flatbuffers/tests/MyGame/Example/Stat.py

40 lines
1.2 KiB
Python

# automatically generated, do not modify
# namespace: Example
import flatbuffers
class Stat(object):
__slots__ = ['_tab']
# Stat
def Init(self, buf, pos):
self._tab = flatbuffers.table.Table(buf, pos)
# Stat
def Id(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
if o != 0:
return self._tab.String(o + self._tab.Pos)
return ""
# Stat
def Val(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(6))
if o != 0:
return self._tab.Get(flatbuffers.number_types.Int64Flags, o + self._tab.Pos)
return 0
# Stat
def Count(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(8))
if o != 0:
return self._tab.Get(flatbuffers.number_types.Uint16Flags, o + self._tab.Pos)
return 0
def StatStart(builder): builder.StartObject(3)
def StatAddId(builder, id): builder.PrependUOffsetTRelativeSlot(0, flatbuffers.number_types.UOffsetTFlags.py_type(id), 0)
def StatAddVal(builder, val): builder.PrependInt64Slot(1, val, 0)
def StatAddCount(builder, count): builder.PrependUint16Slot(2, count, 0)
def StatEnd(builder): return builder.EndObject()