flatbuffers/tests/MyGame/Example/Monster.cs

106 lines
11 KiB
C#

// automatically generated, do not modify
namespace MyGame.Example
{
using FlatBuffers;
public sealed class Monster : Table {
public static Monster GetRootAsMonster(ByteBuffer _bb) { return GetRootAsMonster(_bb, new Monster()); }
public static Monster GetRootAsMonster(ByteBuffer _bb, Monster obj) { return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public static bool MonsterBufferHasIdentifier(ByteBuffer _bb) { return __has_identifier(_bb, "MONS"); }
public Monster __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
public Vec3 Pos { get { return GetPos(new Vec3()); } }
public Vec3 GetPos(Vec3 obj) { int o = __offset(4); return o != 0 ? obj.__init(o + bb_pos, bb) : null; }
public short Mana { get { int o = __offset(6); return o != 0 ? bb.GetShort(o + bb_pos) : (short)150; } }
public bool MutateMana(short mana) { int o = __offset(6); if (o != 0) { bb.PutShort(o + bb_pos); return true } else { return false } }
public short Hp { get { int o = __offset(8); return o != 0 ? bb.GetShort(o + bb_pos) : (short)100; } }
public bool MutateHp(short hp) { int o = __offset(8); if (o != 0) { bb.PutShort(o + bb_pos); return true } else { return false } }
public string Name { get { int o = __offset(10); return o != 0 ? __string(o + bb_pos) : null; } }
public byte GetInventory(int j) { int o = __offset(14); return o != 0 ? bb.Get(__vector(o) + j * 1) : (byte)0; }
public int InventoryLength { get { int o = __offset(14); return o != 0 ? __vector_len(o) : 0; } }
public Color Color { get { int o = __offset(16); return o != 0 ? (Color)bb.GetSbyte(o + bb_pos) : (Color)8; } }
public bool MutateColor(sbyte color) { int o = __offset(16); if (o != 0) { bb.PutSbyte(o + bb_pos); return true } else { return false } }
public Any TestType { get { int o = __offset(18); return o != 0 ? (Any)bb.Get(o + bb_pos) : (Any)0; } }
public bool MutateTestType(byte test_type) { int o = __offset(18); if (o != 0) { bb.Put(o + bb_pos); return true } else { return false } }
public TTable GetTest<TTable>(TTable obj) where TTable : Table { int o = __offset(20); return o != 0 ? __union(obj, o) : null; }
public Test GetTest4(int j) { return GetTest4(new Test(), j); }
public Test GetTest4(Test obj, int j) { int o = __offset(22); return o != 0 ? obj.__init(__vector(o) + j * 4, bb) : null; }
public int Test4Length { get { int o = __offset(22); return o != 0 ? __vector_len(o) : 0; } }
public string GetTestarrayofstring(int j) { int o = __offset(24); return o != 0 ? __string(__vector(o) + j * 4) : null; }
public int TestarrayofstringLength { get { int o = __offset(24); return o != 0 ? __vector_len(o) : 0; } }
/// an example documentation comment: this will end up in the generated code
/// multiline too
public Monster GetTestarrayoftables(int j) { return GetTestarrayoftables(new Monster(), j); }
public Monster GetTestarrayoftables(Monster obj, int j) { int o = __offset(26); return o != 0 ? obj.__init(__indirect(__vector(o) + j * 4), bb) : null; }
public int TestarrayoftablesLength { get { int o = __offset(26); return o != 0 ? __vector_len(o) : 0; } }
public Monster Enemy { get { return GetEnemy(new Monster()); } }
public Monster GetEnemy(Monster obj) { int o = __offset(28); return o != 0 ? obj.__init(__indirect(o + bb_pos), bb) : null; }
public byte GetTestnestedflatbuffer(int j) { int o = __offset(30); return o != 0 ? bb.Get(__vector(o) + j * 1) : (byte)0; }
public int TestnestedflatbufferLength { get { int o = __offset(30); return o != 0 ? __vector_len(o) : 0; } }
