734 lines
24 KiB
C++
734 lines
24 KiB
C++
// automatically generated by the FlatBuffers compiler, do not modify
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#ifndef FLATBUFFERS_GENERATED_UNIONVECTOR_H_
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#define FLATBUFFERS_GENERATED_UNIONVECTOR_H_
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#include "flatbuffers/flatbuffers.h"
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struct Attacker;
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struct AttackerT;
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struct Rapunzel;
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struct BookReader;
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struct Movie;
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struct MovieT;
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enum Character {
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Character_NONE = 0,
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Character_MuLan = 1,
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Character_Rapunzel = 2,
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Character_Belle = 3,
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Character_BookFan = 4,
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Character_Other = 5,
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Character_Unused = 6,
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Character_MIN = Character_NONE,
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Character_MAX = Character_Unused
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};
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inline Character (&EnumValuesCharacter())[7] {
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static Character values[] = {
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Character_NONE,
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Character_MuLan,
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Character_Rapunzel,
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Character_Belle,
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Character_BookFan,
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Character_Other,
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Character_Unused
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};
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return values;
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}
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inline const char **EnumNamesCharacter() {
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static const char *names[] = {
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"NONE",
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"MuLan",
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"Rapunzel",
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"Belle",
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"BookFan",
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"Other",
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"Unused",
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nullptr
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};
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return names;
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}
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inline const char *EnumNameCharacter(Character e) {
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const size_t index = static_cast<int>(e);
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return EnumNamesCharacter()[index];
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}
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struct CharacterUnion {
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Character type;
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void *value;
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CharacterUnion() : type(Character_NONE), value(nullptr) {}
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CharacterUnion(CharacterUnion&& u) FLATBUFFERS_NOEXCEPT :
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type(Character_NONE), value(nullptr)
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{ std::swap(type, u.type); std::swap(value, u.value); }
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CharacterUnion(const CharacterUnion &) FLATBUFFERS_NOEXCEPT;
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CharacterUnion &operator=(const CharacterUnion &u) FLATBUFFERS_NOEXCEPT
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{ CharacterUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
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CharacterUnion &operator=(CharacterUnion &&u) FLATBUFFERS_NOEXCEPT
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{ std::swap(type, u.type); std::swap(value, u.value); return *this; }
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~CharacterUnion() { Reset(); }
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void Reset();
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static void *UnPack(const void *obj, Character type, const flatbuffers::resolver_function_t *resolver);
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flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
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AttackerT *AsMuLan() {
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return type == Character_MuLan ?
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reinterpret_cast<AttackerT *>(value) : nullptr;
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}
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const AttackerT *AsMuLan() const {
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return type == Character_MuLan ?
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reinterpret_cast<const AttackerT *>(value) : nullptr;
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}
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Rapunzel *AsRapunzel() {
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return type == Character_Rapunzel ?
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reinterpret_cast<Rapunzel *>(value) : nullptr;
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}
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const Rapunzel *AsRapunzel() const {
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return type == Character_Rapunzel ?
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reinterpret_cast<const Rapunzel *>(value) : nullptr;
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}
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BookReader *AsBelle() {
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return type == Character_Belle ?
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reinterpret_cast<BookReader *>(value) : nullptr;
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}
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const BookReader *AsBelle() const {
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return type == Character_Belle ?
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reinterpret_cast<const BookReader *>(value) : nullptr;
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}
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BookReader *AsBookFan() {
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return type == Character_BookFan ?
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reinterpret_cast<BookReader *>(value) : nullptr;
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}
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const BookReader *AsBookFan() const {
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return type == Character_BookFan ?
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reinterpret_cast<const BookReader *>(value) : nullptr;
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}
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std::string *AsOther() {
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return type == Character_Other ?
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reinterpret_cast<std::string *>(value) : nullptr;
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}
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const std::string *AsOther() const {
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return type == Character_Other ?
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reinterpret_cast<const std::string *>(value) : nullptr;
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}
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std::string *AsUnused() {
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return type == Character_Unused ?
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reinterpret_cast<std::string *>(value) : nullptr;
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}
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const std::string *AsUnused() const {
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return type == Character_Unused ?
