flatbuffers/tests/MyGame/Example/Vec3.py

45 lines
1.5 KiB
Python

# automatically generated, do not modify
# namespace: Example
import flatbuffers
class Vec3(object):
__slots__ = ['_tab']
# Vec3
def Init(self, buf, pos):
self._tab = flatbuffers.table.Table(buf, pos)
# Vec3
def X(self): return self._tab.Get(flatbuffers.number_types.Float32Flags, self._tab.Pos + flatbuffers.number_types.UOffsetTFlags.py_type(0))
# Vec3
def Y(self): return self._tab.Get(flatbuffers.number_types.Float32Flags, self._tab.Pos + flatbuffers.number_types.UOffsetTFlags.py_type(4))
# Vec3
def Z(self): return self._tab.Get(flatbuffers.number_types.Float32Flags, self._tab.Pos + flatbuffers.number_types.UOffsetTFlags.py_type(8))
# Vec3
def Test1(self): return self._tab.Get(flatbuffers.number_types.Float64Flags, self._tab.Pos + flatbuffers.number_types.UOffsetTFlags.py_type(16))
# Vec3
def Test2(self): return self._tab.Get(flatbuffers.number_types.Int8Flags, self._tab.Pos + flatbuffers.number_types.UOffsetTFlags.py_type(24))
# Vec3
def Test3(self, obj):
obj.Init(self._tab.Bytes, self._tab.Pos + 26)
return obj
def CreateVec3(builder, x, y, z, test1, test2, test3_a, test3_b):
builder.Prep(16, 32)
builder.Pad(2)
builder.Prep(2, 4)
builder.Pad(1)
builder.PrependInt8(test3_b)
builder.PrependInt16(test3_a)
builder.Pad(1)
builder.PrependInt8(test2)
builder.PrependFloat64(test1)
builder.Pad(4)
builder.PrependFloat32(z)
builder.PrependFloat32(y)
builder.PrependFloat32(x)
return builder.Offset()