public Stat Testempty { get { return GetTestempty(new Stat()); } }
public Stat GetTestempty(Stat obj) { int o = __offset(32); return o != 0 ? obj.__init(__indirect(o + bb_pos), bb) : null; }
public bool Testbool { get { int o = __offset(34); return o != 0 ? 0!=bb.Get(o + bb_pos) : (bool)false; } }
public bool MutateTestbool(bool testbool) { int o = __offset(34); if (o != 0) { bb.PutBool(o + bb_pos); return true } else { return false } }
public int Testhashs32Fnv1 { get { int o = __offset(36); return o != 0 ? bb.GetInt(o + bb_pos) : (int)0; } }
public bool MutateTesthashs32Fnv1(int testhashs32_fnv1) { int o = __offset(36); if (o != 0) { bb.PutInt(o + bb_pos); return true } else { return false } }
public uint Testhashu32Fnv1 { get { int o = __offset(38); return o != 0 ? bb.GetUint(o + bb_pos) : (uint)0; } }
public bool MutateTesthashu32Fnv1(uint testhashu32_fnv1) { int o = __offset(38); if (o != 0) { bb.PutUint(o + bb_pos); return true } else { return false } }
public long Testhashs64Fnv1 { get { int o = __offset(40); return o != 0 ? bb.GetLong(o + bb_pos) : (long)0; } }
public bool MutateTesthashs64Fnv1(long testhashs64_fnv1) { int o = __offset(40); if (o != 0) { bb.PutLong(o + bb_pos); return true } else { return false } }
public ulong Testhashu64Fnv1 { get { int o = __offset(42); return o != 0 ? bb.GetUlong(o + bb_pos) : (ulong)0; } }
public bool MutateTesthashu64Fnv1(ulong testhashu64_fnv1) { int o = __offset(42); if (o != 0) { bb.PutUlong(o + bb_pos); return true } else { return false } }
public int Testhashs32Fnv1a { get { int o = __offset(44); return o != 0 ? bb.GetInt(o + bb_pos) : (int)0; } }
public bool MutateTesthashs32Fnv1a(int testhashs32_fnv1a) { int o = __offset(44); if (o != 0) { bb.PutInt(o + bb_pos); return true } else { return false } }
public uint Testhashu32Fnv1a { get { int o = __offset(46); return o != 0 ? bb.GetUint(o + bb_pos) : (uint)0; } }
public bool MutateTesthashu32Fnv1a(uint testhashu32_fnv1a) { int o = __offset(46); if (o != 0) { bb.PutUint(o + bb_pos); return true } else { return false } }
public long Testhashs64Fnv1a { get { int o = __offset(48); return o != 0 ? bb.GetLong(o + bb_pos) : (long)0; } }
public bool MutateTesthashs64Fnv1a(long testhashs64_fnv1a) { int o = __offset(48); if (o != 0) { bb.PutLong(o + bb_pos); return true } else { return false } }
public ulong Testhashu64Fnv1a { get { int o = __offset(50); return o != 0 ? bb.GetUlong(o + bb_pos) : (ulong)0; } }
public bool MutateTesthashu64Fnv1a(ulong testhashu64_fnv1a) { int o = __offset(50); if (o != 0) { bb.PutUlong(o + bb_pos); return true } else { return false } }
public static void StartMonster(FlatBufferBuilder builder) { builder.StartObject(24); }
public static void AddPos(FlatBufferBuilder builder, int posOffset) { builder.AddStruct(0, posOffset, 0); }
public static void AddMana(FlatBufferBuilder builder, short mana) { builder.AddShort(1, mana, 150); }
public static void AddHp(FlatBufferBuilder builder, short hp) { builder.AddShort(2, hp, 100); }
public static void AddName(FlatBufferBuilder builder, int nameOffset) { builder.AddOffset(3, nameOffset, 0); }
public static void AddInventory(FlatBufferBuilder builder, int inventoryOffset) { builder.AddOffset(5, inventoryOffset, 0); }
public static int CreateInventoryVector(FlatBufferBuilder builder, byte[] data) { builder.StartVector(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte(data[i]); return builder.EndVector(); }
public static void StartInventoryVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems, 1); }