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reinterpret_cast<const std::string *>(value) : nullptr;
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}
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};
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bool VerifyCharacter(flatbuffers::Verifier &verifier, const void *obj, Character type);
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bool VerifyCharacterVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
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MANUALLY_ALIGNED_STRUCT(4) Rapunzel FLATBUFFERS_FINAL_CLASS {
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private:
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int32_t hair_length_;
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public:
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Rapunzel() {
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memset(this, 0, sizeof(Rapunzel));
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}
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Rapunzel(int32_t _hair_length)
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: hair_length_(flatbuffers::EndianScalar(_hair_length)) {
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}
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int32_t hair_length() const {
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return flatbuffers::EndianScalar(hair_length_);
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}
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void mutate_hair_length(int32_t _hair_length) {
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flatbuffers::WriteScalar(&hair_length_, _hair_length);
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}
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};
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STRUCT_END(Rapunzel, 4);
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MANUALLY_ALIGNED_STRUCT(4) BookReader FLATBUFFERS_FINAL_CLASS {
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private:
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int32_t books_read_;
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public:
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BookReader() {
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memset(this, 0, sizeof(BookReader));
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}
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BookReader(int32_t _books_read)
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: books_read_(flatbuffers::EndianScalar(_books_read)) {
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}
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int32_t books_read() const {
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return flatbuffers::EndianScalar(books_read_);
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}
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void mutate_books_read(int32_t _books_read) {
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flatbuffers::WriteScalar(&books_read_, _books_read);
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}
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};
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STRUCT_END(BookReader, 4);
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struct AttackerT : public flatbuffers::NativeTable {
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typedef Attacker TableType;
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int32_t sword_attack_damage;
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AttackerT()
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: sword_attack_damage(0) {
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}
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};
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struct Attacker FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
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typedef AttackerT NativeTableType;
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enum {
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VT_SWORD_ATTACK_DAMAGE = 4
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};
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int32_t sword_attack_damage() const {
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return GetField<int32_t>(VT_SWORD_ATTACK_DAMAGE, 0);
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}
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bool mutate_sword_attack_damage(int32_t _sword_attack_damage) {
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return SetField<int32_t>(VT_SWORD_ATTACK_DAMAGE, _sword_attack_damage, 0);
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}
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bool Verify(flatbuffers::Verifier &verifier) const {
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return VerifyTableStart(verifier) &&
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VerifyField<int32_t>(verifier, VT_SWORD_ATTACK_DAMAGE) &&
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verifier.EndTable();
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}
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AttackerT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
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void UnPackTo(AttackerT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
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static flatbuffers::Offset<Attacker> Pack(flatbuffers::FlatBufferBuilder &_fbb, const AttackerT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
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};
