71 lines
2.1 KiB
JavaScript
71 lines
2.1 KiB
JavaScript
// automatically generated by the FlatBuffers compiler, do not modify
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import * as flatbuffers from 'flatbuffers';
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export class Referrable {
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constructor() {
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this.bb = null;
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this.bb_pos = 0;
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}
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__init(i, bb) {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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}
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static getRootAsReferrable(bb, obj) {
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return (obj || new Referrable()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static getSizePrefixedRootAsReferrable(bb, obj) {
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bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
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return (obj || new Referrable()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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id() {
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const offset = this.bb.__offset(this.bb_pos, 4);
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return offset ? this.bb.readUint64(this.bb_pos + offset) : this.bb.createLong(0, 0);
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}
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mutate_id(value) {
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const offset = this.bb.__offset(this.bb_pos, 4);
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if (offset === 0) {
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return false;
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}
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this.bb.writeUint64(this.bb_pos + offset, value);
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return true;
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}
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static getFullyQualifiedName() {
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return 'MyGame.Example.Referrable';
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}
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static startReferrable(builder) {
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builder.startObject(1);
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}
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static addId(builder, id) {
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builder.addFieldInt64(0, id, builder.createLong(0, 0));
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}
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static endReferrable(builder) {
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const offset = builder.endObject();
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return offset;
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}
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static createReferrable(builder, id) {
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Referrable.startReferrable(builder);
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Referrable.addId(builder, id);
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return Referrable.endReferrable(builder);
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}
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serialize() {
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return this.bb.bytes();
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}
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static deserialize(buffer) {
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return Referrable.getRootAsReferrable(new flatbuffers.ByteBuffer(buffer));
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}
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unpack() {
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return new ReferrableT(this.id());
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}
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unpackTo(_o) {
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_o.id = this.id();
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}
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}
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export class ReferrableT {
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constructor(id = flatbuffers.createLong(0, 0)) {
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this.id = id;
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}
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pack(builder) {
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return Referrable.createReferrable(builder, this.id);
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}
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}
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