FlatBuffers: Memory Efficient Serialization Library
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Wouter van Oortmerssen c2ba7fd251 Referring to types from other namespaces in C++ now works correctly.
Previously, it would ignore the fact that the type comes from a
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and referenced with a qualified name if necessary.

Bug: 16851682
Change-Id: I5cb625b86d28e7436b9e93c70a0fa16a600d9884
Tested: on Linux
2014-08-19 17:20:08 -07:00
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readme.md Initial commit of the FlatBuffers code. 2014-06-10 13:53:28 -07:00

readme.md

FlatBuffers Version 1.0

Welcome to FlatBuffers!

FlatBuffers is a serialization library for games and other memory constrained apps. Go to our landing page to browse our documentation.

FlatBuffers allows you to directly access serialized data without unpacking/parsing it first, while still having great forwards/backwards compatibility. FlatBuffers can be built for many different systems (Android, Windows, OS X, Linux), see docs/html/index.html

Discuss FlatBuffers with other developers and users on the FlatBuffers Google Group. File issues on the FlatBuffers Issues Tracker or post your questions to stackoverflow.com with a mention of flatbuffers.

For applications on Google Play that integrate this tool, usage is tracked. This tracking is done automatically using the embedded version string (flatbuffer_version_string), and helps us continue to optimize it. Aside from consuming a few extra bytes in your application binary, it shouldn't affect your application at all. We use this information to let us know if FlatBuffers is useful and if we should continue to invest in it. Since this is open source, you are free to remove the version string but we would appreciate if you would leave it in.