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struct AttackerBuilder {
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flatbuffers::FlatBufferBuilder &fbb_;
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flatbuffers::uoffset_t start_;
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void add_sword_attack_damage(int32_t sword_attack_damage) {
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fbb_.AddElement<int32_t>(Attacker::VT_SWORD_ATTACK_DAMAGE, sword_attack_damage, 0);
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}
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explicit AttackerBuilder(flatbuffers::FlatBufferBuilder &_fbb)
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: fbb_(_fbb) {
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start_ = fbb_.StartTable();
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}
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AttackerBuilder &operator=(const AttackerBuilder &);
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flatbuffers::Offset<Attacker> Finish() {
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const auto end = fbb_.EndTable(start_);
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auto o = flatbuffers::Offset<Attacker>(end);
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return o;
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}
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};
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inline flatbuffers::Offset<Attacker> CreateAttacker(
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flatbuffers::FlatBufferBuilder &_fbb,
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int32_t sword_attack_damage = 0) {
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AttackerBuilder builder_(_fbb);
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builder_.add_sword_attack_damage(sword_attack_damage);
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return builder_.Finish();
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}
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flatbuffers::Offset<Attacker> CreateAttacker(flatbuffers::FlatBufferBuilder &_fbb, const AttackerT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
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struct MovieT : public flatbuffers::NativeTable {
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typedef Movie TableType;
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CharacterUnion main_character;
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std::vector<CharacterUnion> characters;
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MovieT() {
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}
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};
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struct Movie FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
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typedef MovieT NativeTableType;
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enum {
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VT_MAIN_CHARACTER_TYPE = 4,
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VT_MAIN_CHARACTER = 6,
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VT_CHARACTERS_TYPE = 8,
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VT_CHARACTERS = 10
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};
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Character main_character_type() const {
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return static_cast<Character>(GetField<uint8_t>(VT_MAIN_CHARACTER_TYPE, 0));
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}
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bool mutate_main_character_type(Character _main_character_type) {
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return SetField<uint8_t>(VT_MAIN_CHARACTER_TYPE, static_cast<uint8_t>(_main_character_type), 0);
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}
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const void *main_character() const {
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return GetPointer<const void *>(VT_MAIN_CHARACTER);
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}
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template<typename T> const T *main_character_as() const;
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const Attacker *main_character_as_MuLan() const {
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return main_character_type() == Character_MuLan ? static_cast<const Attacker *>(main_character()) : nullptr;
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}
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const Rapunzel *main_character_as_Rapunzel() const {
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return main_character_type() == Character_Rapunzel ? static_cast<const Rapunzel *>(main_character()) : nullptr;
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}
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const BookReader *main_character_as_Belle() const {
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return main_character_type() == Character_Belle ? static_cast<const BookReader *>(main_character()) : nullptr;
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}
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const BookReader *main_character_as_BookFan() const {
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return main_character_type() == Character_BookFan ? static_cast<const BookReader *>(main_character()) : nullptr;
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}
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const flatbuffers::String *main_character_as_Other() const {
