Table}
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*/
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mainCharacter<T extends flatbuffers.Table>(obj:T):T|null {
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var offset = this.bb!.__offset(this.bb_pos, 6);
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return offset ? this.bb!.__union(obj, this.bb_pos + offset) : null;
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};
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/**
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* @param {number} index
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* @returns {Character}
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*/
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charactersType(index: number):Character|null {
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var offset = this.bb!.__offset(this.bb_pos, 8);
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return offset ? /** @type {Character} */ (this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index)) : /** @type {Character} */ (0);
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};
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/**
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* @returns {number}
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*/
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charactersTypeLength():number {
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var offset = this.bb!.__offset(this.bb_pos, 8);
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return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
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};
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/**
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* @returns {Uint8Array}
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*/
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charactersTypeArray():Uint8Array|null {
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var offset = this.bb!.__offset(this.bb_pos, 8);
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return offset ? new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
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};
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/**
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* @param {number} index
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* @param {flatbuffers.Table=} obj
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* @returns {?flatbuffers.Table}
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*/
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characters<T extends flatbuffers.Table>(index: number, obj:T):T|null {
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var offset = this.bb!.__offset(this.bb_pos, 10);
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return offset ? this.bb!.__union(obj, this.bb!.__vector(this.bb_pos + offset) + index * 4) : null;
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};
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/**
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* @returns {number}
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*/
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charactersLength():number {
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var offset = this.bb!.__offset(this.bb_pos, 10);
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return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
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};
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/**
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* @param {flatbuffers.Builder} builder
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*/
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static startMovie(builder:flatbuffers.Builder) {
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builder.startObject(4);
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};
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/**
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* @param {flatbuffers.Builder} builder
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* @param {Character} mainCharacterType
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*/
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static addMainCharacterType(builder:flatbuffers.Builder, mainCharacterType:Character) {
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builder.addFieldInt8(0, mainCharacterType, Character.NONE);
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};
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/**
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* @param {flatbuffers.Builder} builder
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* @param {flatbuffers.Offset} mainCharacterOffset
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*/
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static addMainCharacter(builder:flatbuffers.Builder, mainCharacterOffset:flatbuffers.Offset) {
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builder.addFieldOffset(1, mainCharacterOffset, 0);
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};
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/**
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* @param {flatbuffers.Builder} builder
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* @param {flatbuffers.Offset} charactersTypeOffset
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*/
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static addCharactersType(builder:flatbuffers.Builder, charactersTypeOffset:flatbuffers.Offset) {
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builder.addFieldOffset(2, charactersTypeOffset, 0);
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};
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/**
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* @param {flatbuffers.Builder} builder
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* @param {Array.<Character>} data
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* @returns {flatbuffers.Offset}
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*/
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static createCharactersTypeVector(builder:flatbuffers.Builder, data:Character[]):flatbuffers.Offset {
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builder.startVector(1, data.length, 1);
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for (var i = data.length - 1; i >= 0; i--) {
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builder.addInt8(data[i]);
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}
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return builder.endVector();
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};
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/**
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* @param {flatbuffers.Builder} builder
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* @param {number} numElems
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*/
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static startCharactersTypeVector(builder:flatbuffers.Builder, numElems:number) {
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builder.startVector(1, numElems, 1);
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};
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/**
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* @param {flatbuffers.Builder} builder
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* @param {flatbuffers.Offset} charactersOffset
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*/
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static addCharacters(builder:flatbuffers.Builder, charactersOffset:flatbuffers.Offset) {
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builder.addFieldOffset(3, charactersOffset, 0);
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};
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/**
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* @param {flatbuffers.Builder} builder
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* @param {Array.<flatbuffers.Offset>} data
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* @returns {flatbuffers.Offset}
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*/
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static createCharactersVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
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builder.startVector(4, data.length, 4);
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for (var i = data.length - 1; i >= 0; i--) {
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builder.addOffset(data[i]);
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}
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return builder.endVector();
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};
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/**
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* @param {flatbuffers.Builder} builder
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* @param {number} numElems
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*/
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static startCharactersVector(builder:flatbuffers.Builder, numElems:number) {
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builder.startVector(4, numElems, 4);
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};
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/**
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* @param {flatbuffers.Builder} builder
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* @returns {flatbuffers.Offset}
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*/
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static endMovie(builder:flatbuffers.Builder):flatbuffers.Offset {
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var offset = builder.endObject();
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return offset;
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};
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/**
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* @param {flatbuffers.Builder} builder
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* @param {flatbuffers.Offset} offset
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*/
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static finishMovieBuffer(builder:flatbuffers.Builder, offset:flatbuffers.Offset) {
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builder.finish(offset, 'MOVI');
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};
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}
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