public static void AddColor(FlatBufferBuilder builder, Color color) { builder.AddSbyte(6, (sbyte)(color), 8); }
public static void AddTestType(FlatBufferBuilder builder, Any testType) { builder.AddByte(7, (byte)(testType), 0); }
public static void AddTest(FlatBufferBuilder builder, int testOffset) { builder.AddOffset(8, testOffset, 0); }
public static void AddTest4(FlatBufferBuilder builder, int test4Offset) { builder.AddOffset(9, test4Offset, 0); }
public static void StartTest4Vector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 2); }
public static void AddTestarrayofstring(FlatBufferBuilder builder, int testarrayofstringOffset) { builder.AddOffset(10, testarrayofstringOffset, 0); }
public static int CreateTestarrayofstringVector(FlatBufferBuilder builder, int[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i]); return builder.EndVector(); }
public static void StartTestarrayofstringVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static void AddTestarrayoftables(FlatBufferBuilder builder, int testarrayoftablesOffset) { builder.AddOffset(11, testarrayoftablesOffset, 0); }
public static int CreateTestarrayoftablesVector(FlatBufferBuilder builder, int[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i]); return builder.EndVector(); }
public static void StartTestarrayoftablesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
public static void AddEnemy(FlatBufferBuilder builder, int enemyOffset) { builder.AddOffset(12, enemyOffset, 0); }
public static void AddTestnestedflatbuffer(FlatBufferBuilder builder, int testnestedflatbufferOffset) { builder.AddOffset(13, testnestedflatbufferOffset, 0); }
public static int CreateTestnestedflatbufferVector(FlatBufferBuilder builder, byte[] data) { builder.StartVector(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte(data[i]); return builder.EndVector(); }
public static void StartTestnestedflatbufferVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems, 1); }
public static void AddTestempty(FlatBufferBuilder builder, int testemptyOffset) { builder.AddOffset(14, testemptyOffset, 0); }
public static void AddTestbool(FlatBufferBuilder builder, bool testbool) { builder.AddBool(15, testbool, false); }
public static void AddTesthashs32Fnv1(FlatBufferBuilder builder, int testhashs32Fnv1) { builder.AddInt(16, testhashs32Fnv1, 0); }
public static void AddTesthashu32Fnv1(FlatBufferBuilder builder, uint testhashu32Fnv1) { builder.AddUint(17, testhashu32Fnv1, 0); }
public static void AddTesthashs64Fnv1(FlatBufferBuilder builder, long testhashs64Fnv1) { builder.AddLong(18, testhashs64Fnv1, 0); }
public static void AddTesthashu64Fnv1(FlatBufferBuilder builder, ulong testhashu64Fnv1) { builder.AddUlong(19, testhashu64Fnv1, 0); }
public static void AddTesthashs32Fnv1a(FlatBufferBuilder builder, int testhashs32Fnv1a) { builder.AddInt(20, testhashs32Fnv1a, 0); }
public static void AddTesthashu32Fnv1a(FlatBufferBuilder builder, uint testhashu32Fnv1a) { builder.AddUint(21, testhashu32Fnv1a, 0); }
public static void AddTesthashs64Fnv1a(FlatBufferBuilder builder, long testhashs64Fnv1a) { builder.AddLong(22, testhashs64Fnv1a, 0); }
public static void AddTesthashu64Fnv1a(FlatBufferBuilder builder, ulong testhashu64Fnv1a) { builder.AddUlong(23, testhashu64Fnv1a, 0); }
public static int EndMonster(FlatBufferBuilder builder) {
int o = builder.EndObject();
builder.Required(o, 10); // name
return o;
}
public static void FinishMonsterBuffer(FlatBufferBuilder builder, int offset) { builder.Finish(offset, "MONS"); }
};
}