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return main_character_type() == Character_Other ? static_cast<const flatbuffers::String *>(main_character()) : nullptr;
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}
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const flatbuffers::String *main_character_as_Unused() const {
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return main_character_type() == Character_Unused ? static_cast<const flatbuffers::String *>(main_character()) : nullptr;
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}
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void *mutable_main_character() {
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return GetPointer<void *>(VT_MAIN_CHARACTER);
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}
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const flatbuffers::Vector<uint8_t> *characters_type() const {
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return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_CHARACTERS_TYPE);
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}
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flatbuffers::Vector<uint8_t> *mutable_characters_type() {
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return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_CHARACTERS_TYPE);
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}
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const flatbuffers::Vector<flatbuffers::Offset<void>> *characters() const {
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return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<void>> *>(VT_CHARACTERS);
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}
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flatbuffers::Vector<flatbuffers::Offset<void>> *mutable_characters() {
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return GetPointer<flatbuffers::Vector<flatbuffers::Offset<void>> *>(VT_CHARACTERS);
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}
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bool Verify(flatbuffers::Verifier &verifier) const {
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return VerifyTableStart(verifier) &&
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VerifyField<uint8_t>(verifier, VT_MAIN_CHARACTER_TYPE) &&
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VerifyOffset(verifier, VT_MAIN_CHARACTER) &&
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VerifyCharacter(verifier, main_character(), main_character_type()) &&
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VerifyOffset(verifier, VT_CHARACTERS_TYPE) &&
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verifier.Verify(characters_type()) &&
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VerifyOffset(verifier, VT_CHARACTERS) &&
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verifier.Verify(characters()) &&
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VerifyCharacterVector(verifier, characters(), characters_type()) &&
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verifier.EndTable();
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}
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MovieT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
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void UnPackTo(MovieT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
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static flatbuffers::Offset<Movie> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MovieT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
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};
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struct MovieBuilder {
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flatbuffers::FlatBufferBuilder &fbb_;
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flatbuffers::uoffset_t start_;
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void add_main_character_type(Character main_character_type) {
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fbb_.AddElement<uint8_t>(Movie::VT_MAIN_CHARACTER_TYPE, static_cast<uint8_t>(main_character_type), 0);
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}
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void add_main_character(flatbuffers::Offset<void> main_character) {
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fbb_.AddOffset(Movie::VT_MAIN_CHARACTER, main_character);
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}
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void add_characters_type(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> characters_type) {
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fbb_.AddOffset(Movie::VT_CHARACTERS_TYPE, characters_type);
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}
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void add_characters(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<void>>> characters) {
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fbb_.AddOffset(Movie::VT_CHARACTERS, characters);
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}
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explicit MovieBuilder(flatbuffers::FlatBufferBuilder &_fbb)
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: fbb_(_fbb) {
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start_ = fbb_.StartTable();
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}
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MovieBuilder &operator=(const MovieBuilder &);
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flatbuffers::Offset<Movie> Finish() {
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const auto end = fbb_.EndTable(start_);
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auto o = flatbuffers::Offset<Movie>(end);
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return o;
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}
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};
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inline flatbuffers::Offset<Movie> CreateMovie(
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flatbuffers::FlatBufferBuilder &_fbb,
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Character main_character_type = Character_NONE,
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flatbuffers::Offset<void> main_character = 0,
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flatbuffers::Offset<flatbuffers::Vector<uint8_t>> characters_type = 0,
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flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<void>>> characters = 0) {
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MovieBuilder builder_(_fbb);
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builder_.add_characters(characters);
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builder_.add_characters_type(characters_type);
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builder_.add_main_character(main_character);
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builder_.add_main_character_type(main_character_type);
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return builder_.Finish();
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}
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inline flatbuffers::Offset<Movie> CreateMovieDirect(
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flatbuffers::FlatBufferBuilder &_fbb,
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Character main_character_type = Character_NONE,
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flatbuffers::Offset<void> main_character = 0,
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const std::vector<uint8_t> *characters_type = nullptr,
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const std::vector<flatbuffers::Offset<void>> *characters = nullptr) {
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return CreateMovie(
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_fbb,
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main_character_type,
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main_character,
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characters_type ? _fbb.CreateVector<uint8_t>(*characters_type) : 0,
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characters ? _fbb.CreateVector<flatbuffers::Offset<void>>(*characters) : 0);
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}
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flatbuffers::Offset<Movie> CreateMovie(flatbuffers::FlatBufferBuilder &_fbb, const MovieT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
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inline AttackerT *Attacker::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
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auto _o = new AttackerT();
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UnPackTo(_o, _resolver);
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return _o;
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}
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inline void Attacker::UnPackTo(AttackerT *_o, const flatbuffers::resolver_function_t *_resolver) const {
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(void)_o;
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(void)_resolver;
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{ auto _e = sword_attack_damage(); _o->sword_attack_damage = _e; };
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}
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inline flatbuffers::Offset<Attacker> Attacker::Pack(flatbuffers::FlatBufferBuilder &_fbb, const AttackerT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
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return CreateAttacker(_fbb, _o, _rehasher);
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}
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inline flatbuffers::Offset<Attacker> CreateAttacker(flatbuffers::FlatBufferBuilder &_fbb, const AttackerT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
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(void)_rehasher;
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(void)_o;
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struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const AttackerT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
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auto _sword_attack_damage = _o->sword_attack_damage;
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return CreateAttacker(
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_fbb,
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_sword_attack_damage);
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}
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inline MovieT *Movie::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
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auto _o = new MovieT();
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UnPackTo(_o, _resolver);
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return _o;
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}
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inline void Movie::UnPackTo(MovieT *_o, const flatbuffers::resolver_function_t *_resolver) const {
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(void)_o;
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(void)_resolver;
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{ auto _e = main_character_type(); _o->main_character.type = _e; };
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{ auto _e = main_character(); if (_e) _o->main_character.value = CharacterUnion::UnPack(_e, main_character_type(), _resolver); };
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{ auto _e = characters_type(); if (_e) { _o->characters.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->characters[_i].type = (Character)_e->Get(_i); } } };
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{ auto _e = characters(); if (_e) { _o->characters.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->characters[_i].value = CharacterUnion::UnPack(_e->Get(_i), characters_type()->GetEnum<Character>(_i), _resolver); } } };
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}
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inline flatbuffers::Offset<Movie> Movie::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MovieT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
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return CreateMovie(_fbb, _o, _rehasher);
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}
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inline flatbuffers::Offset<Movie> CreateMovie(flatbuffers::FlatBufferBuilder &_fbb, const MovieT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
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(void)_rehasher;
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(void)_o;
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struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MovieT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
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auto _main_character_type = _o->main_character.type;
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auto _main_character = _o->main_character.Pack(_fbb);
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auto _characters_type = _o->characters.size() ? _fbb.CreateVector<uint8_t>(_o->characters.size(), [](size_t i, _VectorArgs *__va) { return static_cast<uint8_t>(__va->__o->characters[i].type); }, &_va) : 0;
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auto _characters = _o->characters.size() ? _fbb.CreateVector<flatbuffers::Offset<void>>(_o->characters.size(), [](size_t i, _VectorArgs *__va) { return __va->__o->characters[i].Pack(*__va->__fbb, __va->__rehasher); }, &_va) : 0;
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return CreateMovie(
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_fbb,
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_main_character_type,
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_main_character,
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_characters_type,
|
|
_characters);
|
|
}
|
|
|
|
inline bool VerifyCharacter(flatbuffers::Verifier &verifier, const void *obj, Character type) {
|
|
switch (type) {
|
|
case Character_NONE: {
|
|
return true;
|
|
}
|
|
case Character_MuLan: {
|
|
auto ptr = reinterpret_cast<const Attacker *>(obj);
|
|
return verifier.VerifyTable(ptr);
|
|
}
|
|
case Character_Rapunzel: {
|
|
return true;
|
|
}
|
|
case Character_Belle: {
|
|
return true;
|
|
}
|
|
case Character_BookFan: {
|
|
return true;
|
|
}
|
|
case Character_Other: {
|
|
auto ptr = reinterpret_cast<const flatbuffers::String *>(obj);
|
|
return verifier.Verify(ptr);
|
|
}
|
|
case Character_Unused: {
|
|
auto ptr = reinterpret_cast<const flatbuffers::String *>(obj);
|
|
return verifier.Verify(ptr);
|
|
}
|
|
default: return false;
|
|
}
|
|
}
|
|
|
|
inline bool VerifyCharacterVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
|
|
if (!values || !types) return !values && !types;
|
|
if (values->size() != types->size()) return false;
|
|
for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
|
|
if (!VerifyCharacter(
|
|
verifier, values->Get(i), types->GetEnum<Character>(i))) {
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
inline void *CharacterUnion::UnPack(const void *obj, Character type, const flatbuffers::resolver_function_t *resolver) {
|
|
switch (type) {
|
|
case Character_MuLan: {
|
|
auto ptr = reinterpret_cast<const Attacker *>(obj);
|
|
return ptr->UnPack(resolver);
|
|
}
|
|
case Character_Rapunzel: {
|
|
auto ptr = reinterpret_cast<const Rapunzel *>(obj);
|
|
return new Rapunzel(*ptr);
|
|
}
|
|
case Character_Belle: {
|
|
auto ptr = reinterpret_cast<const BookReader *>(obj);
|
|
return new BookReader(*ptr);
|
|
}
|
|
case Character_BookFan: {
|
|
auto ptr = reinterpret_cast<const BookReader *>(obj);
|
|
return new BookReader(*ptr);
|
|
}
|
|
case Character_Other: {
|
|
auto ptr = reinterpret_cast<const flatbuffers::String *>(obj);
|
|
return new std::string(ptr->c_str(), ptr->size());
|
|
}
|
|
case Character_Unused: {
|
|
auto ptr = reinterpret_cast<const flatbuffers::String *>(obj);
|
|
return new std::string(ptr->c_str(), ptr->size());
|
|
}
|
|
default: return nullptr;
|
|
}
|
|
}
|
|
|
|
inline flatbuffers::Offset<void> CharacterUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
|
|
switch (type) {
|
|
case Character_MuLan: {
|
|
auto ptr = reinterpret_cast<const AttackerT *>(value);
|
|
return CreateAttacker(_fbb, ptr, _rehasher).Union();
|
|
}
|
|
case Character_Rapunzel: {
|
|
auto ptr = reinterpret_cast<const Rapunzel *>(value);
|
|
return _fbb.CreateStruct(*ptr).Union();
|
|
}
|
|
case Character_Belle: {
|
|
auto ptr = reinterpret_cast<const BookReader *>(value);
|
|
return _fbb.CreateStruct(*ptr).Union();
|
|
}
|
|
case Character_BookFan: {
|
|
auto ptr = reinterpret_cast<const BookReader *>(value);
|
|
return _fbb.CreateStruct(*ptr).Union();
|
|
}
|
|
case Character_Other: {
|
|
auto ptr = reinterpret_cast<const std::string *>(value);
|
|
return _fbb.CreateString(*ptr).Union();
|
|
}
|
|
case Character_Unused: {
|
|
auto ptr = reinterpret_cast<const std::string *>(value);
|
|
return _fbb.CreateString(*ptr).Union();
|
|
}
|
|
default: return 0;
|
|
}
|
|
}
|
|
|
|
inline CharacterUnion::CharacterUnion(const CharacterUnion &u) FLATBUFFERS_NOEXCEPT : type(u.type), value(nullptr) {
|
|
switch (type) {
|
|
case Character_MuLan: {
|
|
value = new AttackerT(*reinterpret_cast<AttackerT *>(u.value));
|
|
break;
|
|
}
|
|
case Character_Rapunzel: {
|
|
value = new Rapunzel(*reinterpret_cast<Rapunzel *>(u.value));
|
|
break;
|
|
}
|
|
case Character_Belle: {
|
|
value = new BookReader(*reinterpret_cast<BookReader *>(u.value));
|
|
break;
|
|
}
|
|
case Character_BookFan: {
|
|
value = new BookReader(*reinterpret_cast<BookReader *>(u.value));
|
|
break;
|
|
}
|
|
case Character_Other: {
|
|
value = new std::string(*reinterpret_cast<std::string *>(u.value));
|
|
break;
|
|
}
|
|
case Character_Unused: {
|
|
value = new std::string(*reinterpret_cast<std::string *>(u.value));
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
inline void CharacterUnion::Reset() {
|
|
switch (type) {
|
|
case Character_MuLan: {
|
|
auto ptr = reinterpret_cast<AttackerT *>(value);
|
|
delete ptr;
|
|
break;
|
|
}
|
|
case Character_Rapunzel: {
|
|
auto ptr = reinterpret_cast<Rapunzel *>(value);
|
|
delete ptr;
|
|
break;
|
|
}
|
|
case Character_Belle: {
|
|
auto ptr = reinterpret_cast<BookReader *>(value);
|
|
delete ptr;
|
|
break;
|
|
}
|
|
case Character_BookFan: {
|
|
auto ptr = reinterpret_cast<BookReader *>(value);
|
|
delete ptr;
|
|
break;
|
|
}
|
|
case Character_Other: {
|
|
auto ptr = reinterpret_cast<std::string *>(value);
|
|
delete ptr;
|
|
break;
|
|
}
|
|
case Character_Unused: {
|
|
auto ptr = reinterpret_cast<std::string *>(value);
|
|
delete ptr;
|
|
break;
|
|
}
|
|
default: break;
|
|
}
|
|
value = nullptr;
|
|
type = Character_NONE;
|
|
}
|
|
|
|
inline flatbuffers::TypeTable *AttackerTypeTable();
|
|
|
|
inline flatbuffers::TypeTable *RapunzelTypeTable();
|
|
|
|
inline flatbuffers::TypeTable *BookReaderTypeTable();
|
|
|
|
inline flatbuffers::TypeTable *MovieTypeTable();
|
|
|
|
inline flatbuffers::TypeTable *CharacterTypeTable() {
|
|
static flatbuffers::TypeCode type_codes[] = {
|
|
{ flatbuffers::ET_SEQUENCE, 0, -1 },
|
|
{ flatbuffers::ET_SEQUENCE, 0, 0 },
|
|
{ flatbuffers::ET_SEQUENCE, 0, 1 },
|
|
{ flatbuffers::ET_SEQUENCE, 0, 2 },
|
|
{ flatbuffers::ET_SEQUENCE, 0, 2 },
|
|
{ flatbuffers::ET_STRING, 0, -1 },
|
|
{ flatbuffers::ET_STRING, 0, -1 }
|
|
};
|
|
static flatbuffers::TypeFunction type_refs[] = {
|
|
AttackerTypeTable,
|
|
RapunzelTypeTable,
|
|
BookReaderTypeTable
|
|
};
|
|
static const char *names[] = {
|
|
"NONE",
|
|
"MuLan",
|
|
"Rapunzel",
|
|
"Belle",
|
|
"BookFan",
|
|
"Other",
|
|
"Unused"
|
|
};
|
|
static flatbuffers::TypeTable tt = {
|
|
flatbuffers::ST_UNION, 7, type_codes, type_refs, nullptr, names
|
|
};
|
|
return &tt;
|
|
}
|
|
|
|
inline flatbuffers::TypeTable *AttackerTypeTable() {
|
|
static flatbuffers::TypeCode type_codes[] = {
|
|
{ flatbuffers::ET_INT, 0, -1 }
|
|
};
|
|
static const char *names[] = {
|
|
"sword_attack_damage"
|
|
};
|
|
static flatbuffers::TypeTable tt = {
|
|
flatbuffers::ST_TABLE, 1, type_codes, nullptr, nullptr, names
|
|
};
|
|
return &tt;
|
|
}
|
|
|
|
inline flatbuffers::TypeTable *RapunzelTypeTable() {
|
|
static flatbuffers::TypeCode type_codes[] = {
|
|
{ flatbuffers::ET_INT, 0, -1 }
|
|
};
|
|
static const int32_t values[] = { 0, 4 };
|
|
static const char *names[] = {
|
|
"hair_length"
|
|
};
|
|
static flatbuffers::TypeTable tt = {
|
|
flatbuffers::ST_STRUCT, 1, type_codes, nullptr, values, names
|
|
};
|
|
return &tt;
|
|
}
|
|
|
|
inline flatbuffers::TypeTable *BookReaderTypeTable() {
|
|
static flatbuffers::TypeCode type_codes[] = {
|
|
{ flatbuffers::ET_INT, 0, -1 }
|
|
};
|
|
static const int32_t values[] = { 0, 4 };
|
|
static const char *names[] = {
|
|
"books_read"
|
|
};
|
|
static flatbuffers::TypeTable tt = {
|
|
flatbuffers::ST_STRUCT, 1, type_codes, nullptr, values, names
|
|
};
|
|
return &tt;
|
|
}
|
|
|
|
inline flatbuffers::TypeTable *MovieTypeTable() {
|
|
static flatbuffers::TypeCode type_codes[] = {
|
|
{ flatbuffers::ET_UTYPE, 0, 0 },
|
|
{ flatbuffers::ET_SEQUENCE, 0, 0 },
|
|
{ flatbuffers::ET_UTYPE, 1, 0 },
|
|
{ flatbuffers::ET_SEQUENCE, 1, 0 }
|
|
};
|
|
static flatbuffers::TypeFunction type_refs[] = {
|
|
CharacterTypeTable
|
|
};
|
|
static const char *names[] = {
|
|
"main_character_type",
|
|
"main_character",
|
|
"characters_type",
|
|
"characters"
|
|
};
|
|
static flatbuffers::TypeTable tt = {
|
|
flatbuffers::ST_TABLE, 4, type_codes, type_refs, nullptr, names
|
|
};
|
|
return &tt;
|
|
}
|
|
|
|
inline const Movie *GetMovie(const void *buf) {
|
|
return flatbuffers::GetRoot<Movie>(buf);
|
|
}
|
|
|
|
inline Movie *GetMutableMovie(void *buf) {
|
|
return flatbuffers::GetMutableRoot<Movie>(buf);
|
|
}
|
|
|
|
inline const char *MovieIdentifier() {
|
|
return "MOVI";
|
|
}
|
|
|
|
inline bool MovieBufferHasIdentifier(const void *buf) {
|
|
return flatbuffers::BufferHasIdentifier(
|
|
buf, MovieIdentifier());
|
|
}
|
|
|
|
inline bool VerifyMovieBuffer(
|
|
flatbuffers::Verifier &verifier) {
|
|
return verifier.VerifyBuffer<Movie>(MovieIdentifier());
|
|
}
|
|
|
|
inline void FinishMovieBuffer(
|
|
flatbuffers::FlatBufferBuilder &fbb,
|
|
flatbuffers::Offset<Movie> root) {
|
|
fbb.Finish(root, MovieIdentifier());
|
|
}
|
|
|
|
inline flatbuffers::unique_ptr<MovieT> UnPackMovie(
|
|
const void *buf,
|
|
const flatbuffers::resolver_function_t *res = nullptr) {
|
|
return flatbuffers::unique_ptr<MovieT>(GetMovie(buf)->UnPack(res));
|
|
}
|
|
|
|
#endif // FLATBUFFERS_GENERATED_UNIONVECTOR_H_
|